rec.autos.simulators

Hawaii cars drawn ahead

David Marti

Hawaii cars drawn ahead

by David Marti » Sat, 15 Jun 1996 04:00:00

How many cars is everyone displaying ahead of them in Hawaii?  I have my
system set to display 38 ahead of me and when I race online, it only
draws about 5.  I've tried 20 and it still only draws 5.  Does the
hawaii server reduce this for you if you have a bad connection, or a bad
latency period?  I always get the "you have a shakey connection"
message.

Anybody know? Ed? Rick?

David Martin

Don Clawso

Hawaii cars drawn ahead

by Don Clawso » Sat, 15 Jun 1996 04:00:00


> How many cars is everyone displaying ahead of them in Hawaii?  I have my
> system set to display 38 ahead of me and when I race online, it only
> draws about 5.  I've tried 20 and it still only draws 5.  Does the
> hawaii server reduce this for you if you have a bad connection, or a bad
> latency period?  I always get the "you have a shakey connection"
> message.

> Anybody know? Ed? Rick?

> David Martin

I have noticed the same thing.  I've tried to adjust this too, but it
doesn't ever seem to draw more than 6 or 7 cars.

Don Clawson

Michael Langsto

Hawaii cars drawn ahead

by Michael Langsto » Sun, 16 Jun 1996 04:00:00



>How many cars is everyone displaying ahead of them in Hawaii?  I have
my
>system set to display 38 ahead of me and when I race online, it only
>draws about 5.  I've tried 20 and it still only draws 5.  Does the
>hawaii server reduce this for you if you have a bad connection, or a
bad
>latency period?  I always get the "you have a shakey connection"
>message.

>Anybody know? Ed? Rick?

>David Martin

I believe that multiplayer defaults to 8 ahead even if your setting is
more.
btrog..

Hawaii cars drawn ahead

by btrog.. » Sun, 16 Jun 1996 04:00:00



>> How many cars is everyone displaying ahead of them in Hawaii?  I have my
>> system set to display 38 ahead of me and when I race online, it only
>> draws about 5.  I've tried 20 and it still only draws 5.  Does the
>> hawaii server reduce this for you if you have a bad connection, or a bad
>> latency period?  I always get the "you have a shakey connection"
>> message.

>> Anybody know? Ed? Rick?

>> David Martin

> I have noticed the same thing.  I've tried to adjust this too, but it
> doesn't ever seem to draw more than 6 or 7 cars.

> Don Clawson

Another thing I've noticed along these same lines is cars ahead disapearing
and reapearing right in front of me.  It seems to happen when that car gets
loose or wreaks.  Its annoying enough to have someone spin out in front of
you, but to not even be able to tell which way their going is very anoying.
Ed Mart

Hawaii cars drawn ahead

by Ed Mart » Mon, 17 Jun 1996 04:00:00



>> How many cars is everyone displaying ahead of them in Hawaii?  I have my
>> system set to display 38 ahead of me and when I race online, it only
>> draws about 5.  I've tried 20 and it still only draws 5.  Does the
>> hawaii server reduce this for you if you have a bad connection, or a bad
>> latency period?  I always get the "you have a shakey connection"
>> message.

>> Anybody know? Ed? Rick?

>> David Martin
>I have noticed the same thing.  I've tried to adjust this too, but it
>doesn't ever seem to draw more than 6 or 7 cars.
>Don Clawson

We are only sending a limited number of cars per packet, so yoy will
only see about 5-7 ahead & 2-3 behind.

Ed Martin
Producer, Series Director
NASCAR Racing League
Papyrus / Sierra On-Line, Inc.

David Spark

Hawaii cars drawn ahead

by David Spark » Mon, 17 Jun 1996 04:00:00


>How many cars is everyone displaying ahead of them in Hawaii?  I have my
>system set to display 38 ahead of me and when I race online, it only
>draws about 5.  I've tried 20 and it still only draws 5.  Does the
>hawaii server reduce this for you if you have a bad connection, or a bad
>latency period?  I always get the "you have a shakey connection"
>message.

