rec.autos.simulators

GPL'ers GTR 2002 opinion

Haqsa

GPL'ers GTR 2002 opinion

by Haqsa » Wed, 01 Jan 2003 02:21:57

Did you load any setups?  IIRC Doug Arnao's setups run 58% brake bias,
so I'm guessing you were using the defaults.  If you don't already have
them, you should pick up Doug's setups and the latest physics patch from
Simbin.  Makes a big difference.  You will probably still want to tweak
them some, because Doug's setups are designed for straight line braking,
but they are a much better starting point than the .hdv file defaults.


Malc

GPL'ers GTR 2002 opinion

by Malc » Wed, 01 Jan 2003 03:56:24


I got the physics patch today, but can't tell the difference.
I was using the default setup though. I prefer to set up my own cars
usually, it's all part of the sim experience but you have to start somewhere
& Doug knows his stuff ;-)

Thanks, Malc.

Dou

GPL'ers GTR 2002 opinion

by Dou » Wed, 01 Jan 2003 06:23:28

Great thought out, well written post Malc.

I have fallen in love with the Ferrari 360 at Road Atlanta and the
Lambo at Sugo (Please for the love of god someone remove that Damn
chicane.) I downloaded a sound mod for the 360 and was driving there
till 3AM. Road Atlanta is the best track out there for ANY sim. Feels
absolutly "right".

As far as being "Right up there with GPL" ,I think it's much better
than GPL. And I love GPL too.

You are right about Racing Legends having to blow me away when it
comes out.It will have to be pretty special to beat The GTR mod.

Great work Ian and Simbin and everyone else involved.


> My wife managed to pick up a copy of F1 2002 yesterday on one of her many,
> many shopping sprees. I've been half-heartedly looking out for it for the
> past few weeks but nowhere local had a copy. She got it from a *** store
> for 19.95.

> I loaded it up this morning and went for a spin in Eddie's Shaguar. Came
> back to the pits, made some changes to the controller settings (do half of
> these sliders even do anything??) and after half an hour or so of tweaking
> those, managed to make the car halfway driveable and went for a drive
> instead of a spin.

> Admittedly this was a very limited try of the game, but it's okay, no GPL,
> but better than Rally Trophy. The force feedback seems to want me to know
> about every little bit of gravel in my path but has little interest in
> actually telling me what the car is doing. There's loads of settings to
> change the ff, all of which do exactly the same except for one, so I ended
> up using that. The 'off' setting.

> I had started with all the aids on, since this is the default, but quickly
> got irritated by brake assist, steering assist, traction control, the list
> is seemingly endless. With them all on you can more or less plant it & watch
> the scenery it's that easy, so I did what any decent gpl'er would do and
> switched every last one of them off.

> It got harder, a bit. Judging the braking points was the hardest part, I
> kept braking waaay too early, but at least that's better than the
> alternative I guess ;-)

> I got bored lapping Silverstone after an hour or so, but I'd familiarised
> myself with the circuit at least, so after a quick try in Schumi's Fezza
> (felt exactly the same to me) I had a look for the exit button and managed
> to get
> back to the desktop after a mere 5 minutes or so.

> I'd downloaded the GTR mod already (265Mb, took about 3 hours) so I double
> clicked the file & waited.
> Has it crashed?
> Oh *** was the download corrupted?
> No, I checked on the task manager and it was definitely doing something. I
> had a look in the temp folder and sure enough it was filling up with mas
> files and the like.

> I scanned over the Readme.txt from the temp folder while it was extracting,
> which rather thoughtfully explained that the apparent lack of anything
> happening after running the exe was perfectly normal.

> I followed the instructions, pointed the install to my fresh F1 2002 folder
> and it all painlessly put itself in the right places. When it was done, I
> started F1 2002 again and had a look around the menus to see what had
> changed.

> Nothing. ***, I've done something wrong.

