rec.autos.simulators

OT - computer games and Villeneuve

Dave Pawlikowsk

OT - computer games and Villeneuve

by Dave Pawlikowsk » Wed, 13 Jun 2001 21:39:31

His car slid by me in pieces on Friday. Maybe he should focus on driving the
car he's paid to drive. His performance of late has been less than
inspiring.

http://www.racesimcentral.net/

http://www.racesimcentral.net/

********************************
Dave Pawlikowski

www.cushdrive.com
www.luftwaffe-experten.com
" Ah, the Luftwaffe.. the Washington
Generals of the History Channel.."
             Homer Simpson
********************************
 >

Rafe McAulif

OT - computer games and Villeneuve

by Rafe McAulif » Wed, 13 Jun 2001 23:50:24

That bald patch on his head is certainly growing :)

On Tue, 12 Jun 2001 12:39:31 GMT, "Dave Pawlikowski"


>His car slid by me in pieces on Friday. Maybe he should focus on driving the
>car he's paid to drive. His performance of late has been less than
>inspiring.

>http://www.cushdrive.com/F1/jv1.jpg

>http://www.cushdrive.com/F1/jv2.jpg

>********************************
>Dave Pawlikowski

>www.cushdrive.com
>www.luftwaffe-experten.com
>" Ah, the Luftwaffe.. the Washington
>Generals of the History Channel.."
>             Homer Simpson
>********************************

>> "On my computer, reading a book, listening to music, playing music,
>> whatever - I can spend hours just sitting there."

>> Unfortunately, so did Minogue."

David G Fishe

OT - computer games and Villeneuve

by David G Fishe » Thu, 14 Jun 2001 04:42:04

If Montoya would learn how to drive the car he's paid to drive, Villeneuve
wouldn't have visited you.

David G Fisher


> His car slid by me in pieces on Friday. Maybe he should focus on driving
the
> car he's paid to drive. His performance of late has been less than
> inspiring.

> http://www.cushdrive.com/F1/jv1.jpg

> http://www.cushdrive.com/F1/jv2.jpg

> ********************************
> Dave Pawlikowski

> www.cushdrive.com
> www.luftwaffe-experten.com
> " Ah, the Luftwaffe.. the Washington
> Generals of the History Channel.."
>              Homer Simpson
> ********************************

> > "On my computer, reading a book, listening to music, playing music,
> > whatever - I can spend hours just sitting there."

> > Unfortunately, so did Minogue."

Dave Pawlikowsk

OT - computer games and Villeneuve

by Dave Pawlikowsk » Thu, 14 Jun 2001 06:01:02

The accident happened two laps after JV and Montoya tangled. It is still
speculation as to what if anything Montoya did to JV's car. Reportedly, they
just bumped.

JV was alone and lost the rear when he slammed the wall.

********************************
Dave Pawlikowski

www.cushdrive.com
www.luftwaffe-experten.com
" Ah, the Luftwaffe.. the Washington
Generals of the History Channel.."
             Homer Simpson
********************************
" > If Montoya would learn how to drive the car he's paid to drive,
Villeneuve

ymenar

OT - computer games and Villeneuve

by ymenar » Thu, 14 Jun 2001 06:00:53


> I'm almost embarrassed to post this kind of tabloid stuff here, but the
> computer game connection was irresistible.  GP3 maybe? :-)

No, Everquest.  It's no tabloid, it's been posted about 4months ago here.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

ymenar

OT - computer games and Villeneuve

by ymenar » Thu, 14 Jun 2001 06:01:58


> His car slid by me in pieces on Friday. Maybe he should focus on driving
the
> car he's paid to drive. His performance of late has been less than
> inspiring.

Yeah, lmao a PODIUM with a ***y slow B.A.R lately.  And you can thank Mr.
Montoya for that crash you saw.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.racesimcentral.net/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

David Ewin

OT - computer games and Villeneuve

by David Ewin » Thu, 14 Jun 2001 08:02:18


> The accident happened two laps after JV and Montoya tangled. It is still
> speculation as to what if anything Montoya did to JV's car. Reportedly, they
> just bumped.

> JV was alone and lost the rear when he slammed the wall.