The number of cars is limited by the bandwidth on the communication
channel. The server only gives you information about the cars in your
immediate vicinity. Changing the number of cars drawn won't have any effect
on this.

Dave "davids" Sparks
Sequoia Motorsports

Ron Mack

Hawaii cars drawn ahead

by Ron Mack » Tue, 18 Jun 1996 04:00:00


>We are only sending a limited number of cars per packet, so you will
>only see about 5-7 ahead & 2-3 behind.

I think this is probably the single biggest cause (other than plain-old
stupid driving) of the 'start of race' accidents that seem to occur on
the majority of the races I've run.  It's a little frustrating to head
into turn one, only to have a car pop up right in front of you, stopped
dead in it's tracks, or sideways across the track.

I think the inability to adjust speed and/or direction to avoid these
mishaps is why you seen 10 or 15 people taken out in a lot of these
races, instead of just the two or three that are initially involved in
the problem.

In a related question, does the server adjust packet information on the
available link throughput?  For instance, if someone calls in on a 28.8
modem, do they get twice as many packet updates (or twice as much packet
information) as someone using a 14.4 modem?  It would be nice to give
those with faster connections as much information as you could jam down
the link.

Best regards,

Ron Mackey                      Distributed Systems International, Inc.

708-665-4639                    Wheaton, IL 60187-5057

David Spark

Hawaii cars drawn ahead

by David Spark » Wed, 19 Jun 1996 04:00:00


>>We are only sending a limited number of cars per packet, so you will
>>only see about 5-7 ahead & 2-3 behind.

>I think this is probably the single biggest cause (other than plain-old
>stupid driving) of the 'start of race' accidents that seem to occur on
>the majority of the races I've run.  It's a little frustrating to head
>into turn one, only to have a car pop up right in front of you, stopped
>dead in it's tracks, or sideways across the track.

>I think the inability to adjust speed and/or direction to avoid these
>mishaps is why you seen 10 or 15 people taken out in a lot of these
>races, instead of just the two or three that are initially involved in
>the problem.

I agree that it's frustrating to have a car pop up in front of you. But ask
yourself why there are 2 or 3 cars involved in a wreck in T1 on the first
lap of a race. The problem is drivers who still haven't figured out that
you don't win a race on cold tires in the first lap. The sad thing is that
they'll probably never figure it out.

Dave "davids" Sparks
Sequoia Motorsports

David Marti

Hawaii cars drawn ahead

by David Marti » Fri, 21 Jun 1996 04:00:00




> >> How many cars is everyone displaying ahead of them in Hawaii?  I have my
> We are only sending a limited number of cars per packet, so yoy will
> only see about 5-7 ahead & 2-3 behind.

> Ed Martin
> Producer, Series Director
> NASCAR Racing League
> Papyrus / Sierra On-Line, Inc.

Thanks Ed, I thought there might have been something wrong with my
system since I recently upgraded to a P133.  I understand completely and
I hope :-) that eventually we will be able to see at least 10-12 cars.

David Martin

Thomas Durig

Hawaii cars drawn ahead

by Thomas Durig » Fri, 21 Jun 1996 04:00:00

        Are we saying that Hawaii ignores my options menu where I set the
# of cars drawn ahead and behind?  It seemed to me that the 10 cars drawn
ahead I had set up in my options menu wasn't being displayed.  If that is
an option that is disabled by Hawaii, then I think we need to suggest
that there be a change for this in N2.  
       And I agree that this may be the cause of the multiple car pile
ups, especially at Talladega, that seem to RUIN each and every race I run
there.  I end up getting into someone who crashed in front of me in every
race I run there.  I thought I had that problem solved by qualifying in
the top 10, but the guys up front are crashing too!
       Which brings me back to the point of "Why are you guys crashing on
the first lap at Talladega, anyway.  Wouldn't you rather finish 4th or
5th on the lead lap than 23rd, 5 laps down?  Come on Hawaiians!

