rec.autos.simulators

Is ANYBODY playing around with Total Immersion Racing??

jbod

Is ANYBODY playing around with Total Immersion Racing??

by jbod » Sat, 31 May 2003 12:39:46

Steve,

I am still waiting for some feedback from Razorworks on some of the AI
values -- with the "***" physics settings, the AI is WAY too
fast, and I'm having trouble finding the right values to adjust.
Without any online capabilities, we at least have to be able to
achieve AI that is competitive.

Once I get over that hurdle, I'll be releasing some "***" physics
files for testing purposes.

;-)

-- JCB


> Hi John,

> Don't despair.  It's not a lost cause.  But it's not very "mod" friendly.
> I'd forgotten abt. the DX8.1/DX9 "trap," but since I installed T.I.R.
> *before* I installed DX9, I guess I'm past that hurdle.  I'd like to help,
> time permitting.  But don't expect the world to beat a path to your door.  I
> agree it's a game that has/had great potential, but unless the donks who
> worked on it step up to help, I fear it's doomed.  In the long run, anyway.
> Meanwhile, let's play.

> --Steve



> > I am now working on an even better, even MORE realistic "***
> > Physics Patch" for TIR, which will improve the vehicle mass
> > characteristics.  With the current "Advanced" physics, career
> > progression is VERY difficult because the AI are much faster than you
> > are -- with the "***" settings, the gap between you and the AI
> > will be even worse, so I am working on ways to tweak/adjust the AI
> > laptimes.

> > BUT . . .

> > Is anybody out there even playing around with TIR (besides me)?  And
> > if so, would ANY of you be interested in doing some beta testing as I
> > start to dial-in the AI?  It's tough doing these kind of things on
> > your own, so any help I could get would be greatly appreciated.

> > :-(

> > -- JCB

> > Patches and Tweaks for TIR:
> > http://www.racesimcentral.net/

jbod

Is ANYBODY playing around with Total Immersion Racing??

by jbod » Sun, 01 Jun 2003 12:12:43

Ah!  That explains a lot, Iain -- thanks for taking the time to reply!

FWIW, I've found that the MAIN cause the seemingly "over-done" tyre
squeal is excessive front tyre scrubbing caused by dialing-in too much
steering input.  Even with my modified linear steering values, I've
found that TIR requires quite a bit less steering input to go to full
lock than what I'm used to in sims like GPL.  When I dial in LESS
steering input than I'm used to, the tyre squeal becomes MUCH more
subtle, so give it a try using more of a "delicate" touch and see if
that brings the tyre squeal down to levels that sound more correct.

If you have the full version, the "unlock all cars and tracks" utility
available on the Blackhole Motorsports site works nicely, and it gives
you access to some of the more interesting vehicles, including the
GT-class BMW M3, as well as the GTS and LMP cars.  It's well worth the
effort, because the Audi TT and the Noble (the first two cars
available) aren't as entertaining as some of the others, IMO.

If you use the "unlock all cars and tracks" patch, I've found that you
have to first need to delete your "autosave" file in the following
directory:

C:\Program Files\Empire Interactive\TIR\Savedata\Autosave\

After deleting the "autosave" file, you then need to run the "trainer"
executable -- once you launch that, you will need to re-select the
"Total Immersion Racing All Access Cheat" under the "Trainers
Available" pulldown selection (that selection ALREADY appears in the
"Trainers Available" window, but you MUST hit the pulldown in order to
initiate the trainer).  You might get an error message, but ignore
that.  Then, with the trainer still running, launch TIR and once you
get to the main menu, press F5 -- you should then have access to all
the cars and all the tracks, and this will stick until you delete your
"autosave" file again.

Note that deleting the "autosave" file will also delete all of your
previous game settings (in-game music disabled, driving aids disabled,
etc.), so you WILL have to go through the various menus to reset your
defaults after youulock al lthe tracks.  You'll only need to do this
once, unless you delete the "autosave" file again for some reason in
the future.

With the tyre sounds, though, remember that if they start to get
annoying, you're probably dialing in too much steering input, or
you're simply over-driving the car.

Hope this helps a bit!  I've found TIR to be a LOT of fun -- with the
proper physics tweaks, the driving model reminds me a lot of SCGT,
only more sophisticated.

Enjoy!

;-)

-- JCB


> I am driving the Audi you mention, as I haven't had the incentive to unlock
> any of the other cars.  However, I did go back and try to spin it, and with
> a lot of effort, I agree, it can be done.
> I'm not trying to knock your efforts at all, it's just that I feel you're
> banging your head against a brick wall rather with this title. It just
> doesn't feel right no matter how much you improve the physics. Personally, I
> don't really like the graphics, the sound - especially the loud irritating
> wheel squeal one, the menus, the mirrors, the control, the AI, no damage,
> and the physics (albeit improved by you!).
> I keep on going back to it, but still can't get to like it. Still, only my
> humble opinion I guess.
> Iain



> > Okay, Iain -- with all due respect, you MUST be on crack.  With the
> > Advanced Physics Patch, you most certainly CAN and DO spin if you're
> > not careful with the throttle control coming off turns, UNLESS you're
> > driving an AWD car like the Audi (duh!).  Of course, you MUST have ALL
> > the driving aids turned off, too.

