I've just figured out how to get multiple copies of the same track so that
each one can be assigned different values in their respective track.ini
files.
I wanted to have 2 versions of the Daytona track so that I could have one
with plates and one with no plates......I got sick of changing the track.ini
file all the time. I originally just made a second Daytona directory and
called it "dayt_np". I copied all the files over from the Daytona directory,
renamed "daytona.cam" and "daytona.dat" to "dayt_np.cam" and "dayt_np.dat".
This didn't work.
It kept giving me the "couldn't load track" error message when I tried to
select it from within the game.
The last thing needed is to use a hex editor and make one change to the dat
file.
Once you open it, you'll see near the very top of the file, there is a line
which says "daytona.ptf". This must match the name you've given to the
directory exactly. I changed it to "dayt_np.ptf".
I changed the track.ini file to read "chassis_type = 5" for no plate......(I
think "chassis_type = 2" also works). Also I changed at the top of the ini
file where it says "track_name_short = Daytona" to now read
"track_name_short = Daytona No Plate" just so that you can distinguish it
from in the game when you've selected it. This step isn't critical to it
working.....just icing.