On Tue, 18 Aug 1998 09:01:27 -0700, Mike Davis
>> I've had this problem since the first F1RS demo so long ago, but
>> it's only now that I'm getting frustrated...
>> When using the in-car view, a large portion of the***pit is
>> invisible. That is, the bottom half of the***pit texture is displayed
>> properly while console readouts and rev lights are suspended in mid-air.
>> Is there a quick fix for this problem?
> Martin,
> I bought my copy of the English (British) F1rs last Christmas, so I have
>been fooling with this exact same problem for eight months now! I have tried
>every patch, Glide driver, combination of patch and driver, spells and
I'm afraid the only thing you guys can do is replace your cards. (or
run in D3D mode) I had this exact same problem, sent a screen shot to
Ubisoft, and Orchid. (I had the original R3D) I also posted a screen
shot on the 3Dfx news server. Of all those Ubisoft did try a few
things, but nothing seemed to work. During that time, (I got the UK
version as soon as I could, I live in the US) I had replaced my MB,
RAM, and even my case during upgrades. When I upgraded to a V2 card,
the problem went away. I am 100% sure it is some problem with certain
voodoo1 cards. (from what I could gather, most were Orchid cards that
showed this problem)
I actually couldn't stand the missing***pit art, and ran the game in
D3D mode. It was a bit slower, but at least I had the full***pit
view. :-)
Andy