> The Readme file had gone from the temp folder by now, so I had a look in the
> game folder & reopened it, read it properly this time and discovered that
> there's a separate exe for the GTR mod, so I dragged a shortcut onto my
> desktop & ran it.

> It immediately crashed and I had to end task on the game to get out of it.
> ZoneAlarm had popped up asking for internet access in the background, but
> fortunately it was just the GTR exe file wanting access to the 127.0.0.1
> loopback adapter, so it was okay to allow it.

> I re-ran GTR & this time it worked fine. I had to set up another driver
> despite my having just spend quite a while setting up controller assignments
> etc in the F1 game, but after 10 minutes or so of opening F1, checking
> settings, closing it, opening GTR, altering the setting, going back to F1
> and so on, I had a copy of the original driver settings in the GTR mod.

> I had a look at the cars available and picked the black Lamborghini, just
> because it looked cool, and took it to Silverstone again because I'd spent
> the morning there in the Jag & knew the track.

> Now this was more like it ;-) The engine noise was glorious, none of that
> busy bee F1 stuff, but real Italian engineering rubbing itself vigorously
> against other bits of Italian engineering in that special way that only
> Italian engineers can manage ;-)

> No real grip to speak of, brakes were awful, I loved it.

> I did a few laps & thought I was really improving until I realised that the
> tyres & brakes had just taken a while to warm up, and found I could now
> smear on the brakes, dive into corners and go much, much harder than I had
> been.

> I went back to the pits & changed the brake bias back a bit (default was
> 65%!) to 55%, then remembered I'd seen an option to assign buttons for
> changing the brake bias in-car, so I set the buttons & went back out again.

> I took it fairly easy for the first few laps 'till it was all warmed up,
> then gave the Lambo some wellie.

> Fantastic fun, tail all squirmy accelerating out of the new Abbey, adjusted
> the bias a few times to improve the feel & felt right at home.

> I haven't tried any of the other cars or tracks yet, but for me, it was
> worth 20 just for the Lambo and a track to drive it on.

> If Racing Legends ever comes out it'll have to be pretty damned amazing to
> beat this. The GTR mod, imo is right up there with gpl, no question.

> If you haven't got this yet, go get it. Believe me, you'll love it ;-)

> Malc.

Malc

GPL'ers GTR 2002 opinion

by Malc » Wed, 01 Jan 2003 07:56:20


I've tried a couple of the other tracks now but basically stuck with
Silverstone for consistency. I tried at least one of each of the other cars,
and for now the Lambo is still my favourite, but the 360 is fantastic too,
really sharp and precise, easy to control with the pedals, not too much
power. Alot of fun ;-)

Two questions:

Just how much will punters be willing to pay the West Bros when stuff like
this is virtually free?
How much could the Simbin team have made from this if it were a stand-alone
sim?

Definitely seconded, or possibly four-hundredthed, considering the amount of
praise there's been for this mod.

Malc.

Steve Smit

GPL'ers GTR 2002 opinion

by Steve Smit » Wed, 01 Jan 2003 08:45:32

Talk abt. realism!  Doug Arnao is a real-world race-track instructor for
groups like the Porsche and BMW clubs, as well as a race-prep shop owner, as
well as a SCCA National Solo Champion (in a wicked tube-frame 914-6), and
when he was helping me write "Four-Wheel Drift" I asked him abt.
trail-braking, and he said he avoided it with his students because it
required other-worldly car-control.  He only ran across a few students who
could handle it, and only after mastering...yea, *perfecting* the
conventional brake-in-a-straight-line technique...would he allow them to
move up to trail-braking (at least with him in the car!).  The most valuable
lesson he taught me about the in-slow/out-fast method was to do whatever it
took to get on the throttle sooner rather than later exiting the corner,so
as to carry the few extra rpm down the following straight.  Nothing else,
before or since, has benefitted my lap times as much.  Thanks again, Doug!

