rec.autos.simulators

Weird GPL D3D Problem

Scott B. Huste

Weird GPL D3D Problem

by Scott B. Huste » Wed, 22 Aug 2001 11:57:08

Hello all,

I'm having a small problem with GPL.  I installed the JF carset tonight and
everything looks great!  BUT, a new problem just developed for me.  I've
been running GPL at 1600 resolution for quite awhile with no problems on my
P3-900, 256mb of SDRAM, and GeForce 2 GTS 32mb card.  However, after
installing the carset, my mirrors in GPL are "frozen".  IE - they take the
first frame drawn and thats it.  No animation, fps, or movement.. the first
frame drawn stays in the mirror permanently.

Now, If I drop down one resolution, there is no problem.  If I drop down one
resolution, and then back up to 1600, there is no problem.  However, If I
restart GPL with 1600 resolution, the mirrors are always frozen.

I have gone into the core.ini and played with alot of the settings including
the doubling vert/horiz size, etc and that didn't seem to have any effect.

Does anyone have any kind of suggestion of what the problem might be?  I
guess in the scheme of things it's not a big problem, just kind of a minor
nuisance.

--
Scott B. Husted
ICQ# 4395450
http://www.racesimcentral.net/

Sean Higgin

Weird GPL D3D Problem

by Sean Higgin » Wed, 22 Aug 2001 13:23:17

Dr. it hursts when I do this.  What should I do?

Dr. responds " Stop doing that!"

--

Sean Higgins

Redline Racing League
www.rrlnrs.com

Redline BGN Division
http://home.sprintmail.com/~higgy/RRL/


Scott B. Huste

Weird GPL D3D Problem

by Scott B. Huste » Wed, 22 Aug 2001 22:09:08

As usual... you're alot of help!  Not as useful as an F1 race for an
insomniac... but none the less...      ;)

Scott
PA-Scott
http://www.PowerSimsMag.com


> Dr. it hursts when I do this.  What should I do?

> Dr. responds " Stop doing that!"

> --

> Sean Higgins

> Redline Racing League
> www.rrlnrs.com

> Redline BGN Division
> http://home.sprintmail.com/~higgy/RRL/


> > Hello all,

> > I'm having a small problem with GPL.  I installed the JF carset tonight
> and
> > everything looks great!  BUT, a new problem just developed for me.  I've
> > been running GPL at 1600 resolution for quite awhile with no problems on
> my
> > P3-900, 256mb of SDRAM, and GeForce 2 GTS 32mb card.  However, after
> > installing the carset, my mirrors in GPL are "frozen".  IE - they take
the
> > first frame drawn and thats it.  No animation, fps, or movement.. the
> first
> > frame drawn stays in the mirror permanently.

> > Now, If I drop down one resolution, there is no problem.  If I drop down
> one
> > resolution, and then back up to 1600, there is no problem.  However, If
I
> > restart GPL with 1600 resolution, the mirrors are always frozen.

> > I have gone into the core.ini and played with alot of the settings
> including
> > the doubling vert/horiz size, etc and that didn't seem to have any
effect.

> > Does anyone have any kind of suggestion of what the problem might be?  I
> > guess in the scheme of things it's not a big problem, just kind of a
minor
> > nuisance.

> > --
> > Scott B. Husted
> > ICQ# 4395450
> > http://www.Husted.cc

Rick Baumhaue

Weird GPL D3D Problem

by Rick Baumhaue » Wed, 22 Aug 2001 22:15:03

Scott,

Sounds like all the extra textures in the carset have pushed your 32mb card
over the edge (or it, in combination with GPL, thinks it's out of texture
ram, though a res switch seems to convince it otherwise).  You probably
wouldn't see this problem on a 64mb card (I don't).

