rec.autos.simulators

Multiple sound in N2003

Juss

Multiple sound in N2003

by Juss » Tue, 03 Feb 2004 19:46:01

Hi there,

Does anyone know is it possible to use different sound in Nascar 2003 and
its mods or are the sounds always the same in different mods?

 Do I always have to copy the sounds to the sound directory when I want to
use different sounds?

Thanks

Dave Henri

Multiple sound in N2003

by Dave Henri » Tue, 03 Feb 2004 22:24:40


    John Simmons,  yes our very own John Simmons, has a utility called player
picker.  If you installed the tptcc mod with the player picker option checked,
then you can launch nr2k3 with PP and get the proper sounds.  I don't know
if the PWF mods install that way also, but you should be able to manually
create the same thing with those mods.
http://www.paddedwall.org/d3pp/

dave henrie

Juss

Multiple sound in N2003

by Juss » Wed, 04 Feb 2004 00:04:05

Thanks,

I'll check this program if it can manage PWF mods also.

-jussi-

Joachim Trens

Multiple sound in N2003

by Joachim Trens » Tue, 03 Feb 2004 23:23:53

I use two sound directories and two batch files to rename the sound
directories before I start N2k3.

I could do it in one batch file, but then I'd have to give it a
parameter or know which sound directory is the current one at the moment.

You could also do it with one sound directory and just rename the files
in that directory, but that might take a few milliseconds longer <g>

It's one mouseclick before the sim starts.

Achim

Juss

Multiple sound in N2003

by Juss » Wed, 04 Feb 2004 05:13:19



Thats a good idea :) I try if I can make batch files like that. I'm not sure
if I can manage that but I try.

-jussi-

Shoc

Multiple sound in N2003

by Shoc » Wed, 04 Feb 2004 08:17:18

Achim,

This is very interesting, could you post some specifics? Or possibly just
post the code inside your .bat files?

Thanks,

Shock


Joachim Trens

Multiple sound in N2003

by Joachim Trens » Wed, 04 Feb 2004 18:16:24


> Achim,

> This is very interesting, could you post some specifics?
> Or possibly just post the code inside your .bat files?

I always have an active 'sound' directory, and depending on whether I am
on TA or GT sound, an inactive one which is either called 'soundgt'
(which contains the GT sounds when I'm currently using the TA sounds) or
'soundta' (which contains the TA sounds when I'm currently using the GT
sounds).

The batch files switch from one config to the other without error
checking ('if exist'), because if I already am on the sound I want to
switch to, ren simply returns an error without doing anything.

This is what I use in WinME.

Go to TA:

ren sound soundgt
ren soundta sound

Go to GT:

ren sound soundta
ren soundgt sound

The batch files reside in N2k3's root directory, with a link to my Desktop.

If you're new to this, back everything up before you try it.

Achim

Juss

Multiple sound in N2003

by Juss » Wed, 04 Feb 2004 20:29:50




> > Achim,

> > This is very interesting, could you post some specifics?
> > Or possibly just post the code inside your .bat files?

> I always have an active 'sound' directory, and depending on whether I am
> on TA or GT sound, an inactive one which is either called 'soundgt'
> (which contains the GT sounds when I'm currently using the TA sounds) or
> 'soundta' (which contains the TA sounds when I'm currently using the GT
> sounds).

> The batch files switch from one config to the other without error
> checking ('if exist'), because if I already am on the sound I want to
> switch to, ren simply returns an error without doing anything.

> This is what I use in WinME.

> Go to TA:

> ren sound soundgt
> ren soundta sound

> Go to GT:

> ren sound soundta
> ren soundgt sound

> The batch files reside in N2k3's root directory, with a link to my
Desktop.

> If you're new to this, back everything up before you try it.

> Achim

Thanks Achim.

-jussi-

Shoc

Multiple sound in N2003

by Shoc » Thu, 05 Feb 2004 01:07:51

Thanks man.  I understand.

Shock



> > Achim,

> > This is very interesting, could you post some specifics?
> > Or possibly just post the code inside your .bat files?

> I always have an active 'sound' directory, and depending on whether I am
> on TA or GT sound, an inactive one which is either called 'soundgt'
> (which contains the GT sounds when I'm currently using the TA sounds) or
> 'soundta' (which contains the TA sounds when I'm currently using the GT
> sounds).

> The batch files switch from one config to the other without error
> checking ('if exist'), because if I already am on the sound I want to
> switch to, ren simply returns an error without doing anything.

> This is what I use in WinME.

> Go to TA:

> ren sound soundgt
> ren soundta sound

> Go to GT:

> ren sound soundta
> ren soundgt sound

> The batch files reside in N2k3's root directory, with a link to my
Desktop.