> > So, tell me -- WHICH cars "can't" spin out?  This is one aspect that
> > the Advanced Physics Patch most certainly addreses -- and very
> > successfully, I believe, so I am definitely interested in your
> > feedback on this.

> > Aside from that, though, the Advanced Physics Patch is intended to
> > improve the physics, NOT enable damage, so, yes, you are correct -- it
> > is still impossible to blow an engine.  As far as engine damage goes,
> > there is NO damage available in the game, that that IS a problem, and
> > this is definitely something we will just have to live with.  This is
> > something that I didn't even attempt to address with the Advanced
> > Physics Patch, though.

> > -- JCB



> > > Still can't spin out or blow the engine or see much in the low res
>  mirrors.

> > > Iain

<EXCESS SNIPPED>
Iain Mackenzi

Is ANYBODY playing around with Total Immersion Racing??

by Iain Mackenzi » Sun, 01 Jun 2003 17:41:02

OK John, I can't get the patch to work.
I've deleted the autosave file, ran the exe, reselected the unlock in the
drop-down, ran TIR (with patch still running), gone to car select screen,
and pressed F5.  TIR then crashes me back to desktop!
Any suggestions?
Thanks
Iain


> Ah!  That explains a lot, Iain -- thanks for taking the time to reply!

> FWIW, I've found that the MAIN cause the seemingly "over-done" tyre
> squeal is excessive front tyre scrubbing caused by dialing-in too much
> steering input.  Even with my modified linear steering values, I've
> found that TIR requires quite a bit less steering input to go to full
> lock than what I'm used to in sims like GPL.  When I dial in LESS
> steering input than I'm used to, the tyre squeal becomes MUCH more
> subtle, so give it a try using more of a "delicate" touch and see if
> that brings the tyre squeal down to levels that sound more correct.

> If you have the full version, the "unlock all cars and tracks" utility
> available on the Blackhole Motorsports site works nicely, and it gives
> you access to some of the more interesting vehicles, including the
> GT-class BMW M3, as well as the GTS and LMP cars.  It's well worth the
> effort, because the Audi TT and the Noble (the first two cars
> available) aren't as entertaining as some of the others, IMO.

> If you use the "unlock all cars and tracks" patch, I've found that you
> have to first need to delete your "autosave" file in the following
> directory:

> C:\Program Files\Empire Interactive\TIR\Savedata\Autosave\

> After deleting the "autosave" file, you then need to run the "trainer"
> executable -- once you launch that, you will need to re-select the
> "Total Immersion Racing All Access Cheat" under the "Trainers
> Available" pulldown selection (that selection ALREADY appears in the
> "Trainers Available" window, but you MUST hit the pulldown in order to
> initiate the trainer).  You might get an error message, but ignore
> that.  Then, with the trainer still running, launch TIR and once you
> get to the main menu, press F5 -- you should then have access to all
> the cars and all the tracks, and this will stick until you delete your
> "autosave" file again.

> Note that deleting the "autosave" file will also delete all of your
> previous game settings (in-game music disabled, driving aids disabled,
> etc.), so you WILL have to go through the various menus to reset your
> defaults after youulock al lthe tracks.  You'll only need to do this
> once, unless you delete the "autosave" file again for some reason in
> the future.

> With the tyre sounds, though, remember that if they start to get
> annoying, you're probably dialing in too much steering input, or
> you're simply over-driving the car.

> Hope this helps a bit!  I've found TIR to be a LOT of fun -- with the
> proper physics tweaks, the driving model reminds me a lot of SCGT,
> only more sophisticated.

> Enjoy!

> ;-)

> -- JCB




- Show quoted text -

> > I am driving the Audi you mention, as I haven't had the incentive to
unlock
> > any of the other cars.  However, I did go back and try to spin it, and
with
> > a lot of effort, I agree, it can be done.
> > I'm not trying to knock your efforts at all, it's just that I feel
you're
> > banging your head against a brick wall rather with this title. It just
> > doesn't feel right no matter how much you improve the physics.
Personally, I
> > don't really like the graphics, the sound - especially the loud
irritating
> > wheel squeal one, the menus, the mirrors, the control, the AI, no
damage,
> > and the physics (albeit improved by you!).
> > I keep on going back to it, but still can't get to like it. Still, only
my
> > humble opinion I guess.
> > Iain



> > > Okay, Iain -- with all due respect, you MUST be on crack.  With the
> > > Advanced Physics Patch, you most certainly CAN and DO spin if you're
> > > not careful with the throttle control coming off turns, UNLESS you're
> > > driving an AWD car like the Audi (duh!).  Of course, you MUST have ALL
> > > the driving aids turned off, too.