Rick



Scott B. Huste

Weird GPL D3D Problem

by Scott B. Huste » Wed, 22 Aug 2001 23:01:28

Thanks for the input Rick =)   I suppose that could very well be the case.
I've been putting off buying a GF3 for awhile.. or even a GeForce 2 Ultra
64mb card as my PC seems to push everything I run right now just fine. Well,
at least until last night ;)

Thanks,

Scott
PA-Scott
http://www.PowerSimsMag.com


> Scott,

> Sounds like all the extra textures in the carset have pushed your 32mb
card
> over the edge (or it, in combination with GPL, thinks it's out of texture
> ram, though a res switch seems to convince it otherwise).  You probably
> wouldn't see this problem on a 64mb card (I don't).

> Rick



> > Hello all,

> > I'm having a small problem with GPL.  I installed the JF carset tonight
> and
> > everything looks great!  BUT, a new problem just developed for me.  I've
> > been running GPL at 1600 resolution for quite awhile with no problems on
> my
> > P3-900, 256mb of SDRAM, and GeForce 2 GTS 32mb card.  However, after
> > installing the carset, my mirrors in GPL are "frozen".  IE - they take
the
> > first frame drawn and thats it.  No animation, fps, or movement.. the
> first
> > frame drawn stays in the mirror permanently.

> > Now, If I drop down one resolution, there is no problem.  If I drop down
> one
> > resolution, and then back up to 1600, there is no problem.  However, If
I
> > restart GPL with 1600 resolution, the mirrors are always frozen.

> > I have gone into the core.ini and played with alot of the settings
> including
> > the doubling vert/horiz size, etc and that didn't seem to have any
effect.

> > Does anyone have any kind of suggestion of what the problem might be?  I
> > guess in the scheme of things it's not a big problem, just kind of a
minor
> > nuisance.

> > --
> > Scott B. Husted
> > ICQ# 4395450
> > http://www.Husted.cc

Kirk Hous

Weird GPL D3D Problem

by Kirk Hous » Thu, 23 Aug 2001 00:21:16

If it is a shortage of video memory try increasing your AGP aperature size.
Might help.


Warre

Weird GPL D3D Problem

by Warre » Thu, 23 Aug 2001 15:11:38

funny how after testing Anandtech.com stated that there is no real time
gameplay  difference between a 64mb and 32 mb card
i run the JF carset on my Athlon 1.2 with 32mb 256 DDR Geforce with no
problems



> Thanks for the input Rick =)   I suppose that could very well be the case.
> I've been putting off buying a GF3 for awhile.. or even a GeForce 2 Ultra
> 64mb card as my PC seems to push everything I run right now just fine.
Well,
> at least until last night ;)

> Thanks,

> Scott
> PA-Scott
> http://www.PowerSimsMag.com



> > Scott,

> > Sounds like all the extra textures in the carset have pushed your 32mb
> card
> > over the edge (or it, in combination with GPL, thinks it's out of
texture
> > ram, though a res switch seems to convince it otherwise).  You probably
> > wouldn't see this problem on a 64mb card (I don't).

> > Rick



> > > Hello all,

> > > I'm having a small problem with GPL.  I installed the JF carset
tonight
> > and
> > > everything looks great!  BUT, a new problem just developed for me.
I've
> > > been running GPL at 1600 resolution for quite awhile with no problems
on
> > my
> > > P3-900, 256mb of SDRAM, and GeForce 2 GTS 32mb card.  However, after
> > > installing the carset, my mirrors in GPL are "frozen".  IE - they take
> the
> > > first frame drawn and thats it.  No animation, fps, or movement.. the
> > first
> > > frame drawn stays in the mirror permanently.

> > > Now, If I drop down one resolution, there is no problem.  If I drop
down
> > one
> > > resolution, and then back up to 1600, there is no problem.  However,
If
> I
> > > restart GPL with 1600 resolution, the mirrors are always frozen.

> > > I have gone into the core.ini and played with alot of the settings
> > including
> > > the doubling vert/horiz size, etc and that didn't seem to have any
> effect.

> > > Does anyone have any kind of suggestion of what the problem might be?
I
> > > guess in the scheme of things it's not a big problem, just kind of a
> minor
> > > nuisance.

> > > --
> > > Scott B. Husted
> > > ICQ# 4395450
> > > http://www.Husted.cc


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