to a real F1 car. Do the designers actually consult F1 drivers, or maybe drive F1 cars themselves, or do they
just imagine what an F1 car should feel like. I suppose that it could be possible to approximate the feel using
some kind of mathematical and physics formula, but is that what the game makers do? It's really not that
important, since I'll probably buy the game anyways, but I'd like to know how close the simulation will be to
the real thing. If anyone knows anything about his, or if the designers happen to read this, maybe they could
explain some things to me.
Thanks,
Wit.