the Joy2 X and Y axes. I tried creating several different "custom"
controllers in control panel but they all seem to default to using the
Joy1 X and Y axes. The hardware tests fine using joytest and Windows
will detect them on Joy2 using the standard 2axis-2button joystick
driver but that conflicts with my other controller that uses Joy1 axes
and the 4 buttons. Some info at microsoft (see below) suggests it may
possible to remap the axes using DWORD JOY_HWS_* flags but I'm not sure
how to go about it (registry hack?):
Any hardware/registry gurus know how to get a windows 98 to see a custom
controller on the Joy2 axes with 0 buttons?
http://www.racesimcentral.net/
and copied from the win98 DDK digjijoy.inf
[DJ.AddReg]
; All defined joysticks are described in the registry under their own
sub key
; under HKLM\SYSTEM\CurrentControlSet\Control\MediaProperties\
; PrivateProperties\Joystick\OEM. Devices which can be serviced by the
; standard gameport driver require only a string value for friendly
name,
; OEMName and the binary value OEMData, containing DWORD of flags,
followed
; by the number of buttons. The DWORD of flags is made from a
combination
; of the JOY_HWS_* flags defined in the mmddk.h and dinput.h files.
;
Ken