--Steve Smith


> If you are talking about Doug Arnao's setups, it is just a matter of
> driving them like he designed them to be driven.  He's not a trail
> braker, and he likes to tromp on the throttle as early as possible in a
> corner.  His setups work quite well if you drive that way - brake in a
> straight line and then get back on the throttle to power it around the
> corner.  If it pushes don't back off, step on it harder!  It really
> works.

> If OTOH you really want to trail brake into turns there are two simple
> changes you can try.  First move the brake bias a bit rearward.  On the
> 360 I found that just moving it back from 58% to 57% made a huge
> difference in feel.  If it still feels like it is pushing too much as
> you come off the brake, then increase the rear slow bump damping to be
> the same as or slightly higher than the front.  That will decrease both
> brake release understeer and throttle on understeer, so be careful.



> > On Mon, 30 Dec 2002 00:01:42 -0500, "David G Fisher"

> >  I'm using the setups that were linked on the
> > GTR2K2 site and, while they help a little, they still aren't that
> > great -- it's just push, push, push...

Dave Henri

GPL'ers GTR 2002 opinion

by Dave Henri » Wed, 01 Jan 2003 08:46:59

"Doug"
    It's  been done.  sortof.  I am starting a campaign to have the
chicaneless track released as a completely new track.  This will avoid
complications with the FindtheLimit rankings and offline cutter.  I
suggested...purely for sentimental reasons...the name :  YUGO.  As in You Go
past the chicane.
dh

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Steve Smit

GPL'ers GTR 2002 opinion

by Steve Smit » Wed, 01 Jan 2003 08:50:33

For me, the standard by which all sims are measured is this: does a few
hours with the new sim***me up for GPL?  That is, are they so far off
the mark that I have to start all over again and relearn how to drive in
GPL?  Before GTR, only one other sim did NOT***me up for GPL: Mobil 1
Rally Championship.  I'm pleased to say that I can switch back and
forth--after extended sessions--from GTR 2002 to GPL--without having to
change my driving style, expectations, or technique.



> > > Admittedly this was a very limited try of the game, but it's okay, no
GPL,

> > Of ***ing course not.

> >> If Racing Legends ever comes out it'll have to be pretty damned amazing
to
> >> beat this. The GTR mod, imo is right up there with gpl, no question.

> David, did you get this far down the post or did you just leap in to pick
on the
> "F1-2002 is no GPL" part of the thread?

> For me the point of the original poster was to explain how F1-2002 can be
> transformed by the GTR2002 into something that a fan of a sim like GPL
would
> appreciate.

> If you look through some of the posts from the "GPL ***" on here you
will
> see that GTR2002 appears to sit quite nicely alongside GPL on their hard
drives.

> Your (at times well meaning) stance to enlighten this group that there are
other
> racing sims out there does mean that *just* maybe you have missed out on
some
> GPL fun. It is quite a different looking sim nowadays and if you don't
worry
> about the tyre model and consider it a sprint race there are enough
consistent
> racers out there on VROC to have a blast.

> Just in case you are interested at how GPL has evolved check out:

> http://www.racesimcentral.net/

> If nothing else it shows how alongside with the GTR2002 mod and others the
> strength of the racing sim community and how much ability now sits with us
as a
> collective group of racing sim enthusiasts rather than being totally
reliant
> upon the game makers.

> Cheers

> Tony

WillyB41

GPL'ers GTR 2002 opinion

by WillyB41 » Wed, 01 Jan 2003 08:52:09

Where can I find the sound mod?

Bill Berry

Steve Smit

GPL'ers GTR 2002 opinion

by Steve Smit » Wed, 01 Jan 2003 08:53:51

Hear!  Hear!  Haqsau's FF advice is Solid Gold!


David G Fishe

GPL'ers GTR 2002 opinion

by David G Fishe » Wed, 01 Jan 2003 09:34:29

It's funny you say this because RC2000 and I were ripped to shreds by
GPL'ers here at r.a.s. a couple of years ago. I remember this very, very
clearly because I was a beta tester for RC2000. You are unique among GPL'ers
in your appreciation of RC2000.

