rec.autos.simulators

New Viper Racing demo--Hell Yes!!!

Galle

New Viper Racing demo--Hell Yes!!!

by Galle » Wed, 14 Oct 1998 04:00:00

The new demo is much better!  First of all, the textures on the track have
been changed, and the track is now four lanes, and the sense of speed is
very close to being real.
Also, you can now run 20 laps when testing a setup.  Other changes are the
"red-yellow-green" starting lights, the "sploosh" sound is gone, the engine
noise is much better, tire squeal is quieter, and the AI cars have new paint
jobs.  The replay bug has been fixed, along with some compatibility
problems.
BTW, I'm still trying to break 1'04, let alone 1'00!

--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                  Remove "spam-jammer" to reply

                  Peace, love and Monkeemobiles,
                                  Galley

Lou

New Viper Racing demo--Hell Yes!!!

by Lou » Thu, 15 Oct 1998 04:00:00

You need to find the right setup. 101.26
Lutrell,
Dsr#74 :-)
http://www2.scca.com/amateur/club_racing/runoffs/photogal/dsr-74.jpg


>The new demo is much better!  First of all, the textures on the track have
>been changed, and the track is now four lanes, and the sense of speed is
>very close to being real.
>Also, you can now run 20 laps when testing a setup.  Other changes are the
>"red-yellow-green" starting lights, the "sploosh" sound is gone, the engine
>noise is much better, tire squeal is quieter, and the AI cars have new
paint
>jobs.  The replay bug has been fixed, along with some compatibility
>problems.
>BTW, I'm still trying to break 1'04, let alone 1'00!

>--
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>                  Remove "spam-jammer" to reply

>                  Peace, love and Monkeemobiles,
>                                  Galley

CombatWomba

New Viper Racing demo--Hell Yes!!!

by CombatWomba » Thu, 15 Oct 1998 04:00:00

Getting the car set up well is very important.  Although often overlooked,
the transmission is very important in this sim.  If the ratios are set up
incorrectly, the engine rpm will vary alot and the car will often brake
loose when shifting and accelerating at the same time.  The meter in the
garage which tells you if you overall setup is loose or tight is also very
useful.  Mine is Set up just on the tight side, and i can squeeze a1:00.32
out of it.

rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.