> If you're new to this, back everything up before you try it.

> Achim

Sting3

Multiple sound in N2003

by Sting3 » Fri, 06 Feb 2004 07:50:25

Funny you wrote this Achim!

I been twiddling with a bat file, that I made that will ask ya on onset to
press t or c, and will not change the file folder names if it didnt exist
already, meaning that if I was copying sound to soundTA, if sound TA exists
it quits, and tells you already in TA mode.

Why?  Well because after 2 day of playing with the batch files like you had,
I lost the TPT sounds  LOL

of course I gave up on it, I still do it manually now.

but Bat's can do if's & goto's ...  I wish John S would make the sound
switcher stand alone, because I like to switch the sounds like as I prepare
for the 'evenings racing', not necessarily "just as I launch the game"
because I usually forget and still hit my "quicklaunch" Icon....  LOL



>> Achim,

>> This is very interesting, could you post some specifics?
>> Or possibly just post the code inside your .bat files?

> I always have an active 'sound' directory, and depending on whether I
> am on TA or GT sound, an inactive one which is either called 'soundgt'
> (which contains the GT sounds when I'm currently using the TA sounds)
> or 'soundta' (which contains the TA sounds when I'm currently using
> the GT sounds).

> The batch files switch from one config to the other without error
> checking ('if exist'), because if I already am on the sound I want to
> switch to, ren simply returns an error without doing anything.

> This is what I use in WinME.

> Go to TA:

> ren sound soundgt
> ren soundta sound

> Go to GT:

> ren sound soundta
> ren soundgt sound

> The batch files reside in N2k3's root directory, with a link to my
> Desktop.

> If you're new to this, back everything up before you try it.

> Achim

Joachim Trens

Multiple sound in N2003

by Joachim Trens » Fri, 06 Feb 2004 17:30:27


> Funny you wrote this Achim!

> I been twiddling with a bat file, that I made that will ask ya on onset to
> press t or c, and will not change the file folder names if it didnt exist
> already, meaning that if I was copying sound to soundTA, if sound TA exists
> it quits, and tells you already in TA mode.

> Why?  Well because after 2 day of playing with the batch files like you had,
> I lost the TPT sounds  LOL

> of course I gave up on it, I still do it manually now.

> but Bat's can do if's & goto's ...  I wish John S would make the sound
> switcher stand alone, because I like to switch the sounds like as I prepare
> for the 'evenings racing', not necessarily "just as I launch the game"
> because I usually forget and still hit my "quicklaunch" Icon....  LOL

How did you lose the TPT sounds :)

When I read this thread I thought about writing a more complex batch
file, but thinking about it I realized that the fastest way for
day-to-day use are indeed these little batchfiles I'm using.

Achim

Sting3

Multiple sound in N2003

by Sting3 » Sat, 07 Feb 2004 04:50:31

I think I was hurrying (you know late for league) and when error already
exists showed up, I didnt pay attention.  So then I had pushed the tptcc
into the cups sounds folder I had created LOL...

what I hate is with everyone cheating?  I get onto a server for league and
find I have the tptcc sounds, for a turck race...  I (not allowed to
reconnect) get sounds...  Sux, and no you cant change while the game is
loaded...  So I am wishing I had taken more serioulsy the Visual Basic class
I took for IS degree purposes, so I could make an app that shows in the
tray, showing which sounds are ready to be used...  wondering how I would do
it?  Simple make a folder called soundt when the cup files are in "sound"
and soundc, when tpt is ready.  then just monitor is soundc exist or soundt?
could ad more you know...  Ah well Ill do it right after I learn enough
physics to make Clear Aluminium.  :P



>> Funny you wrote this Achim!

>> I been twiddling with a bat file, that I made that will ask ya on
>> onset to press t or c, and will not change the file folder names if
>> it didnt exist already, meaning that if I was copying sound to
>> soundTA, if sound TA exists it quits, and tells you already in TA
>> mode.

>> Why?  Well because after 2 day of playing with the batch files like
>> you had, I lost the TPT sounds  LOL

>> of course I gave up on it, I still do it manually now.

>> but Bat's can do if's & goto's ...  I wish John S would make the
>> sound switcher stand alone, because I like to switch the sounds like
>> as I prepare for the 'evenings racing', not necessarily "just as I
>> launch the game" because I usually forget and still hit my
>> "quicklaunch" Icon....  LOL

> How did you lose the TPT sounds :)

> When I read this thread I thought about writing a more complex batch
> file, but thinking about it I realized that the fastest way for
> day-to-day use are indeed these little batchfiles I'm using.

> Achim


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