rec.autos.simulators

Post your GP3 questions here......

Chris Bloo

Post your GP3 questions here......

by Chris Bloo » Fri, 10 Mar 2000 04:00:00



>> > Will the weather conditions change during the race?

>> YES!!.. and this is the big thing.. you can do a race.. 3
laps in.. it
>> starts to spit with rain.. do you pit??  There WILL be a
drying line.
>YOu
>> can go on to the wet part of thre track to cool off your
tires...  It will
>> spit, pour.. with varying degrees.

>Beat that GPL!!!

Yeah!!! GP3 is gonna ROCK!!!

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Aubre

Post your GP3 questions here......

by Aubre » Fri, 10 Mar 2000 04:00:00

Does it simulate engine braking?

Are the tracks cambered?

Are the AI improved?


>Hi guys...

>I was the first person at the Grand Prix to drive GP3  (of which I am
>suitably impressed).

>I work for Hyper Stimulator and can get in contact with the GP3 designers
>from Hasbo who are down here.  I had a long and extensive chat to Nick
Court
>(Producer of GP3) about as much as I could think of.  I'm not going to list
>it all, because there is too much and I would probably forget most of it.

>But, I will be able to answer any questions you may have about GP3....

>And if I don't know, I will ask the Producer and the Head Technical
Director
>from Hasbro directly.

>So......   List your questions here and I will endevour to make a list to
>ask them on Saturday (now Thursday night).

>Look forward to them.....

>James Pickard

>================================================
>All opinions are my own and only my own.
>I speak for myself.

Chris Bloo

Post your GP3 questions here......

by Chris Bloo » Fri, 10 Mar 2000 04:00:00

In article <PWRx4.33842



><snip>

>Good, that's the way to approach customers ;)

>The only question that interest me is "Why do you have an
elitist approach
>over internet multiplayer racing? It has already been
established with
>Papyrus racing simulations that online racing with 20drivers is
possible
>without any big latency or warping.

Maybe if you are in the North American continent (and maybe to a
lesser extent Europe) Latency isn't a problem.  With sims like
Nascar 3 (not knocking, I love my NR99) this isn't a problem as
it isn't followed alot outside N.America.

Formula One racing is the most popular form of motorsport
worldwide and there are probarbly as many people in Japan or
Malaysia who watch each GP as there are in the USA.  These
people are also likely to buy GP3 and if there is a very big
chance of latency problems arising over such distances and
Discos occuring which would blow away any found at "Win the Rock"

I think Microprose have been very sensible to not try and
include a feature which could only end in alot of very
frustrated consumers.

Chris

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Phil Le

Post your GP3 questions here......

by Phil Le » Fri, 10 Mar 2000 04:00:00

Does it support multiple controllers like GPL so that you can use an LWFF
with CH Pedals for example?

Cheers

Phil

--
http://www.youpies.co.uk

Ken Bear

Post your GP3 questions here......

by Ken Bear » Fri, 10 Mar 2000 04:00:00

Shift-R :-)

--
Ken's Sig 3.01

"Who is the more foolish?  The fool, or the fool who follows him?" -
Obi-Wan Kenobi

Go #43 and #44!

volksy (at) yahoo (dot) com


Graeme Nas

Post your GP3 questions here......

by Graeme Nas » Fri, 10 Mar 2000 04:00:00

I thought it was the FIA who decided not to allow multiplayer (or
TCP/IP, at least) facilities in GP3? I can't imagine Crammond & Co would
simply choose not to put it in.

--
Cheers!
Graeme Nash

Robin Lor

Post your GP3 questions here......

by Robin Lor » Fri, 10 Mar 2000 04:00:00

Why did they allow it in f12000 then, or am I mistaken?

--
Cheers,

Robin Lord - Trance DJ & Sim Racer.

http://www.oppositelock.co.uk

Nrburgring and Grand Prix Legends


|
| >The only question that interest me is "Why do you have an elitist
approach
| >over internet multiplayer racing? It has already been established with
| >Papyrus racing simulations that online racing with 20drivers is possible
| >without any big latency or warping.
|
| I thought it was the FIA who decided not to allow multiplayer (or
| TCP/IP, at least) facilities in GP3? I can't imagine Crammond & Co would
| simply choose not to put it in.
|
| --
| Cheers!
| Graeme Nash

Peter Ive

Post your GP3 questions here......

by Peter Ive » Fri, 10 Mar 2000 04:00:00



Cheers James, here's a couple then:

Will dirty air be simulated through the corners so that you have to back
off if you get too close to the car ahead otherwise the car starts to
wash out?

