Get Moto Race and Monster Truck Madness. Both
of the games r0X in multiplay via Kali (www.kali.net)
and are phun 2 play. POD is OK, alot of style (ie grafiX) but
not much substance
> >>I've grown to hate these "avoid it like plague", "worst racer
> >>ever made" etc. posts.
> >But it really is.
> That's your opinion. Many people actually like POD, so apparently it
> isn't the "worst arcade racer ever". You like Cruisin' USA better? You
> like Megarace better? To each his own.
> >racer that's been published on the PC. I'm ***ed to them, I buy
> >them all. And I've never been as disappointed with a racer as I was
> >with POD. It was just so bad, I think it's the first racer I've ever
> >owned that I didn't even try all the tracks. I tried about half of
> I've had lots of racers where I haven't played all the tracks. Nascar
> for one. So I guess Nascar is the worst racing game ever then. Hey,
> come to think of it, I haven't played all the tracks in Moto Racer
> either! ;^)
> >>Maybe you should try to "cockpit view". If that doesn't have enough
> >>"sense of speed", I don't know what does.
> >Too late, I got rid of it - maybe if the game has included a manual or
> >even keyboard chart that contained this information it would have
> >helped.
> For some reason the European version did have a hardbound manual.
> Are you sure there were no README-files or anything?
> >>Furthermore, is the "sense of speed" really ALL that counts in
> >>a racer?
> >It is an essential requirement in an ARCADE racer. Without it little
> >else matters.
> Many people still love Monster Truck Madness and Nascar. Nascar is not
> an "arcade racer", but I'd think that your requirement of "sense of
> speed" applies to all racing games, including sims. Yes, I find the
> sense of speed in POD better than in the original Nascar Racing by
> Papyrus.
> >>Is there something wrong with the handling of the car
> >>in POD?
> >Not if you like driving a pinball machine ball. I was hoping for CARS
> >myself.
> Seems to me you were playing a different game than I was. Do the cars
> bounce off the walls like a pinball ball, or what do you mean? Didn't
> see that myself in POD.
> Have you tried real life mini cart racing (or whatever it is called)?
> The handling of the POD cars resemble it a lot in my opinion.
> For instance, you can try to take the corners in full speed, but that
> may make your car spin, just like in POD. Or if another "car" hits you
> from behind from an angle, you most probably spin, just like in POD.
> And the sense of speed in POD is actually better than in real life mini
> cart racing. ;^)
> >A high frame-rate is meaningless if it doesn't translate into a
> >feeling of speed or at least good control over the cars.
> POD has both IMO. Try the***pit view.