While configuring my new FF wheel I "discovered" the "steer_ratio"
option in core.ini. When it is set, the default, then you get extra
wheel output at low speeds. This seemed to be definitely not
simulation, so I turned it off.
I immediately had to lower the ratio to a most 13:1 to be able to
drive in the pits and around sharp hairpins. This, of course,
affected driving, but it wasn't too bad even with only limited
non-linearity. After a while I got used to it.
Now to my question. While testing different ratios I noticed that
*visually* the wheels only turned until the inner wheel was lined up
with the drivers line of site. This is as it is in a real car.
Lowering the steering ratio even more just meant the you hit this
limit earlier. Does this *visual* limit correspond to the effective
limit? I.e. can I use set my maximum steering ratio checking that I
get full turning on the the steering wheel and front wheels? This
limit would *visually* seem to be araound 12/13:1.
If this were the case then using a setting below this would not give
you MORE steering, it would just mean that you hit the maximum
earlier.
Robert
P.S. I love the FF wheel. Not much for what I expected to feel but
for the feed back from the car. You can feel the rear-end swaying.
--
Robert Virding Tel: +46 (0)8 545 55 017
S:t Eriksgatan 44 WWW: http://www.racesimcentral.net/~rv
SE-112 34 Stockholm, SWEDEN
"Folk s?ger att jag inte bryr mig om n?gonting, men det skiter jag i".