Will in race setup changes be able to be made on the fly, a la N3, so
that pit stop strategies can change as a race progresses?
--
Peter Ives - (AKA Ivington)

No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.

fluffypon

Post your GP3 questions here......

by fluffypon » Fri, 10 Mar 2000 04:00:00

ok I got one question

need a beta tester? :)

or better yet.. when's the demo available...

WE NEED IT NOW !!!!!!

                        fluffypony

Jan Verschuere

Post your GP3 questions here......

by Jan Verschuere » Fri, 10 Mar 2000 04:00:00

Uh-oh, nearly took the bait there.

Jan.
----

Robin Lor

Post your GP3 questions here......

by Robin Lor » Fri, 10 Mar 2000 04:00:00


| Will dirty air be simulated through the corners so that you have to back
| off if you get too close to the car ahead otherwise the car starts to
| wash out?

I read somewhere that this was simulated in GP3. Might have been that
interview with Geoff Cramond that some one posted to
alt.binaries.simulators.autos

--
Cheers,

Robin Lord - Trance DJ & Sim Racer.

http://www.oppositelock.co.uk

Nrburgring and Grand Prix Legends

Jan Verschuere

Post your GP3 questions here......

by Jan Verschuere » Fri, 10 Mar 2000 04:00:00

I do hope you're being ironic with respect to Gradee's post Chris.

Jan.
----


> <snip>
> Yeah!!! GP3 is gonna ROCK!!!

Jan Verschuere

Post your GP3 questions here......

by Jan Verschuere » Fri, 10 Mar 2000 04:00:00

In the PC Gamer preview they dispell that theory.

They say it is just a matter of position warp being to much of an issue in
racing eachother, in their opinion, so they left it out "as to not detract
from the *** experience" or somesuch (would have to look up the exact
wording).

In my, not so humble, opinion they should put it in and let US  decide
whether we feel it detracts or not.

Jan.
----

<Snip>

Frank Koeni

Post your GP3 questions here......

by Frank Koeni » Fri, 10 Mar 2000 04:00:00

James,

Thanks for this opportunity.

Will engine failures leave a trail of oil on the track?

Will off camber turns be more accurately modeled? I felt that in GP2, one
corner at Aida (can't remember what it was called) was excessive on this
point.

Can we look left and right while in the pits to see the pit crew working?

Have all of the tracks been re-examined from GP2? I felt there were
inaccuracies in some of them. Hungary comes to mind...

Will we stay in the***pit after crossing the finish as we did in GP2? I
hope so...

Is there anything done with regard to a podium ceremony?

What is the type of information we can expect from the radio during the
race?

Thats all for now..

Frank

James Pickar

Post your GP3 questions here......

by James Pickar » Sat, 11 Mar 2000 04:00:00

Hi Tim.. thanx for the questions...  here goes.  :-)


It was running on a Pentium 3 500, with a G400 graphics card..  Direct 3d..
Frame rate was good.

What ever you can afford  :-)

There official word was... "We can see the light at the end of the tunnel"..
and that was that.

Extremely detailed..  INcluding tire temperatures and pressures.  Very
details car setup.. .. etc.

Definatley.

I saw the file structure.. it is almost ideticle to GP2 in terms of file
layout and structure  (NOT GAME)

YES!!.. and this is the big thing.. you can do a race.. 3 laps in.. it
starts to spit with rain.. do you pit??  There WILL be a drying line.   YOu
can go on to the wet part of thre track to cool off your tires...  It will
spit, pour.. with varying degrees.

Not sure..

Not sure..

They mentioned that Geofff was working on the Damage model as we spoke.  It
isn't implemented as yet.  (current demonstration code is dated at Jan
2000 - Alpha)

Not sure.. but the car CAN flip over...  Most likely I guess

If you ask nicely..  VERY nicely  :-)

Please do.. hope this helps..

KEEP THOSE QUESTIONS COMING!!

James Pickard

==============================================
These are what I have discovered by talking to the Producer and Technical
Director.  They are NOT my opinions as expressed by myself, Hyper Stimulator
International nor Hasbro and the GP3 Production team.  They are unbiased.

They are purely the facts as I have recieved them from the GP3 Producers..
and what I have driven and seen.


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