Tom

TimPDal

Hawaii cars drawn ahead

by TimPDal » Sat, 22 Jun 1996 04:00:00

The problem is that YOU are in too much of a hurry... the process at
Talledega is this.
Unless you can Qualify in the top 6 you qualify slowest..31st when the
green flag drops.
DON'T START ( no one is behind you so its not a problem).  Count to 15 (12
second or so).
Then go.   You will fly through the carnage because all the wrecks are
being towed and
you can see the one or two cars out on the grass and track.  I have run 30
races with this strategy and have finished no worse than 7th.  I won 2 and
came in 2nd on three.  The thing is you have  clean sheet metal and turn
good times.  and lots of times the leaders get nervous and passed and bump
into things.  It works best if you get a partner and Draft together
because you can catch the leaders sometimes.  

I moved from a 0 to 8 in one week...

David Marti

Hawaii cars drawn ahead

by David Marti » Sat, 22 Jun 1996 04:00:00


> The problem is that YOU are in too much of a hurry... the process at
> Talledega is this.
> Unless you can Qualify in the top 6 you qualify slowest..31st when the
> green flag drops.
> DON'T START ( no one is behind you so its not a problem).  Count to 15 (12
> second or so).
> Then go.   You will fly through the carnage because all the wrecks are
> being towed and
> you can see the one or two cars out on the grass and track.  I have run 30
> races with this strategy and have finished no worse than 7th.  I won 2 and
> came in 2nd on three.  The thing is you have  clean sheet metal and turn
> good times.  and lots of times the leaders get nervous and passed and bump
> into things.  It works best if you get a partner and Draft together
> because you can catch the leaders sometimes.

> I moved from a 0 to 8 in one week...

That's not racing, buster.  In a real race you would be black flagged.
Everyone is supposed to start at the same speed. If everyone realized
(or cared) that the tri-oval is no place to pass, we'd all be able to
enjoy Talladega more.  Until then, I won't go to Alabama in my stock car
unless I'm running against drivers that care about the spirit of
competition.  You know, that spirit that you obviously don't have.

With the current skills rating formula, it doesn't take a great driver
to move up.  Especially one that can't drive any other track besides
Talladega.  I, for one of many people, will be glad when they start
doing skill ratings for each track.  Let's see ya go from 0 to 8 in a
week on a track like Phoenix.

David Martin

Tim Dal

Hawaii cars drawn ahead

by Tim Dal » Sat, 22 Jun 1996 04:00:00




>> The problem is that YOU are in too much of a hurry... the process at
>> Talledega is this.
>> Unless you can Qualify in the top 6 you qualify slowest..31st when
the
>> green flag drops.
>> DON'T START ( no one is behind you so its not a problem).  Count to
15 (12
>> second or so).
>> Then go.   You will fly through the carnage because all the wrecks
are
>> being towed and
>> you can see the one or two cars out on the grass and track.  I have
run 30
>> races with this strategy and have finished no worse than 7th.  I won
2 and
>> came in 2nd on three.  The thing is you have  clean sheet metal and
turn
>> good times.  and lots of times the leaders get nervous and passed
and bump
>> into things.  It works best if you get a partner and Draft together
>> because you can catch the leaders sometimes.

>> I moved from a 0 to 8 in one week...

>That's not racing, buster.  In a real race you would be black flagged.
>Everyone is supposed to start at the same speed. If everyone realized
>(or cared) that the tri-oval is no place to pass, we'd all be able to
>enjoy Talladega more.  Until then, I won't go to Alabama in my stock
car
>unless I'm running against drivers that care about the spirit of
>competition.  You know, that spirit that you obviously don't have.

>With the current skills rating formula, it doesn't take a great driver
>to move up.  Especially one that can't drive any other track besides
>Talladega.  I, for one of many people, will be glad when they start
>doing skill ratings for each track.  Let's see ya go from 0 to 8 in a
>week on a track like Phoenix.