BTW, there are certainly other sims which don't make you have to change your
driving style, expectations, or technique if you go back to GPL.

David G Fisher


> For me, the standard by which all sims are measured is this: does a few
> hours with the new sim***me up for GPL?  That is, are they so far off
> the mark that I have to start all over again and relearn how to drive in
> GPL?  Before GTR, only one other sim did NOT***me up for GPL: Mobil 1
> Rally Championship.  I'm pleased to say that I can switch back and
> forth--after extended sessions--from GTR 2002 to GPL--without having to
> change my driving style, expectations, or technique.




> > > > Admittedly this was a very limited try of the game, but it's okay,
no
> GPL,

> > > Of ***ing course not.

> > >> If Racing Legends ever comes out it'll have to be pretty damned
amazing
> to
> > >> beat this. The GTR mod, imo is right up there with gpl, no question.

> > David, did you get this far down the post or did you just leap in to
pick
> on the
> > "F1-2002 is no GPL" part of the thread?

> > For me the point of the original poster was to explain how F1-2002 can
be
> > transformed by the GTR2002 into something that a fan of a sim like GPL
> would
> > appreciate.

> > If you look through some of the posts from the "GPL ***" on here
you
> will
> > see that GTR2002 appears to sit quite nicely alongside GPL on their hard
> drives.

> > Your (at times well meaning) stance to enlighten this group that there
are
> other
> > racing sims out there does mean that *just* maybe you have missed out on
> some
> > GPL fun. It is quite a different looking sim nowadays and if you don't
> worry
> > about the tyre model and consider it a sprint race there are enough
> consistent
> > racers out there on VROC to have a blast.

> > Just in case you are interested at how GPL has evolved check out:

> > http://www.racesimcentral.net/

> > If nothing else it shows how alongside with the GTR2002 mod and others
the
> > strength of the racing sim community and how much ability now sits with
us
> as a
> > collective group of racing sim enthusiasts rather than being totally
> reliant
> > upon the game makers.

> > Cheers

> > Tony

Steve Smit

GPL'ers GTR 2002 opinion

by Steve Smit » Wed, 01 Jan 2003 10:13:42

David,

No, there are others.  In fact, I was introduced to RC2000 by Michael
Hausknecht, another real-world racer (in his case, demon Ducatis), and a
once and former terror in sundry VROC leagues.

--Steve



> It's funny you say this because RC2000 and I were ripped to shreds by
> GPL'ers here at r.a.s. a couple of years ago. I remember this very, very
> clearly because I was a beta tester for RC2000. You are unique among
GPL'ers
> in your appreciation of RC2000.

> BTW, there are certainly other sims which don't make you have to change
your
> driving style, expectations, or technique if you go back to GPL.

> David G Fisher



> > For me, the standard by which all sims are measured is this: does a few
> > hours with the new sim***me up for GPL?  That is, are they so far
off
> > the mark that I have to start all over again and relearn how to drive in
> > GPL?  Before GTR, only one other sim did NOT***me up for GPL: Mobil
1
> > Rally Championship.  I'm pleased to say that I can switch back and
> > forth--after extended sessions--from GTR 2002 to GPL--without having to
> > change my driving style, expectations, or technique.




> > > > > Admittedly this was a very limited try of the game, but it's okay,
> no
> > GPL,

> > > > Of ***ing course not.

> > > >> If Racing Legends ever comes out it'll have to be pretty damned
> amazing
> > to
> > > >> beat this. The GTR mod, imo is right up there with gpl, no
question.

> > > David, did you get this far down the post or did you just leap in to
> pick
> > on the
> > > "F1-2002 is no GPL" part of the thread?

> > > For me the point of the original poster was to explain how F1-2002 can
> be
> > > transformed by the GTR2002 into something that a fan of a sim like GPL
> > would
> > > appreciate.

