level 1, which doesn't include a big outdoor go-anywhere environment, so
it's not a particularly good advert for the game. On one of the proper
levels, I tried to find out how big the maps were, and ran in one direction
for about 30 minutes and the map still didn't end or wrap-around or
anything, so they must be huge.
I couldn't really compare it to any of those games since i've never played
them. I tried the demo of DF3LW (the pyramids level) but I wasn't
impressed. It seemed stupidly easy and the voxels were a bit messy. Didn't
seem to match up with DF1 or IGI, but it did at least have multi-player
unlike IGI.
> thanks for the info -
> I'm not a big fan of Quake type stuff - although they are pretty fun
sometimes
> (Nerf ArenaBlast was even fun too) I think I mostly enjoyed them because
of the
> great environments.
> DF Land Warrior looks absolutely great, but the AI is really, really
stupid...
> SWAT 3 - Pretty amazing but super hard in later missions....
> Rogue Spear - AI is ridiculously bad... Why was that guy killed? Oh, I
see, his
> pants got caught on a doorframe....
> Faves:
> Metal Gear - the beginning was great, but the rest was sorta ho-hum
until -
> Syphon Filter - too f-ing hard in later missions, but fantastic..
> PGA Championship Golf - too easy to pick off spectators.....; )
> I'm gonna have to look up IGI now.