rec.autos.simulators

Is ANYBODY playing around with Total Immersion Racing??

jbod

Is ANYBODY playing around with Total Immersion Racing??

by jbod » Thu, 29 May 2003 06:27:05

I am now working on an even better, even MORE realistic "***
Physics Patch" for TIR, which will improve the vehicle mass
characteristics.  With the current "Advanced" physics, career
progression is VERY difficult because the AI are much faster than you
are -- with the "***" settings, the gap between you and the AI
will be even worse, so I am working on ways to tweak/adjust the AI
laptimes.

BUT . . .

Is anybody out there even playing around with TIR (besides me)?  And
if so, would ANY of you be interested in doing some beta testing as I
start to dial-in the AI?  It's tough doing these kind of things on
your own, so any help I could get would be greatly appreciated.

:-(

-- JCB

Patches and Tweaks for TIR:
http://www.racesimcentral.net/

Jay

Is ANYBODY playing around with Total Immersion Racing??

by Jay » Thu, 29 May 2003 07:16:52

I've had quite a lot of problems just getting the demo to run, much less
patching it with your mod's. The no-cd patch and DX8 patch from Razorworks
failed to install, complaining that I must first have the game installed! It
seems to install ok, except for an error that it "Failed to
install windows media format files".

I assume this must be the culprit we'll see, as I have found the full
version online for a reasonable price and am expecting it to arrive in the
mail next week, so hopefully I'll have better luck with the complete game.

I'm running DX9, Windows 98SE, on an Intel PIII 933 chipset w/a GForce 2 GTS
64 meg video card (got both the card and the system back in 2000 from Falcon
NW, so it's a very stable, if a bit dated system.


Tex

Is ANYBODY playing around with Total Immersion Racing??

by Tex » Thu, 29 May 2003 07:43:33

I would be playing it if I could get it to install with DX9, but the install
process says that I must have DX8.1 to install, and won't let me install the
game without installing 8.1.  Is there a way around this?


Steve Smit

Is ANYBODY playing around with Total Immersion Racing??

by Steve Smit » Thu, 29 May 2003 08:57:11

Hi John,

Don't despair.  It's not a lost cause.  But it's not very "mod" friendly.
I'd forgotten abt. the DX8.1/DX9 "trap," but since I installed T.I.R.
*before* I installed DX9, I guess I'm past that hurdle.  I'd like to help,
time permitting.  But don't expect the world to beat a path to your door.  I
agree it's a game that has/had great potential, but unless the donks who
worked on it step up to help, I fear it's doomed.  In the long run, anyway.
Meanwhile, let's play.

--Steve


Bob

Is ANYBODY playing around with Total Immersion Racing??

by Bob » Thu, 29 May 2003 13:56:46

I would love to beta test your mods.  I have reinstalled TIR with DX9.x just
fine, however cannot get it to recognize dual controllers....Momo FF and BRD
Speed 7 pedals.

Anyone have any suggestions?

TIA,
Bob

jbod

Is ANYBODY playing around with Total Immersion Racing??

by jbod » Thu, 29 May 2003 14:49:06

If you're dealing with the full version, here's the DX9 workaround
posted on the Empire Interactive TIR FAQ:

===============

Have you updated your Direct X from 8.1b to 8.2 or 9.0?

Total Immersion Racing was developed and released before Direct X 8.2
and 9.0 was distributed by Microsoft and was only tested under Direct
X 8.1b. If you have updated your Direct X from 8.1b to version 8.2 or
9.0 you then need to action the following

1. Place the Total Immersion Racing disk in your drive and cancel the
auto install option.
2. Double click on the My Computer icon on your Windows Desk top with
your left hand mouse button.
3. Click on the drive letter of your CD ROM where TIR is placed with
your right hand mouse button and select explore with your left hand
mouse button.
4. Double click on the folder IS with your Left hand mouse button
5. Double click on the Setup.exe file ( Icon of small computer screen,
disk and box ) with your left hand mouse button. ( If your have
previously installed the game it may ask you to remove the installed
version, action this request and then repeat point 5 )
6. The install shield should activate. Follow the on screen commands
7. When the game has installed install the European Total Immersion
Racing patch
8. Activate the game using the desktop icon.

===============

I assume that for the US version you install the US patch after
executing the Setup.exe file.

FWIW, if you're having DX8 problems with the DEMO version, the no-CD
patch for the full version (available on the Blackhole Motorsports
site) will fix your problem, I believe.

Hope this helps!

;-)

- JCB


> I would be playing it if I could get it to install with DX9, but the install
> process says that I must have DX8.1 to install, and won't let me install the
> game without installing 8.1.  Is there a way around this?



> > I am now working on an even better, even MORE realistic "***
> > Physics Patch" for TIR, which will improve the vehicle mass
> > characteristics.  With the current "Advanced" physics, career
> > progression is VERY difficult because the AI are much faster than you
> > are -- with the "***" settings, the gap between you and the AI
> > will be even worse, so I am working on ways to tweak/adjust the AI
> > laptimes.

> > BUT . . .

> > Is anybody out there even playing around with TIR (besides me)?  And
> > if so, would ANY of you be interested in doing some beta testing as I
> > start to dial-in the AI?  It's tough doing these kind of things on
> > your own, so any help I could get would be greatly appreciated.