> > > If you look through some of the posts from the "GPL ***" on here
> you
> > will
> > > see that GTR2002 appears to sit quite nicely alongside GPL on their
hard
> > drives.

> > > Your (at times well meaning) stance to enlighten this group that there
> are
> > other
> > > racing sims out there does mean that *just* maybe you have missed out
on
> > some
> > > GPL fun. It is quite a different looking sim nowadays and if you don't
> > worry
> > > about the tyre model and consider it a sprint race there are enough
> > consistent
> > > racers out there on VROC to have a blast.

> > > Just in case you are interested at how GPL has evolved check out:

> > > http://www.racesimcentral.net/

> > > If nothing else it shows how alongside with the GTR2002 mod and others
> the
> > > strength of the racing sim community and how much ability now sits
with
> us
> > as a
> > > collective group of racing sim enthusiasts rather than being totally
> > reliant
> > > upon the game makers.

> > > Cheers

> > > Tony

Jon

GPL'ers GTR 2002 opinion

by Jon » Wed, 01 Jan 2003 10:27:09


The in car graphics are really poor, have their
been any improvements in this area as of yet?
Kinda of blows the immersion factor for me. Other then that
even though the physics are so-so its a pretty fun mod imo.
Good job guys !  Thanks!

Goy Larse

GPL'ers GTR 2002 opinion

by Goy Larse » Wed, 01 Jan 2003 10:43:28


> It's funny you say this because RC2000 and I were ripped to shreds by
> GPL'ers here at r.a.s. a couple of years ago. I remember this very, very
> clearly because I was a beta tester for RC2000. You are unique among GPL'ers
> in your appreciation of RC2000.

I was among those who "ripped the original RC2000 physics model to
shreds", even though I'm no *** GPL'er, and I stand by that
statement, the unpatched/untweaked version was "somewhat less than
impressive"

I have not however tried it with the patch and tweaks so there could be
a decent physics model in there somewhere, but as released, no thx

Beers and cheers
(uncle) Goy

http://www.racesimcentral.net/

"A man is only as old as the woman he feels........"
--Groucho Marx--

Doug Hoo

GPL'ers GTR 2002 opinion

by Doug Hoo » Wed, 01 Jan 2003 11:51:08


http://www.mach42f1.com/GT2K2-Ferrari360IntSounds.zip

bertr

GPL'ers GTR 2002 opinion

by bertr » Wed, 01 Jan 2003 11:53:04

Doug,

Where can I find the Road Atlanta track?

Thx.
Bert


> Great thought out, well written post Malc.

> I have fallen in love with the Ferrari 360 at Road Atlanta and the
> Lambo at Sugo (Please for the love of god someone remove that Damn
> chicane.) I downloaded a sound mod for the 360 and was driving there
> till 3AM. Road Atlanta is the best track out there for ANY sim. Feels
> absolutly "right".

> As far as being "Right up there with GPL" ,I think it's much better
> than GPL. And I love GPL too.

> You are right about Racing Legends having to blow me away when it
> comes out.It will have to be pretty special to beat The GTR mod.

> Great work Ian and Simbin and everyone else involved.


> > My wife managed to pick up a copy of F1 2002 yesterday on one of her many,
> > many shopping sprees. I've been half-heartedly looking out for it for the
> > past few weeks but nowhere local had a copy. She got it from a *** store
> > for 19.95.

> > I loaded it up this morning and went for a spin in Eddie's Shaguar. Came
> > back to the pits, made some changes to the controller settings (do half of
> > these sliders even do anything??) and after half an hour or so of tweaking
> > those, managed to make the car halfway driveable and went for a drive
> > instead of a spin.

> > Admittedly this was a very limited try of the game, but it's okay, no GPL,
> > but better than Rally Trophy. The force feedback seems to want me to know
> > about every little bit of gravel in my path but has little interest in
> > actually telling me what the car is doing. There's loads of settings to
> > change the ff, all of which do exactly the same except for one, so I ended
> > up using that. The 'off' setting.

