...snip
>>"The patch is indeed reality. It should be on our web site next week. It
>>does not include native glide support. But its not like that would get you
>>vast speed improvements anyway. We've worked hard to get good efficiency
>>with d3d. The biggest thing you can do for your hardware performance is to
>>make sure your driver supports DrawPrimitive.
Thanks, Makes my choice a bit easier now. Almost ate my words and
bought CPR about a week ago anticipating the "patch" and AT THE TIME,
the supposed strong possibility of native "glide" support. To tell you
the truth, the only reason I passed it up was the high retail price of
$54 which was rather shocking since there are currently so many
undesirables within the AI and framerate,ect... Guess this is a
no-brainer since Microsoft's name usually holds true to atleast $10 to
$20 more per similar title vs.s many other respectable and popular
software publishers. Another thing which is a bit of a "pain in the
a$$" is the endless searching for CERTIFIED drivers for soundcards,
video, monitor, ect... just to be sure you are getting the so-called
optimum performance in Direct3d. Guess this could be my fault for not
shopping smart and making sure I have the latest most popular "leading
company brand" hardware in my system, but my P166MMX w/ 32Meg EDO,
Mtech R528WP w/ 512PB cache, IMES 12X CDRom, Addonics SoundVision 500,
Stealth II, Pure3d.... seems to produce pleasing results in about
everything short of about 90% of D3D titles which just don't come
close to Glide, OpenGL, RRedline, and Rendition ports. I was still
looking forward to CPR in a "fixed" and "true accelerated" state, but
it looks like this round UBISOFT'S FORMULA F1 will be the open wheel
racer on my system.
Ron L.
(Please remove the extra letter(s) to respond)
Home of the SSC http://www3.pgh.net/~lazer/
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