rec.autos.simulators

GP2 Computer Cars Speeds

Peter Hoope

GP2 Computer Cars Speeds

by Peter Hoope » Mon, 13 Mar 2000 04:00:00

Hi all,
Just wondering whether anyone can help me with a little request. Just about
to start a Championship season in GP2 but having run a few tests I find that
using Matti Laitinen's GP2 Season 2000 add-on that the top cc's are running
times around the 1:25 mark. I erally wanted to be able to rnu the season
with times comparable to how the eral cars are running this season. I have
GP2Edit but would appreciaet some advice on what to change in order to slow
some of these cars down to more realistic times. Alternatively does anyone
know of a utility that you can use to set the times of the cars.

Many thanks

Peter Hooper

Jo Helse

GP2 Computer Cars Speeds

by Jo Helse » Mon, 13 Mar 2000 04:00:00



Gp2edit allows you to adjust BHP, grip, driver performance settings for all
teams and drivers. Optionally, you can even edit the trackfiles (with Paul
Hoad's trackeditor) to adjust air resistance, tiretype...

It's perfectly possible to tweak the times to perfection this way, but it takes
considerable effort (testing, testing...)

You could also consider putting the track in another trackslot, because this
influences the laptimes.

JoH
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Peter Hoope

GP2 Computer Cars Speeds

by Peter Hoope » Tue, 14 Mar 2000 04:00:00

Maybe this track slot is my problem. In order to recreate the new season I
have rearranged them into the order for the new schedule (Australia in slot
1, Brazil in slot 2, etc) DO the cars only run the correct speeds if they
are in the slot they were originally supposed to be in. And if thats the
case how does it effect the new tracks that have been created.

Peter Hooper




> >Hi all,
> >Just wondering whether anyone can help me with a little request. Just
about
> >to start a Championship season in GP2 but having run a few tests I find
that
> >using Matti Laitinen's GP2 Season 2000 add-on that the top cc's are
running
> >times around the 1:25 mark. I erally wanted to be able to rnu the season
> >with times comparable to how the eral cars are running this season. I
have
> >GP2Edit but would appreciaet some advice on what to change in order to
slow
> >some of these cars down to more realistic times. Alternatively does
anyone
> >know of a utility that you can use to set the times of the cars.

> >Many thanks

> >Peter Hooper

> Gp2edit allows you to adjust BHP, grip, driver performance settings for
all
> teams and drivers. Optionally, you can even edit the trackfiles (with Paul
> Hoad's trackeditor) to adjust air resistance, tiretype...

> It's perfectly possible to tweak the times to perfection this way, but it
takes
> considerable effort (testing, testing...)

> You could also consider putting the track in another trackslot, because
this
> influences the laptimes.

> JoH
> Please remove *anti-spam* from the email when replying.
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
> When everything else failed, we can still become im-
> mortal by making an enormous blunder....

>                              John Kenneth Galbraith
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Jo Helse

GP2 Computer Cars Speeds

by Jo Helse » Fri, 17 Mar 2000 04:00:00

Hi Peter,

This is one of the oddities in GP2. Depending on the trackslot that you use, the
"real" time is multiplied by a certain factor. It does only this. It does not
have any influence on the driving, or on the time that you REALLY need for a
lap. It's just the time that is _displayed_.

Presumably this was a little "trick" to make laptimes appear as close as
possible to real-world laptimes.

So you could definitely try out some other slots until you find that they drive
realistic times. There's a webpage somewhere with the %time difference between
different slots. Don't remember the URL though..

JoH
Please remove *anti-spam* from the email when replying.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
When everything else failed, we can still become im-
mortal by making an enormous blunder....

                             John Kenneth Galbraith
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


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