Never payed any attention to that actualy. Of all the posted screens it'd seam
that way but I can't say right now if there is or isn't. Might very from card
to card though cause I can't run the reflections and real shaddow options with
my banshee. To old of card.
DjFIL
> Do you find the backround graphics getting blurry / fuzzy when going around
> a corner in SB2000?
> Sal V.
> > Yeah... I've seen the screens... that's all so far. We'll see how it'll
> run...
> > they say it'll do 22 cars on a lan... that'd be pretty wicked to see.
> > and about SBK2000... oh yeah... one sweet game. Developer is a Milan,
> Italy
> > based company called Milestone SRL... I've been trying to find out info on
> them
> > but can't scratch up anything. Kinda sucks as I'd like to ask questions
> to
> > them. Oh well.
> > > Has anyone seen F1 2000? I'm wondering if Image Space has improved the
> > > resource hog of a 3D engine that was used in Sports Car GT. After
> taking a
> > > few more laps in SCGT, GPL's game engine impresses me more and more. I
> like
> > > SCGT, but the frame rate when encountering traffic is enough to give me
> > > headaches.
> > > Also... The game engine in Superbike 2000 seems damn good, but for the
> life
> > > of me I can't figure out how to turn with any kind of consistency or
> > > accuracy (using my Xterminator gamepad). Still EA, or whoever the
> developed
> > > the game deserves kudos.
> > > -Andrew