Direct3D (not TnL) mode at 1024x768x16 resolution, with DirectX 8 installed,
and I'm seeing some artifacts which are spoiling it for me. Specifically,
there are dark marks on the yellow apron line, and also close to the outer
walls. Also, the shading on the outer wall from white to black is done
poorly, in a very non-gradual manner. It's a bit difficult to describe, so
here's a screenshot:
http://www.racesimcentral.net/
I assume that the same thing would appear on Voodoo5's. The readme.txt
mentions the following for Voodoo4/5, which seems to match what I'm seeing:
"Black or multi-colored bands can be seen in the lower mips of narrow
textures (walls, painted lines, etc.)." I haven't seen this in any other
game. Any plans to fix this?
Also, when running in OpenGL mode, I only get about a third of the framerate
as in Direct3D.