Yes please. At least I can't blame the setup then when I lose :)
Andre
Yes please. At least I can't blame the setup then when I lose :)
Andre
-John
> David G Fisher
> > >I cannot make it as I'm going away.... but if I were to make a
> suggestion -
> > >it would be the Brickyard... one of my fav. tracks in N4..
> > >Come to think of it - if you get a good sized field, then a long (50%+)
> SS
> > >race would be a blast.
> > >--
> > >ed_
> > Unfortunately I can't make it either coming Sunday :-/
> > Andre
Just my .02
-John
> I run in a group made up of mostly real-world drivers on Monday nights.
We
> have just recently switched from running GPL (the guys are almost all road
> racers) to N2K2. So, for the first time in a while I'm dialing-in N2K2
(or
> N4-like NASCAR type) online racing. I am very impressed with the N2K2
> "fixed setups" (unlike I was with N4's).......they seem very good at the
few
> places I've tried them (WG, SP, Phoenix, Pocono, Bristol and Tally). My
lap
> times at WG and SP are almost the same on the fixed setup as on my own
> "open" setup. I also really like the fact that the race server can "reset
> the current session" instantly....including the "race" start. So, if you
> mistakenly get a big pile up at the start.....the race can be instantly
> "reset" without going through practice-qual-warmup all over
again....that's
> a huge bonus to fun racing online - IMHO!
> What we're doing (and I only suggest this since most of the background of
> these guys is in road racing - not totally unlike the RAS drivers) is the
> following, and this seems to be very enjoyable to all drivers:
> 1. All races are on fixed setup, full pace, no yellows, no damage and
> realistic weather....they are all short (15%)....with 20 min practice, 5
min
> warmup. (We will change to running yellows and damage...and longer races
> with at least one pit stop....later in the year when everyone is more
> comfortable and up to speed running N2K2).
> 2. We run three races each night as follows:
> **Race #1: Road Course Race (the race track is chosen from this list:
> SP, WG, Pocono or Phoenix....both "road course like" tracks).
> **Race #2: Always either Daytona or Tally - just for plain old fun
and
> grins, door-to-door - racing against good drivers is a blast at these
> tracks.
> **Race #3: Any other NASCAR track chosen by consensus after Race #2
is
> over.....so nobody has a chance to practice or come up to speed on
> it...except during the 20 minute practice time allotted. Its a real "eye
> opener" to who is....and who is not......a good sim driver/race driver!
No
> "NASCAR" track can be repeated until all have been run in this Race #3
> format.
> With BS chat between races....this all takes about 2 hrs to 2 1/2 hrs to
> run. Last night, we were all having so much fun we did a fourth race back
> at Tally.
> I suggest this only because this "format" seems like it would be good for
> the group of drivers that have expressed an interest in running "weekend"
> RAS group races in N2K2. Only a thought.
> Regards,
> Tom
> > ...how about we choose the track(s) early so we can get some practice
time
> > in during the week? Some of us are new to this NASCAR stuff and have
> little
> > experience with many of the tracks (like SP this past Sunday).
> > David G Fisher
Can't seem to get "really" comfortable for both ovals and roadcourses
myself.
Jan.
=---
A 50% race anywhere would require at least one pit stop. Bristol or
Watkins Glen would be good.
--
=========================================================
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=========================================================
"John Simmons"
Having just run a 125 lapper at Bristol, I will make this
suggestion....IF you must race there, have it the last race. Get some good
laps in at Watkins and Daytonna before you go there...Bristol will be a
nightmare and if folks get their noses outta shape, they will have a week to
get over it...
dave (I'd STILL be there tomorrow if I had yellows enabled) henrie
130+ laps in N2002
45 + laps in ALMS mod for F1 2001
15 laps in DTMHeat
since the last system barf....
dave henrie
N2002: total strength 100%
Lat and damping both on 0%. Like it very much allready but haven't
even experimented with the lat/damping values.
Allmost full-lineair, 98%.
With the ff you mean? Or racing those Nascars in general?
Andre
David G Fisher
David G Fisher
> > Just my .02
> > -John
And with the shakey damage model anyway, it takes a hell of a whomp to
matter anyway.
-John
> David G Fisher
> > I agree about the restarts. The TPTCC does NOT restart unless the
whole
> > field gets disco'd. If there is a big first turn wreck, even if the
> > favorites get whallopped, that's racing(boy did we have some complainers
> > about that one)
> > Judging from the first shaky efforts, everybody tried to give room. I
> > don't think it will be a problem.
