rec.autos.simulators

OT - computer games and Villeneuve

David G Fishe

OT - computer games and Villeneuve

by David G Fishe » Sat, 16 Jun 2001 07:03:07


I've had enough online races over the last four years to know what to expect
from the online experience. Yes, satisfying racing can certainly be had
under certain conditions.

Even with a perfect, error free connection, I don't see any way that a full
field of drivers in a modern F1 sim will work. In slower cars like in GPL or
sports cars, yes. To a degree.

try.

The FIA squashed the full field racing option, but there are still an awful
lot of people racing F1RC online daily. Jason Murray is about to release a
race finder program that will be something very special.

David G Fisher

David Er

OT - computer games and Villeneuve

by David Er » Sat, 16 Jun 2001 07:29:23


( snip )

I completely agree with you on your list of priorities. Personally I've
often had a huge laugh over your mistakes :) See you in the Commisioners
Cup.

Your former Cooper teammate
Dave_Erb

Eldre

OT - computer games and Villeneuve

by Eldre » Sat, 16 Jun 2001 10:10:42



>I completely agree with you on your list of priorities. Personally I've
>often had a huge laugh over your mistakes :) See you in the Commisioners
>Cup.

>Your former Cooper teammate
>Dave_Erb

Ooh...how quickly they turn...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +20.90...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

OT - computer games and Villeneuve

by Eldre » Sat, 16 Jun 2001 10:10:42



>What I really think is that for a person to criticize the AI in a quality,
>modern F1 sim like F1RC or F12000CS, you must be able to drive the car at
>99% of it's limit. 97% or even 98% isn't enough. At 98%, you would still be
>2.5 seconds off the pace on a track with a 1:20 pole.

[snip]
This assumes that the AI is at 100% of the limit.  They may NOT be...

I'll agree with that, in theory.  It's DIFFICULT to get 22 drivers who can run
without crashes all over the place, whether it's N4, GPL, GP3, whatever.  It's
not impossible - I've been in a few races(even GP-length) where the incidents
were few, and only involved single cars.  I was in an N3 race at Talladega that
had a 16 or so car draft for 40 laps, nose to tail, with no problems, and only
1 or 2 incidents TOTAL in a 94-lap race.

Eldred

--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +20.90...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

David G Fishe

OT - computer games and Villeneuve

by David G Fishe » Sat, 16 Jun 2001 10:31:35

Yes, but that is NASCAR, not modern F1.

David G Fisher



Fisher"

> >What I really think is that for a person to criticize the AI in a
quality,
> >modern F1 sim like F1RC or F12000CS, you must be able to drive the car at
> >99% of it's limit. 97% or even 98% isn't enough. At 98%, you would still
be
> >2.5 seconds off the pace on a track with a 1:20 pole.
> [snip]
> This assumes that the AI is at 100% of the limit.  They may NOT be...

> >I've said before that I don't really mind that you can't have a full
field
> >multiplayer race in F1RC or F12000CS because I don't think it's even
close
> >to being possible to get 22 people together who could race modern F1's
> >without there being crashes all over the place. That's not meant as an
> >insult to anyone.

> I'll agree with that, in theory.  It's DIFFICULT to get 22 drivers who can
run
> without crashes all over the place, whether it's N4, GPL, GP3, whatever.
It's
> not impossible - I've been in a few races(even GP-length) where the
incidents
> were few, and only involved single cars.  I was in an N3 race at Talladega
that
> had a 16 or so car draft for 40 laps, nose to tail, with no problems, and
only
> 1 or 2 incidents TOTAL in a 94-lap race.

> Eldred

> --
> Dale Earnhardt, Sr. R.I.P. 1951-2001
> Homepage - http://www.umich.edu/~epickett
> F1 hcp. +20.90...F2 +151.26...

> Never argue with an idiot.  He brings you down to his level, then beats
you
> with experience...
> Remove SPAM-OFF to reply.

Jan Verschuere

OT - computer games and Villeneuve

by Jan Verschuere » Sat, 16 Jun 2001 19:29:34

LOL... You must have, I made plenty trying to make that Cooper go as fast as
you made it go.

BTW: what's your secret for the Esses at Kyalami? -You're killing me there!

Jan.
=---

Eldre

OT - computer games and Villeneuve

by Eldre » Sat, 16 Jun 2001 23:20:35



>>I was in an N3 race at Talladega that
>> had a 16 or so car draft for 40 laps, nose to tail, with no problems, and
>only
>> 1 or 2 incidents TOTAL in a 94-lap race.

>Yes, but that is NASCAR, not modern F1.

I was just giving you an example from a couple of sims where you CAN have that
many cars in the race.  That's all you can do, if the sim you run DOESN'T have
that capability.  In this case we HAVE to compare apples and oranges.  Come on,
David - work with me here...  

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +20.90...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

RegularRace

OT - computer games and Villeneuve

by RegularRace » Mon, 18 Jun 2001 23:50:10

LMAO!!!

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