rec.autos.simulators

RASCAR: Daytona Track/Fast Setup Discussion

David G Fishe

RASCAR: Daytona Track/Fast Setup Discussion

by David G Fishe » Sat, 15 Feb 2003 07:26:37

Thought we should discuss the track and setup a bit since there seems to be
some concern about the fast setup and push at this track.

I also think we should make sure everyone has practiced, maybe set up a
practice race in this thread, and talk about some key do's and don'ts in the
race.

In some other threads people who I *know* are excellent drivers are finding
the fast setup to push badly in traffic and what's strange is I don't find
that at all. I'm starting to wonder if it isn't all controller related, and
how it's set up within N2003. It might explain why so many people have such
different views of the Jasper setups as well. I posted here
http://www.racesimcentral.net/;a 12 lap replay from a race I did
last night and I have no trouble holding the low line or the outside line in
as tight traffic as you can get (even a bit of the middle line at the end).
I used the low line to move to the front and then moved to the
outside to see how it felt, and I didn't find the fast setup to push me into
the wall at
all. For those who do find the fast setup to push, it's got to be how your
controller is set up, or how the game works with your controller IMO.

IMO, some key issues with the SS races are (no big surprises):

Take it easy on the first few laps until the tires warm up because it's
inevitable that cars will wash up in the turns and cause an accident on cold
tires if you push too hard for position. If you're on the oustide, give the
inside guy a LOT of room in the beginning of the race or after pit stops. If
you have to, *very, very* gently touch the
brake as you enter a turn in order to keep from washing up into someone. All
you have to do is barely kiss the brake to keep the car under control and on
the low line. Not enough for anyone behind you to even notice a change in
your speed.

It is *not* important to run at the front of the pack for the first two
thirds of the race so there's no need for risky passing and causing an
accident just to move from fourth to third on lap 22. If the field breaks
apart, the chasing field should *stay in line and work together* to catch up
or at least stay as close as possible. It's frustrating as hell to be in the
chase group and have people constantly fighting each other for a worthless
position which only breaks up the draft and slows the group down, while the
lead pack pulls away.

Simple stuff, but I'm always surprised at how much of it is forgotten by
people when I race on the SS tracks.

David G Fisher

Pete

RASCAR: Daytona Track/Fast Setup Discussion

by Pete » Sat, 15 Feb 2003 13:36:20

    David, just curious what settings are you running on your wheel?
I'm finding the fast setup tight with all my wheels and I have 4 different
ones
to play with.

    Pete



David G Fishe

RASCAR: Daytona Track/Fast Setup Discussion

by David G Fishe » Sat, 15 Feb 2003 13:53:39

I use a Ferrari FF wheel. For Daytona, I have linearity at 85% so as not to
overcorrect in the corners in traffic. Everything else in advanced
controller options is at 0. My FF strenght is at 60%, damping and latency
are at 20.

David G Fisher


>     David, just curious what settings are you running on your wheel?
> I'm finding the fast setup tight with all my wheels and I have 4 different
> ones
> to play with.

>     Pete



> > Thought we should discuss the track and setup a bit since there seems to
> be
> > some concern about the fast setup and push at this track.

> > I also think we should make sure everyone has practiced, maybe set up a
> > practice race in this thread, and talk about some key do's and don'ts in
> the
> > race.

> > In some other threads people who I *know* are excellent drivers are
> finding
> > the fast setup to push badly in traffic and what's strange is I don't
find
> > that at all. I'm starting to wonder if it isn't all controller related,
> and
> > how it's set up within N2003. It might explain why so many people have
> such
> > different views of the Jasper setups as well. I posted here
> > http://mywebpages.comcast.net/davegf/  a 12 lap replay from a race I did
> > last night and I have no trouble holding the low line or the outside
line
> in
> > as tight traffic as you can get (even a bit of the middle line at the
> end).
> > I used the low line to move to the front and then moved to the
> > outside to see how it felt, and I didn't find the fast setup to push me
> into
> > the wall at
> > all. For those who do find the fast setup to push, it's got to be how
your
> > controller is set up, or how the game works with your controller IMO.

> > IMO, some key issues with the SS races are (no big surprises):

> > Take it easy on the first few laps until the tires warm up because it's
> > inevitable that cars will wash up in the turns and cause an accident on
> cold
> > tires if you push too hard for position. If you're on the oustide, give
> the
> > inside guy a LOT of room in the beginning of the race or after pit
stops.
> If
> > you have to, *very, very* gently touch the
> > brake as you enter a turn in order to keep from washing up into someone.
> All
> > you have to do is barely kiss the brake to keep the car under control
and
> on
> > the low line. Not enough for anyone behind you to even notice a change
in
> > your speed.

> > It is *not* important to run at the front of the pack for the first two
> > thirds of the race so there's no need for risky passing and causing an
> > accident just to move from fourth to third on lap 22. If the field
breaks
> > apart, the chasing field should *stay in line and work together* to
catch
> up
> > or at least stay as close as possible. It's frustrating as hell to be in
> the
> > chase group and have people constantly fighting each other for a
worthless
> > position which only breaks up the draft and slows the group down, while
> the
> > lead pack pulls away.

> > Simple stuff, but I'm always surprised at how much of it is forgotten by
> > people when I race on the SS tracks.

> > David G Fisher

Larr

RASCAR: Daytona Track/Fast Setup Discussion

by Larr » Sat, 15 Feb 2003 14:17:29

Actually, I find the fixed setup quite acceptable.  Much more so than the
Jasper push-fest.

