> Are we saying that Hawaii ignores my options menu where I set the
># of cars drawn ahead and behind? It seemed to me that the 10 cars drawn
>ahead I had set up in my options menu wasn't being displayed. If that is
>an option that is disabled by Hawaii, then I think we need to suggest
>that there be a change for this in N2.
It has to do with the amount of bandwidth on that tiny little telephone
wire, not the software. I haven't sat down to calculate it, but I'd bet
that Papyrus has done about all they can to compress the data being sent.
So, until we have ISDN or high bandwidth cable modems for NRL, we'll have
to make do.
I was in two league races at Talladega last night. I watched normally
rational, sane, competent drivers turn into raving maniacs. There's got to
be some sort of male hormone thing going on here, or maybe Ed's right and
the track IS haunted.
Think about it: You're traveling roughly the length of a football field
every second. At 15 fps, that's more than a car length every frame. You
drive 2 feet off the bumper of the car in front of you. Now, let's throw in
a warp every once in a while, just to stir things up a bit. Are you still
wondering why there's so many crashes?
Here's a few secrets: You don't have to be 2 feet behind the car in front
to catch a draft. You can stay a couple of car lengths back and you'll
still have to lift to keep from getting into the back of the car you're
drafting. Try drafting for a few laps as a pack instead of trying to
constantly pass each other. It's fun and it's actually more challenging
than passing.
Unfortunately, none of this is likely to change things at Talladega. So my
best suggestion is to race at a track where people don't drive like
lunatics and leave Talladega for the crazies.
Dave "davids" Sparks
Sequoia Motorsports