> > dave henrie
> > > Personally, I'd rather see one longer race, or two medium ones.
Short
> > > races tend to produce a sprint mentality, and that's rarely good IMO.
> > Also,
> > > I think falling into the habit of restarting races would be a bad one
> for
> > > the RAS races; usually creates more problems than it solves.
> > > Just my .02
> > > -John
-John
> > A 50% race anywhere would require at least one pit stop. Bristol or
> > Watkins Glen would be good.
> 50% at Bristol is 250 laps. You can go for 186 laps before you need fuel,
> but approximately when do tires go bad (assuming you are driving fairly
> smooth)?
> David G Fisher
Saturday is a no go for me until after 7:30pm GMT. I don't get back from
watching the football (soccer) until then. If it after that I'll definitely
race.
Phil
---
Racesim Central Administrator
http://www.racesimcentral.com
Interesting... could be I've been confusing myself with the spring effect
and damping settings having an influence. Must experiment.
Don't you get oscillations when driving "hands off" on the roadcourses?
I don't think the tin tops are a problem as such, but more the finesse and
tactical accumen required on the ovals. This, however, can be learned once
the control setup inspires confidence. That said, I used to about as good in
N2 as I am in GPL now, so I'm no stranger, just that driving N4 and N2k2
have hit home how hard Cup racing really is.
As above, could be I'm confusing myself, but with a reasonably good road
course setting I have almost zero FF on the ovals, eventhough by virtue of
the speed and the banking the loads *should* theoritically be higher there.
I can almost turn the wheel 15 degrees before any centering force can be
detected. On the other hand... a comfortable setting on the ovals, i.e.
wheel produces some centering force as soon as it's turned, the wheel is
literally wrenched from my hands on the roadcourses.
Thanks for the input, I'll experiment with similar settings.
Jan.
=---
David G Fisher
> I run in a group made up of mostly real-world drivers on Monday nights.
We
> have just recently switched from running GPL (the guys are almost all road
> racers) to N2K2. So, for the first time in a while I'm dialing-in N2K2
(or
> N4-like NASCAR type) online racing. I am very impressed with the N2K2
> "fixed setups" (unlike I was with N4's).......they seem very good at the
few
> places I've tried them (WG, SP, Phoenix, Pocono, Bristol and Tally). My
lap
> times at WG and SP are almost the same on the fixed setup as on my own
> "open" setup. I also really like the fact that the race server can "reset
> the current session" instantly....including the "race" start. So, if you
> mistakenly get a big pile up at the start.....the race can be instantly
> "reset" without going through practice-qual-warmup all over
again....that's
> a huge bonus to fun racing online - IMHO!
> What we're doing (and I only suggest this since most of the background of
> these guys is in road racing - not totally unlike the RAS drivers) is the
> following, and this seems to be very enjoyable to all drivers:
> 1. All races are on fixed setup, full pace, no yellows, no damage and
> realistic weather....they are all short (15%)....with 20 min practice, 5
min
> warmup. (We will change to running yellows and damage...and longer races
> with at least one pit stop....later in the year when everyone is more
> comfortable and up to speed running N2K2).
> 2. We run three races each night as follows:
> **Race #1: Road Course Race (the race track is chosen from this list:
> SP, WG, Pocono or Phoenix....both "road course like" tracks).
> **Race #2: Always either Daytona or Tally - just for plain old fun
and
> grins, door-to-door - racing against good drivers is a blast at these
> tracks.
> **Race #3: Any other NASCAR track chosen by consensus after Race #2
is
> over.....so nobody has a chance to practice or come up to speed on
> it...except during the 20 minute practice time allotted. Its a real "eye
> opener" to who is....and who is not......a good sim driver/race driver!
No
> "NASCAR" track can be repeated until all have been run in this Race #3
> format.
> With BS chat between races....this all takes about 2 hrs to 2 1/2 hrs to
> run. Last night, we were all having so much fun we did a fourth race back
> at Tally.
> I suggest this only because this "format" seems like it would be good for
> the group of drivers that have expressed an interest in running "weekend"
> RAS group races in N2K2. Only a thought.
> Regards,
> Tom
> > ...how about we choose the track(s) early so we can get some practice
time
> > in during the week? Some of us are new to this NASCAR stuff and have
> little
> > experience with many of the tracks (like SP this past Sunday).
> > David G Fisher