> > :-(

> > -- JCB

> > Patches and Tweaks for TIR:
> > http://www.racesimcentral.net/

jbod

Is ANYBODY playing around with Total Immersion Racing??

by jbod » Thu, 29 May 2003 14:50:59

Jay,

I think you need to rename the demo directory to just "TIR" and then
rename the demo executable to "tir.exe" in order to get the no-CD
patch to work with the demo version.

Give that a try and let me know if it works!

;-)

-- JCB


> I've had quite a lot of problems just getting the demo to run, much less
> patching it with your mod's. The no-cd patch and DX8 patch from Razorworks
> failed to install, complaining that I must first have the game installed! It
> seems to install ok, except for an error that it "Failed to
> install windows media format files".

> I assume this must be the culprit we'll see, as I have found the full
> version online for a reasonable price and am expecting it to arrive in the
> mail next week, so hopefully I'll have better luck with the complete game.

> I'm running DX9, Windows 98SE, on an Intel PIII 933 chipset w/a GForce 2 GTS
> 64 meg video card (got both the card and the system back in 2000 from Falcon
> NW, so it's a very stable, if a bit dated system.



> > I am now working on an even better, even MORE realistic "***
> > Physics Patch" for TIR, which will improve the vehicle mass
> > characteristics.  With the current "Advanced" physics, career
> > progression is VERY difficult because the AI are much faster than you
> > are -- with the "***" settings, the gap between you and the AI
> > will be even worse, so I am working on ways to tweak/adjust the AI
> > laptimes.

> > BUT . . .

> > Is anybody out there even playing around with TIR (besides me)?  And
> > if so, would ANY of you be interested in doing some beta testing as I
> > start to dial-in the AI?  It's tough doing these kind of things on
> > your own, so any help I could get would be greatly appreciated.

> > :-(

> > -- JCB

> > Patches and Tweaks for TIR:
> > http://www.racesimcentral.net/

Doug Elliso

Is ANYBODY playing around with Total Immersion Racing??

by Doug Elliso » Thu, 29 May 2003 17:47:30


Ditto - tried the demo ( which I found quite appauling anyway ) and cant
have dual controllers.

Doug

Paulinh

Is ANYBODY playing around with Total Immersion Racing??

by Paulinh » Thu, 29 May 2003 21:49:48

IM kind of playing it, and trying to mod some of the files, not to much luck
i may say, trying to understand the textures of the cars, spent more time
looking at getting the x-box version to work on the PC, dont ask why i
would,




> > I would love to beta test your mods.  I have reinstalled TIR with DX9.x
> just
> > fine, however cannot get it to recognize dual controllers....Momo FF and
> BRD
> > Speed 7 pedals.

> > Anyone have any suggestions?

> Ditto - tried the demo ( which I found quite appauling anyway ) and cant
> have dual controllers.

> Doug

Ashley McConnel

Is ANYBODY playing around with Total Immersion Racing??

by Ashley McConnel » Thu, 29 May 2003 22:01:32

Is that possible?  Is there an emulator?

Ash
http://www.siroccoracing.com

Marc Collin

Is ANYBODY playing around with Total Immersion Racing??

by Marc Collin » Fri, 30 May 2003 07:40:54

Sign me up.  I have been a TIR evangelist from the beginning.  There is
definitely a lot of potential under the layers of console-style crap.  But
honestly, since GTR 2002 came out, there has been little incentive to put up
with the no damage and ridiculous AI despite the underlying interesting and
worthy physics.

Marc


Damien Smit

Is ANYBODY playing around with Total Immersion Racing??

by Damien Smit » Fri, 30 May 2003 17:03:35

?? Nope - at least not one that is capable of running games.

jbod

Is ANYBODY playing around with Total Immersion Racing??

by jbod » Fri, 30 May 2003 22:30:04

Unfortunately, TIR does NOT support multiple controllers in this
manner, and there are no plans to fix this.  You can use Controller 1
for Player 1 and Controller 2 for Player 2, but you can't use
Controller 1 for Player 1 steering and Controller 2 for Player 1
brake/throttle/clutch.  Razorworks is aware of this deficiency, and
they have no plans to address it with a patch, so this is a MAJOR
issue for people using ACT-Labs pedals.

:-(

-- JCB


> I would love to beta test your mods.  I have reinstalled TIR with DX9.x just
> fine, however cannot get it to recognize dual controllers....Momo FF and BRD
> Speed 7 pedals.

> Anyone have any suggestions?

> TIA,
> Bob


> > I am now working on an even better, even MORE realistic "***
> > Physics Patch" for TIR, which will improve the vehicle mass
> > characteristics.  With the current "Advanced" physics, career
> > progression is VERY difficult because the AI are much faster than you
> > are -- with the "***" settings, the gap between you and the AI
> > will be even worse, so I am working on ways to tweak/adjust the AI
> > laptimes.

> > BUT . . .

> > Is anybody out there even playing around with TIR (besides me)?  And
> > if so, would ANY of you be interested in doing some beta testing as I
> > start to dial-in the AI?  It's tough doing these kind of things on
> > your own, so any help I could get would be greatly appreciated.

> > :-(

> > -- JCB

> > Patches and Tweaks for TIR:
> > http://www.racesimcentral.net/


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.