Probably safer to ask what makes it different than what makes it better.
Better is a value judgment and usually highly subjective - different
strokes...
To me graphics are pretty important. Until force feedback arrives
(wheel/pedals) visual and aural inputs are the only feedback I get. I think
the graphics in F1RS (3DFX) allows greater immersion, particularly the
shadow effects and clarity. The changing weather effects, from bright
sunshine to light haze to mist and rain with spray off the tires may be
worth the price of the sim alone.
I like the engine and down shifting sounds in GP2 better than F1RS. I like
all the other sounds about the same (it's been awhile since I played GP2),
and you can hear the other cars near you in F1RS.
Some say the physics model in F1RS is better. It's certainly different. A
little more difficult to drive in the beginning perhaps, at least for me it
was, but I like it. I like the AI better in F1RS, too. Seems, well, more
intelligent. I have a little more of a feeling it's a real driver in the
CC's in F1RS.
The Ghost/Time Attack feature is great fun, and for me an excellent way to
improve lap times. Lots better than normal practice. Last night I was
running with the ghost at Interlagos and decided instead of hitting escape
to quit and return to the garage I would duck into the pits and return to
the garage that way - I was trailing the ghost anyway. When I got to my pit
no one was there so I punched it (no speed limit in the pits in Time
Attack - the pits are deserted) and blasted out of the pits and decided to
go around again, figuring the ghost car would wait on the starting line
until I got back around. To my surprise I see the ghost in the mirror, way
back there. I beat him around and quit, re-start with my latest fast time
and when I cross the start line there's no ghost, but as I round the first
turn there he is blasting out onto the track from pit road.
There's a bunch of other stuff that I'm sure others will add.
And when GP3 comes out I'm sure I'll buy that, too.
>I'm new to racing sims, I've only had GP2 for about 2 months and have
>become ***ed. I know this game is almost 2 years old but I'm
>wondering why should I purchase F1RS(when it becomes available in U.S.).
>I know it will have new/different tracks and maybe better graphics, but
>what other compelling reason would I want F1RS. What, if anything,
>makes it better than GP2. If GP3 becomes a reality, why should't I just
>waite for it. Thanks for your opinions.