rec.autos.simulators

MGPRS2: how to utilize user-created sounds?

David Mast

MGPRS2: how to utilize user-created sounds?

by David Mast » Sun, 15 Nov 1998 04:00:00

I've dl'd some of the new sounds from the f1racingsim.com/f1rs2 site,
including the Renault and Schumacher sounds.  I managed to install some of
them in F1RS2 (using either f1bnm program or the french-language sound editor
that came with my UK import version).  But my results are certainly less than
satisfactory, if not just bizarre.  Which sounds is everyone changing?The
"v10eq1.wav" or "v10cl.wav" or others?  And with which wav files?  Are you
changing the gear changes, or just the engine? None of them sounds like what I
heard at the Canadian GP....

TIA,
Dave


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