They showed this incident from Friday's practice on Speedvision.  It looked
like Jacques brake tested Montoya - he dramatically slowed on the exit of a
turn.  Montoya tapped him, but it was very light, highly unlikely that it
caused the later off by Villeneuve.  Villeneuve was upset about Montoya getting
in his way earlier in the session. Pretty unprofessional of Jacques, it seemed.

Dave Ewing

--
*****************************************************
David A. Ewing

*****************************************************

ymenar

OT - computer games and Villeneuve

by ymenar » Thu, 14 Jun 2001 08:17:08


> The accident happened two laps after JV and Montoya tangled. It is still
> speculation as to what if anything Montoya did to JV's car. Reportedly,
they
> just bumped.

...Which evidently led to....

You can't loose the car where he lost it. It's a straight braking zone, it
has always been.  Villeneuve said he had some weird braking problems after
the incident with himself and Montoya, and was going into the pits on the
next lap.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Graeme Nas

OT - computer games and Villeneuve

by Graeme Nas » Sat, 16 Jun 2001 02:57:17

You'd better give him a call then, David. Judging by some of your
comments on F1RC, you're a much better driver than anyone else :-)

--
Cheers!
Graeme Nash

David G Fishe

OT - computer games and Villeneuve

by David G Fishe » Sat, 16 Jun 2001 05:38:44

What I really think is that for a person to criticize the AI in a quality,
modern F1 sim like F1RC or F12000CS, you must be able to drive the car at
99% of it's limit. 97% or even 98% isn't enough. At 98%, you would still be
2.5 seconds off the pace on a track with a 1:20 pole.

With the incredible acceleration and deceleration of modern F1 cars, the
necessity to hold a perfect line, and the necessity to continually lap
within a few tenths lap after lap after lap on a road course (much easier on
an oval) a person better be at 99% or better if they don't want to CAUSE
accidents. Simple as that. When I started racing F12000CS or F1RC, and there
were accidents, I had no problem admitting here at r.a.s. that I caused most
of them after reviewing replays. Hardly something a person who thinks he's
better than everyone else would admit.

I've said before that I don't really mind that you can't have a full field
multiplayer race in F1RC or F12000CS because I don't think it's even close
to being possible to get 22 people together who could race modern F1's
without there being crashes all over the place. That's not meant as an
insult to anyone.

David G Fisher


Jan Verschuere

OT - computer games and Villeneuve

by Jan Verschuere » Sat, 16 Jun 2001 06:44:04

There will always be more crashes than in a real life racing situation. An
unfortunate consequence of the spread in ability and the (latency)
conditions online racers face. Unavoidable. On the other hand no-one gets
physically hurt, repairing the virtual machinery is free and there are no
mega bucks at stake (although prestige and ego issues exist).

You might find this hard to believe, but sometimes things click and very
satisfying racing is had. Just recently I raced FV's with a small, quality
field. Pro Long at Monza, grid covered by 1.5s and for the 1st eleven laps
the top 7 stuck together and racing was as good as any non-professional,
non-factory team racing I've ever seen. Then the inevitable happened... one
driver made a small mistake. I was the following driver and didn't see it
happening (literally... the game's prediction code showed the car following
it's normal, expected trajectory) until the information finally reached me
and I suddenly found myself "right on top of him". I did manage to slow a
little, but still nudged the other car. Latency then set the collision
detection off and both cars speared off the track, being destroyed in the
proces. A 3rd driver behind had to resort to spinning in avoidance. Them's
the breaks in online racing. After that the field fragmented into a number
of one-on-one battles (as real races often do too) and that was that. Nobody
walked away bittered by the experience however. Quite the contrary, we had
all shared and exhilerating experience, regardless of whether we really are
any good or not. And you know what?? -after "a million laps" we've got
enough experience to make this sort of thing happen ever more often.

The point is with the current crop of F1 sims doesn't even allow us to try.
So as far as I'm concerned online code first, then FF, then changable
weather and tyre wear and accurate tracks and then an offcial licence. I'm
not really interested in racing an computer fascimile of famous driver X
anymore. I race people I can not only put a name and a face, but also a
personality to. People I can really pressure, or who, in return, will
chuckle when I'm pushed into a mistake.

Jan.
=---


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.