I love the game, great fun. It's been a while since I enjoyed a modern F1
sim like this. The wait for GP3 and WSC will definately be easier now :-)
I can get decent frame rates with everything on, so that's not a real
problem, but I am having second thoughts about the physics accuracy. Some
of the times people have been setting are way too fast. I tried
Silverstone for the first time yesterday, and after 20-30 mins I did a low
1:17, and was on pace to get into the 1:16's. This was done by using the
kerbs a fair bit, but still not driving over the grass! It seems to me the
cars have too much grip, and that the kerbs are just expentions of the
track. This was fun at first, since in RS2 thekerbs were a nightmare, but
the novolty soo wore off :(
I have been playing around with the TerraDry file, and adjusting the grip
and feel of the kerbs. As I have them now the kerbs are more *** so
you can't ride them too much, and with reduced road grip I feel the car
behaives much better. Now exiting slow corners you really have to feel
the throttle, and you can't just throw the car into corners like you could
before. I am about 1-2 secs slower now, but it's worth it.
What I want to know is if anyone else has done anything similar, or what
else you have tried to change. I'd really like to hear your experiences.
Hopefully we can all get together and make a new set of perameters for the
cars, and try and make them a universal update, like Physics v1.1 :)
--
Ivo Franic