I've run it on a couple of races online and until the guy dropped the temp
to 58 deg all was well.  Everyting went to ***after that, though :)

If it is a controller issue for some, I almost guarantee it is the
sensitivity setting.  The default setting is WAY too non-linear, which makes
the cars feel extremely goofy until you have the wheel turned like 3/4 of
the way around.  By that time, it kicks in, and the other end swaps around.

I run 100% linear, but I could understand some folks wanting to run 97 or so
to get an extra bit of 'loosness' into the wheel at the SS tracks.  To me,
the steering hasn't been right since N4 when they went to the ratio system
of GPL in the setups.  Even at 32:1 the steering is far to sensitive on SS
tracks.  For me to feel like the days of N3, I'd need probably 50:1
available :)  I think some try to imitate this by setting a large proportion
of non-linear into the steering sensitivy in the controller setup, and
that's really not a great way to go.  It's better to live with the
over-sensitive nature at these tracks.

Larry



Pete

RASCAR: Daytona Track/Fast Setup Discussion

by Pete » Sat, 15 Feb 2003 15:45:05

    Thanks, tried everything to get rid of the tightness in a pack
and it is still that way. Unless it is frame rate related I'm at a loss.
    I'm getting 50+ all the way around.

    Pete



Ed Solhei

RASCAR: Daytona Track/Fast Setup Discussion

by Ed Solhei » Sat, 15 Feb 2003 21:01:52

DGF said:

Hear, hear!  Superspeedway racing 101.

--
ed_

Tony Rickar

RASCAR: Daytona Track/Fast Setup Discussion

by Tony Rickar » Sat, 15 Feb 2003 07:37:20


> Thought we should discuss the track and setup a bit since there seems to be
> some concern about the fast setup and push at this track.

Nope - you're way behind Dave. The key factor is the number of RASCAR posts. The
driving is secondary now.

Now we've added two more and inflamed the situation. Concealing weapons of mass
destruction is less controversial...

Cheers
Tony

David G Fishe

RASCAR: Daytona Track/Fast Setup Discussion

by David G Fishe » Sun, 16 Feb 2003 07:17:04



> > Thought we should discuss the track and setup a bit since there seems to
be
> > some concern about the fast setup and push at this track.

> Nope - you're way behind Dave. The key factor is the number of RASCAR
posts. The
> driving is secondary now.

> Now we've added two more and inflamed the situation. Concealing weapons of
mass
> destruction is less controversial...

> Cheers
> Tony

I know you were joking, but you might be right. Only a couple of people have
responded who wanted to talk about the actual driving. :-(

David G Fisher

Mitch_

RASCAR: Daytona Track/Fast Setup Discussion

by Mitch_ » Sun, 16 Feb 2003 07:22:32

I think you covered it too well David :)

My concern is T4 after the tars wear a bit.  The low line may have to blip
the throttle or tap the brakes to keep from pushing into the outside line If
there even is an outside line.  In the pickups it's hold the bottom at all
costs just like previous versions.  That corner kinda reminds me of the
dog-leg at dega in N1.  You will meet in the middle if youre not careful :)

Mitch






> > > Thought we should discuss the track and setup a bit since there seems
to
> be
> > > some concern about the fast setup and push at this track.

> > Nope - you're way behind Dave. The key factor is the number of RASCAR
> posts. The
> > driving is secondary now.

> > Now we've added two more and inflamed the situation. Concealing weapons
of
> mass
> > destruction is less controversial...

> > Cheers
> > Tony

> I know you were joking, but you might be right. Only a couple of people
have
> responded who wanted to talk about the actual driving. :-(

> David G Fisher

Tony Rickar

RASCAR: Daytona Track/Fast Setup Discussion

by Tony Rickar » Sun, 16 Feb 2003 07:29:36

There was a point behind the humour, though I am sure it will settle back
down. Getting the setup choice right for fixed setup racing for a mixed
ability group would seem a priority for those planning to race, hence
your original post.

Cheers
Tony

Jan Verschuere

RASCAR: Daytona Track/Fast Setup Discussion

by Jan Verschuere » Sun, 16 Feb 2003 07:58:08

Give us a break Dave, the Europeans haven't even got the game yet. What are
we gonna say about driving Daytona in NR2003?

On top of that, personally, I'm not all that hot at Super Speedways. I've
only been comfortable once there, that was following Francois Menard around
in one of the early races.

Jan.
=---

ymenar

RASCAR: Daytona Track/Fast Setup Discussion

by ymenar » Sun, 16 Feb 2003 12:54:29


> On top of that, personally, I'm not all that hot at Super Speedways. I've
> only been comfortable once there, that was following Francois Menard
around
> in one of the early races.

Back in the days, I would type before the race "Draft me if you want to
finish second!" ;-D

I wish I had NR2003, so I could join you guys.  Alas, more things are
important these days for me.  Blasphemy, I know...

--
-- Fran?ois Mnard <ymenard>
-- http://ymenard.cjb.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Gerry Aitke

RASCAR: Daytona Track/Fast Setup Discussion

by Gerry Aitke » Mon, 17 Feb 2003 03:36:57


> I know you were joking, but you might be right. Only a couple of people have
> responded who wanted to talk about the actual driving. :-(

Mostly to the left.

Will that do?

Jan Verschuere

RASCAR: Daytona Track/Fast Setup Discussion

by Jan Verschuere » Mon, 17 Feb 2003 04:51:21

In RASCAR I'd settle for that... <g>

Seriously, I think a large portion of the WC drivers would be more than
happy to tag along with an accomplished speedway racer for most of the 500
too.

There's time... the game's not going to get replaced in a hurry.

Jan.
=---


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