> On Mon, 26 Nov 2001 08:45:30 GMT, Richard Walker
> >> and entering Turn One at same track no braking is required !!!
> >Hmm... dunno about that. It sounds rather dubious! :-)
> I don't know what conclusions can be drawn from comparing how the cars
> behave on the track to the RL events. Because in any case wether the
> cars are accurate or not, the tracks aren't.
I disagree. I'm certainly not an expert on how F1 tracks should look,
but I think most people who have complained are allowing themselves to
be fooled by things like textures, lighting, and perspective. Turning
up texture and lighting detail helps a little, but the biggest
difference is in the FOV. The default FOV of 77 degrees is too wide to
display anything in the correct perspective. Admittedly you need it
that wide to be able to see into the corners, but if you want to see
what the tracks "really" look like, i.e. in correct perspective, try an
FOV of 60 or maybe even 50. This will give you a narrow camera angle
that is difficult to drive with, but I think you will see that the
difference in how the tracks look is amazing. Distances look correct,
the road tapers into the distance properly, the cars look better, Monaco
looks wide enough for more than one car, and Eau Rouge looks properly
scary again. The FOV setting is in the default.cfg file in the F1
2001\Save folder. Open it in a text editor, find these lines:
LocalCam=COCKPIT
{
Fov=(77.000000, 62.500000)
And change the third line to read
Fov=(60.000000, 62.500000)
I think the second number is for the mirror FOV, not sure, but you only
need to change the first number. BTW, even though it's harder to see
the apex of a corner with such a narrow FOV, I actually found that I
could judge braking distances and approach speeds better with this
setting.
I think you can be quite confident of how accurate the tracks are.
Somewhere (High Gear?) I read an interview with one of the game's
producers, and he said that they worked directly with the staff at all
of the tracks, and used all available data on the track layout,
including survey data and even CAD files. I see no reason to believe
that the tracks are not accurate. Again I think the appearance problem
is due to lighting, textures, and perspective.
Regards,
Hal