> > I had started with all the aids on, since this is the default, but quickly
> > got irritated by brake assist, steering assist, traction control, the list
> > is seemingly endless. With them all on you can more or less plant it & watch
> > the scenery it's that easy, so I did what any decent gpl'er would do and
> > switched every last one of them off.

> > It got harder, a bit. Judging the braking points was the hardest part, I
> > kept braking waaay too early, but at least that's better than the
> > alternative I guess ;-)

> > I got bored lapping Silverstone after an hour or so, but I'd familiarised
> > myself with the circuit at least, so after a quick try in Schumi's Fezza
> > (felt exactly the same to me) I had a look for the exit button and managed
> > to get
> > back to the desktop after a mere 5 minutes or so.

> > I'd downloaded the GTR mod already (265Mb, took about 3 hours) so I double
> > clicked the file & waited.
> > Has it crashed?
> > Oh *** was the download corrupted?
> > No, I checked on the task manager and it was definitely doing something. I
> > had a look in the temp folder and sure enough it was filling up with mas
> > files and the like.

> > I scanned over the Readme.txt from the temp folder while it was extracting,
> > which rather thoughtfully explained that the apparent lack of anything
> > happening after running the exe was perfectly normal.

> > I followed the instructions, pointed the install to my fresh F1 2002 folder
> > and it all painlessly put itself in the right places. When it was done, I
> > started F1 2002 again and had a look around the menus to see what had
> > changed.

> > Nothing. ***, I've done something wrong.

> > The Readme file had gone from the temp folder by now, so I had a look in the
> > game folder & reopened it, read it properly this time and discovered that
> > there's a separate exe for the GTR mod, so I dragged a shortcut onto my
> > desktop & ran it.

> > It immediately crashed and I had to end task on the game to get out of it.
> > ZoneAlarm had popped up asking for internet access in the background, but
> > fortunately it was just the GTR exe file wanting access to the 127.0.0.1
> > loopback adapter, so it was okay to allow it.

> > I re-ran GTR & this time it worked fine. I had to set up another driver
> > despite my having just spend quite a while setting up controller assignments
> > etc in the F1 game, but after 10 minutes or so of opening F1, checking
> > settings, closing it, opening GTR, altering the setting, going back to F1
> > and so on, I had a copy of the original driver settings in the GTR mod.

> > I had a look at the cars available and picked the black Lamborghini, just
> > because it looked cool, and took it to Silverstone again because I'd spent
> > the morning there in the Jag & knew the track.

> > Now this was more like it ;-) The engine noise was glorious, none of that
> > busy bee F1 stuff, but real Italian engineering rubbing itself vigorously
> > against other bits of Italian engineering in that special way that only
> > Italian engineers can manage ;-)

> > No real grip to speak of, brakes were awful, I loved it.

> > I did a few laps & thought I was really improving until I realised that the
> > tyres & brakes had just taken a while to warm up, and found I could now
> > smear on the brakes, dive into corners and go much, much harder than I had
> > been.

> > I went back to the pits & changed the brake bias back a bit (default was
> > 65%!) to 55%, then remembered I'd seen an option to assign buttons for
> > changing the brake bias in-car, so I set the buttons & went back out again.

> > I took it fairly easy for the first few laps 'till it was all warmed up,
> > then gave the Lambo some wellie.

> > Fantastic fun, tail all squirmy accelerating out of the new Abbey, adjusted
> > the bias a few times to improve the feel & felt right at home.

> > I haven't tried any of the other cars or tracks yet, but for me, it was
> > worth 20 just for the Lambo and a track to drive it on.

> > If Racing Legends ever comes out it'll have to be pretty damned amazing to
> > beat this. The GTR mod, imo is right up there with gpl, no question.

> > If you haven't got this yet, go get it. Believe me, you'll love it ;-)

> > Malc.


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