> > > So, tell me -- WHICH cars "can't" spin out?  This is one aspect that
> > > the Advanced Physics Patch most certainly addreses -- and very
> > > successfully, I believe, so I am definitely interested in your
> > > feedback on this.

> > > Aside from that, though, the Advanced Physics Patch is intended to
> > > improve the physics, NOT enable damage, so, yes, you are correct -- it
> > > is still impossible to blow an engine.  As far as engine damage goes,
> > > there is NO damage available in the game, that that IS a problem, and
> > > this is definitely something we will just have to live with.  This is
> > > something that I didn't even attempt to address with the Advanced
> > > Physics Patch, though.

> > > -- JCB



> > > > Still can't spin out or blow the engine or see much in the low res
> >  mirrors.

> > > > Iain

> <EXCESS SNIPPED>

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jbod

Is ANYBODY playing around with Total Immersion Racing??

by jbod » Mon, 02 Jun 2003 07:01:40

Hmmmm . . . the darned thing did that to me, too -- hence my fairly
detailed description of how I got it to work.

I'll try sending you my autosave file (my computer is protected by
Norton AntiVirus, and my virus definitions are updated through 5/28/03
(the latest update from Symantec), so the file is guaranteed safe.

your address right).

;-)

LMK if the file arrives, and if it helps!

-- JCB


> OK John, I can't get the patch to work.
> I've deleted the autosave file, ran the exe, reselected the unlock in the
> drop-down, ran TIR (with patch still running), gone to car select screen,
> and pressed F5.  TIR then crashes me back to desktop!
> Any suggestions?
> Thanks
> Iain



> > Ah!  That explains a lot, Iain -- thanks for taking the time to reply!

> > FWIW, I've found that the MAIN cause the seemingly "over-done" tyre
> > squeal is excessive front tyre scrubbing caused by dialing-in too much
> > steering input.  Even with my modified linear steering values, I've
> > found that TIR requires quite a bit less steering input to go to full
> > lock than what I'm used to in sims like GPL.  When I dial in LESS
> > steering input than I'm used to, the tyre squeal becomes MUCH more
> > subtle, so give it a try using more of a "delicate" touch and see if
> > that brings the tyre squeal down to levels that sound more correct.

> > If you have the full version, the "unlock all cars and tracks" utility
> > available on the Blackhole Motorsports site works nicely, and it gives
> > you access to some of the more interesting vehicles, including the
> > GT-class BMW M3, as well as the GTS and LMP cars.  It's well worth the
> > effort, because the Audi TT and the Noble (the first two cars
> > available) aren't as entertaining as some of the others, IMO.

> > If you use the "unlock all cars and tracks" patch, I've found that you
> > have to first need to delete your "autosave" file in the following
> > directory:

> > C:\Program Files\Empire Interactive\TIR\Savedata\Autosave\

> > After deleting the "autosave" file, you then need to run the "trainer"
> > executable -- once you launch that, you will need to re-select the
> > "Total Immersion Racing All Access Cheat" under the "Trainers
> > Available" pulldown selection (that selection ALREADY appears in the
> > "Trainers Available" window, but you MUST hit the pulldown in order to
> > initiate the trainer).  You might get an error message, but ignore
> > that.  Then, with the trainer still running, launch TIR and once you
> > get to the main menu, press F5 -- you should then have access to all
> > the cars and all the tracks, and this will stick until you delete your
> > "autosave" file again.

> > Note that deleting the "autosave" file will also delete all of your
> > previous game settings (in-game music disabled, driving aids disabled,
> > etc.), so you WILL have to go through the various menus to reset your
> > defaults after youulock al lthe tracks.  You'll only need to do this
> > once, unless you delete the "autosave" file again for some reason in
> > the future.

> > With the tyre sounds, though, remember that if they start to get
> > annoying, you're probably dialing in too much steering input, or
> > you're simply over-driving the car.

> > Hope this helps a bit!  I've found TIR to be a LOT of fun -- with the
> > proper physics tweaks, the driving model reminds me a lot of SCGT,
> > only more sophisticated.

> > Enjoy!

> > ;-)

> > -- JCB

> > <EXCESS SNIPPED>

> -----= Posted via Newsfeeds.Com, Uncensored Usenet News =-----
> http://www.newsfeeds.com - The #1 Newsgroup Service in the World!
> -----==  Over 80,000 Newsgroups - 16 Different Servers! =-----


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