rec.autos.simulators

GPL and Sound Blaster Live

Fuji Sarton

GPL and Sound Blaster Live

by Fuji Sarton » Sat, 24 Oct 1998 04:00:00

Hello ..

Does GPL take advantage of SB Live's Environtmental Audio?

Is there a patch for it?

Scott Pritche

GPL and Sound Blaster Live

by Scott Pritche » Sat, 24 Oct 1998 04:00:00


Hello Fuji,

There's no 3D positional audio (EAX) support in GPL, but the
standard "Environments" work very well.  You can try one of the
pre-defined game environments, or as one of the other RAS contributors
suggested, use the "Forest" environment.

You can check for EAX support at:

http://www.sblive.com/eaudio/gamelist.com

Best Wishes,
(Speaking only for myself)
--
Scott Pritchett         Director of Engineering

415-933-3080            Silicon Graphics, Mountain View, CA


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