rec.autos.simulators

GP2 marshalling flags?

Phoenix4

GP2 marshalling flags?

by Phoenix4 » Thu, 18 Jul 1996 04:00:00

Does anyone who has the game already know if their is more flags now, like
black flag for speeding in the pit lane or causing accidents, or blue
flags or red?

Paul L. Finnemor

GP2 marshalling flags?

by Paul L. Finnemor » Sat, 20 Jul 1996 04:00:00



Yellows as before, and now blacks as well. They are not realistic
though, insofar as when you are black flagged, you car is speed limited
to 60mph (or thereabouts) for about 10 seconds. After that, you're on
your way again. No other flags that I have seen so far, but then I have
only played the game for about six hours.

Paul.

***********************************************************************
*             Paul L. Finnemore - Apprentice Veterinarian             *

*    "I haven't lost my mind. It's backed up on tape somewhere..."    *
***********************************************************************

Emiel Kerste

GP2 marshalling flags?

by Emiel Kerste » Sat, 20 Jul 1996 04:00:00

ne1 can answer these questions?

What about the marshals? Are they still very dangerously
near the trackside as in GP1? And, are they still cardboard?
Seen a blue flag? The CC in GP1 tended to get in your way,
driving 2 cars wide blocking the track.
In gp1, if you run over one, nothing happens (that's why i have this
terrible habit of hitting the guy with the checkered flag :) ).
And, in GP1 with steering help on (i use keyboard :(  ),  you can't turn
around to go in the right direction, you first have to bump in
something. Is this the same?

Thanks and have fun.

Emiel
'It is never fast enough'


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