There will always be more crashes than in a real life racing situation. An
unfortunate consequence of the spread in ability and the (latency)
conditions online racers face. Unavoidable. On the other hand no-one gets
physically hurt, repairing the virtual machinery is free and there are no
mega bucks at stake (although prestige and ego issues exist).
You might find this hard to believe, but sometimes things click and very
satisfying racing is had. Just recently I raced FV's with a small, quality
field. Pro Long at Monza, grid covered by 1.5s and for the 1st eleven laps
the top 7 stuck together and racing was as good as any non-professional,
non-factory team racing I've ever seen. Then the inevitable happened... one
driver made a small mistake. I was the following driver and didn't see it
happening (literally... the game's prediction code showed the car following
it's normal, expected trajectory) until the information finally reached me
and I suddenly found myself "right on top of him". I did manage to slow a
little, but still nudged the other car. Latency then set the collision
detection off and both cars speared off the track, being destroyed in the
proces. A 3rd driver behind had to resort to spinning in avoidance. Them's
the breaks in online racing. After that the field fragmented into a number
of one-on-one battles (as real races often do too) and that was that. Nobody
walked away bittered by the experience however. Quite the contrary, we had
all shared and exhilerating experience, regardless of whether we really are
any good or not. And you know what?? -after "a million laps" we've got
enough experience to make this sort of thing happen ever more often.
The point is with the current crop of F1 sims doesn't even allow us to try.
So as far as I'm concerned online code first, then FF, then changable
weather and tyre wear and accurate tracks and then an offcial licence. I'm
not really interested in racing an computer fascimile of famous driver X
anymore. I race people I can not only put a name and a face, but also a
personality to. People I can really pressure, or who, in return, will
chuckle when I'm pushed into a mistake.
Jan.
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