some concern about the fast setup and push at this track.
I also think we should make sure everyone has practiced, maybe set up a
practice race in this thread, and talk about some key do's and don'ts in the
race.
In some other threads people who I *know* are excellent drivers are finding
the fast setup to push badly in traffic and what's strange is I don't find
that at all. I'm starting to wonder if it isn't all controller related, and
how it's set up within N2003. It might explain why so many people have such
different views of the Jasper setups as well. I posted here
http://www.racesimcentral.net/;a 12 lap replay from a race I did
last night and I have no trouble holding the low line or the outside line in
as tight traffic as you can get (even a bit of the middle line at the end).
I used the low line to move to the front and then moved to the
outside to see how it felt, and I didn't find the fast setup to push me into
the wall at
all. For those who do find the fast setup to push, it's got to be how your
controller is set up, or how the game works with your controller IMO.
IMO, some key issues with the SS races are (no big surprises):
Take it easy on the first few laps until the tires warm up because it's
inevitable that cars will wash up in the turns and cause an accident on cold
tires if you push too hard for position. If you're on the oustide, give the
inside guy a LOT of room in the beginning of the race or after pit stops. If
you have to, *very, very* gently touch the
brake as you enter a turn in order to keep from washing up into someone. All
you have to do is barely kiss the brake to keep the car under control and on
the low line. Not enough for anyone behind you to even notice a change in
your speed.
It is *not* important to run at the front of the pack for the first two
thirds of the race so there's no need for risky passing and causing an
accident just to move from fourth to third on lap 22. If the field breaks
apart, the chasing field should *stay in line and work together* to catch up
or at least stay as close as possible. It's frustrating as hell to be in the
chase group and have people constantly fighting each other for a worthless
position which only breaks up the draft and slows the group down, while the
lead pack pulls away.
Simple stuff, but I'm always surprised at how much of it is forgotten by
people when I race on the SS tracks.
David G Fisher