>David Martin

David I'll be happy to race you at any track.  I was responding to the
***in about how he got knocked out of a race every time.  I had it
happen to me. And it is partly because of the lack of visibility ahead
on Hawaii.5 to 7 cars instead of 20. I suppose I'm more competative if
I slam into the Knuckle Heads who can't hold a line and race with a
keyboard (zig Zaggin all over and not warping). OBTW they don't know
how to use the mirrors and  try to pass on cold tires in first lap.  

I race in leagues with 7 thru 11's and I am competative not the fastest
but I usually manage a top ten finish. I want the racing to be like it
was in 78 and 79 when I raced Sportsman Cars on the short tracks in
Michigan and Ohio. Everybody out their worked and saved and got the
Cars ready...No big sponsers either. We weren't about to slam into
anybody or take stupid chances. I'm seeing more of that attitude. And
maybe when this becomes a real league they will assess $penalties and
you have to pay to come back and race... Well lets just say we should
be able to keep the knuckleheads off the track.  

The way the real guys do it is to wait forThe other racers misteaks and
take advantage of them.  Not go out hell bent for lexington and slam
into the wall on the first turn and take out 1/2 the field.

Sorry you think I was being uncompetative. Not my intent.  Just trying
to help a poor sole get out of the trenches if he has the ability and
race in the upper levels with some talent.  Talledga is the track I
race the least but I do prefer the other superspeedways.

See ya on the Track
Tim Daley

David Spark

Hawaii cars drawn ahead

by David Spark » Sun, 23 Jun 1996 04:00:00


>        Are we saying that Hawaii ignores my options menu where I set the
># of cars drawn ahead and behind?  It seemed to me that the 10 cars drawn
>ahead I had set up in my options menu wasn't being displayed.  If that is
>an option that is disabled by Hawaii, then I think we need to suggest
>that there be a change for this in N2.  

It has to do with the amount of bandwidth on that tiny little telephone
wire, not the software. I haven't sat down to calculate it, but I'd bet
that Papyrus has done about all they can to compress the data being sent.
So, until we have ISDN or high bandwidth cable modems for NRL, we'll have
to make do.

I was in two league races at Talladega last night. I watched normally
rational, sane, competent drivers turn into raving maniacs. There's got to
be some sort of male hormone thing going on here, or maybe Ed's right and
the track IS haunted.

Think about it: You're traveling roughly the length of a football field
every second. At 15 fps, that's more than a car length every frame. You
drive 2 feet off the bumper of the car in front of you. Now, let's throw in
a warp every once in a while, just to stir things up a bit. Are you still
wondering why there's so many crashes?

Here's a few secrets: You don't have to be 2 feet behind the car in front
to catch a draft. You can stay a couple of car lengths back and you'll
still have to lift to keep from getting into the back of the car you're
drafting. Try drafting for a few laps as a pack instead of trying to
constantly pass each other. It's fun and it's actually more challenging
than passing.

Unfortunately, none of this is likely to change things at Talladega. So my
best suggestion is to race at a track where people don't drive like
lunatics and leave Talladega for the crazies.

Dave "davids" Sparks
Sequoia Motorsports

Charlie Hea

Hawaii cars drawn ahead

by Charlie Hea » Sun, 23 Jun 1996 04:00:00


>        Are we saying that Hawaii ignores my options menu where I set the
># of cars drawn ahead and behind?  It seemed to me that the 10 cars drawn
>ahead I had set up in my options menu wasn't being displayed.  If that is
>an option that is disabled by Hawaii, then I think we need to suggest
>that there be a change for this in N2.  

No, we're saying that Hawaii is sending you information about cars
traveling at 200 MPH, accurate to within a fraction of an inch, as well as
yaw information accurate to 1/4 degree, through a modem.  We can't repeal
the speed of light, nor can we cram 32 cars onto the head of a pin.  We'd
love to be able to send you more cars, but latency, frequency of
transmission, and reliability are higher priorities for modem racing!

Charlie Heath
Papyrus Design Group


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