I was in first position (100 % AI), it was nice and close and I enjoyed the
first 12 laps. From that moment on the boredom kicked in I was just so eager
to make a right hand turn. It made me think (during the race) what was wrong
with it. It's just too easy. I know what you want to say, go and drive at
another track then. I tried that but I just don't like a short oval. The car
behaves strange on the different 'parts' of the corner. Those tracks aren't
fluent, you probably know what I mean. Furthermore I can brake into a corner
and slide the car through a corner, which isn't bad but the lack of real
physics makes it feeled canned.
There are so many weaknesses in the game that aren't in GPL that I just
understand why there wasn't put more effort into this sim. I hate the
'dancing' opponents for one, and the way the AI 'forgets' to close the gap
on under yellow irritates me even more.
Maybe it's just because I'm no Nascar fan, but I am a big racing fan so I
think that I'll love any good racing sim.
GPL is just spoiled me, but now I have a small problem with it too. I've
done Nascar 3 for a week now and before that I didn't do much GPL. I decided
to do some running at Rouen yesterday and it was just so good but also so
hard.
I was all over the place, my reactions were quite good but the pure speed
wasn't really there.
I think that has a lot to do with N3 which is just to easy to drive. Which
isn't bad if the AI was a bit harder to ace, but they're just too nice.
I just hope there'll once be a Indycar or F1 sim based on the GPL engine. If
one of the GPL designers is reading this, please sell your engine to Ubisoft
or Microprose so they can build the F1 sim.