rec.autos.simulators

GP2 - [Q] computer cars setup

Karim Khal

GP2 - [Q] computer cars setup

by Karim Khal » Mon, 04 Nov 1996 04:00:00

Hi!

I am wondering whether computer-controlled cars have a clearly defined
setup like the one the user car has. Is their behaviour calculated
with the complex formulae as the user car, or they are set up all the
same but use different coefficients for driver skill, engine power,
etc. If the former case, is there a way to retrieve CC cars setups
from a save file?
Looking through the a save game, I managed to find parts of my car
setup, but not in a block like the one in the .csl file. For instance
there is an extra 0 between the 4th and 5th fear ratio values in the
save file. Anyone had more luck with this? Though I imagine,  having
seen all the utilities 'GP2 util gurus' came up with, if no such util
exists the task shouldn't be trivial, if at all feasible.

Karim


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