MadDAWG
Too bad it gets my TSW2 pedals backwards in split axis...
- Dave Cook
Refused to use my BRD pedals and momo wheel - so it was back to using the
momo on-off switches. I mean, err, pedals.
Physics are complete shite - they dont even make SENSE let alone just a bad
implimentation of reality. Seems like the car is on a ball join in the
middle and everything pitches around that ball joint.
Graphics - nothing to write home about. Looked ok - Reminded me of Mobil 1
Rally Championship with the light streaming thru the trees.
Sound - Kept changing pitch - so down one straight the red line would sound
about an octive higher or lower than down the next - seemingly no pattern to
this.
AI - bit spaz really - never protected their line - didnt do anything 'I' -
thus making them another case of AUI ( artifical un-intelligence )
Very average title imho - as I expected - looks like an SCGT mod - but with
poor physics
Doug
--
Some Call Me Tim
> > MadDAWG
> Too bad it gets my TSW2 pedals backwards in split axis...
> - Dave Cook
--
Joe M.
> > Get the "light" version (minus directx) at www.3dgamers.com
> Refused to use my BRD pedals and momo wheel - so it was back to using the
> momo on-off switches. I mean, err, pedals.
> Physics are complete shite - they dont even make SENSE let alone just a
bad
> implimentation of reality. Seems like the car is on a ball join in the
> middle and everything pitches around that ball joint.
> Graphics - nothing to write home about. Looked ok - Reminded me of Mobil 1
> Rally Championship with the light streaming thru the trees.
> Sound - Kept changing pitch - so down one straight the red line would
sound
> about an octive higher or lower than down the next - seemingly no pattern
to
> this.
> AI - bit spaz really - never protected their line - didnt do anything
'I' -
> thus making them another case of AUI ( artifical un-intelligence )
> Very average title imho - as I expected - looks like an SCGT mod - but
with
> poor physics
> Doug
This game has MUCH better physics than SCGT. It has been a long awaited
SCGT replacement for me (which is soon to be supplanted by GT 2002 for F1
2002).
--
Joe M.
It allows me to select each axis, yes. But the range of motion is backwards
just like it was in Rally Trophy until they patched it. In other words, the
brakes are always on and I would have to lift the gas to go (if I could lift
it higher than the up position). So what do I do to take a look around the
track? I push the brake and ride around at idle speed...
- Dave
--
Slot
Tweaks & Reviews
www.slottweak.com
> > The demo doesn't allow controller customization? The full game allows
you
> > to program each axis to the game function so that wouldn't be a problem.
> > --
> > Joe M.
> It allows me to select each axis, yes. But the range of motion is
backwards
> just like it was in Rally Trophy until they patched it. In other words,
the
> brakes are always on and I would have to lift the gas to go (if I could
lift
> it higher than the up position). So what do I do to take a look around
the
> track? I push the brake and ride around at idle speed...
> - Dave
Hmmm. No I didn't try that. I'll give it a shot!
- Dave
> > Get the "light" version (minus directx) at www.3dgamers.com
> Sound - Kept changing pitch - so down one straight the red line would
sound
> about an octive higher or lower than down the next - seemingly no pattern
to
> this.
-Larry