Story of EA's NSR, is to a point over, game set match...
the game was rehashed HEAT (or was it just old nascar thunder sorry right
now I have not the time to go google it) tracks, code, setups from the old
game worked in new game. Multiplay was Piss, everyone familiar with heat,
hacked at the game as they did before. Everything was in anarchy online...
EA did nothing but lead everyone on that "this time by god we'll get nascar
right...' some will support EA by saying clever marketing practice, I mean
at no time did EA ever say they would not release the game as NSR05 as they
did, and then follow up by issuing patches through retail outlets in the
form of NSR06, 07, et all.
But then even that has not happened, so IMHO and prolly most in here, EA
crapped on the community, they didnt even grunt on this shit product, then
left.
Which is fine too, several other sim developers have stepped up to the
plate, with decent enough products since that debacle. BTW the
papyrus/sierra version of Nascar Racing 2003 is prolly still the best
'nascar' sim out there, and might be for a long time to come. I sure wish I
had bought all the copies I had in the bargain bin for 12 bucks, as I think
you can sell them easily for 70-90 bucks at the moment on ebay?
Timbo enlightened us with:
Nascar Heat was a good sim and actually had some people who cared about it
involved, even to the point of posting/taking questions here in this
newsgroup.
NSR isn't/doesn't/won't.
-Larry
> Story of EA's NSR, is to a point over, game set match...
> the game was rehashed HEAT (or was it just old nascar thunder sorry right
> now I have not the time to go google it) tracks, code, setups from the old
> game worked in new game. Multiplay was Piss, everyone familiar with heat,
> hacked at the game as they did before. Everything was in anarchy
> online...
> EA did nothing but lead everyone on that "this time by god we'll get
> nascar right...' some will support EA by saying clever marketing
> practice, I mean at no time did EA ever say they would not release the
> game as NSR05 as they did, and then follow up by issuing patches through
> retail outlets in the form of NSR06, 07, et all.
> But then even that has not happened, so IMHO and prolly most in here, EA
> crapped on the community, they didnt even grunt on this shit product, then
> left.
> Which is fine too, several other sim developers have stepped up to the
> plate, with decent enough products since that debacle. BTW the
> papyrus/sierra version of Nascar Racing 2003 is prolly still the best
> 'nascar' sim out there, and might be for a long time to come. I sure wish
> I had bought all the copies I had in the bargain bin for 12 bucks, as I
> think you can sell them easily for 70-90 bucks at the moment on ebay?
> Timbo enlightened us with:
>> hi everyone,,of course im new but just ,,"HAD TO JOIN EA NSR
>> CONVERSATION" pardon my typing method but what i have to say is more
>> important than proper english. i was searching google for ea setups
>> and some how ran across a feb of 05 verbal exchange on ea nsr,
>> hacks,files being manipulated ,racing online,the physics,mirror,etc
>> etc. im sorry the names escape me but you know who you are. what a
>> great debate,meaning that sincerely,i read the whole verbal sparring
>> match.probally took 20 min or so,,lol,,,so i joined your group and not
>> a post since then?? or did i miss it? i am a simple simmer from way
>> back,im 43,bought my first papyrus in 90? 91? i was cool...a compauq
>> computer that was not quite as good as my video card is
>> now.,,lol,,,but its true,,, always been a pappy supporter till my son
>> bought me ea nsr and now being on dial up i gave it a try just to
>> play the ai.offline. i agreed,laughed,snickered while
>> disagreeing,withall the post and opinions i was reading that i
>> forgot i was looking for setups. where you 2 or 3 gentleman***
>> nowadays,i would enjoy talking about anything concerning any racing
>> thank you all and look foward to talking to either or all.
somewhere inside the game, I cannot recall ini's or was it .plr files or
some shit, it still had comments sections marked nascar heat that is all I
was refering to about "rehashed Heat"
Larry enlightened us with:
> Nascar Heat was a good sim and actually had some people who cared
> about it involved, even to the point of posting/taking questions here
> in this newsgroup.
> NSR isn't/doesn't/won't.
> -Larry
>> Dude,
>> Story of EA's NSR, is to a point over, game set match...
>> the game was rehashed HEAT (or was it just old nascar thunder sorry
>> right now I have not the time to go google it) tracks, code, setups
>> from the old game worked in new game. Multiplay was Piss, everyone
>> familiar with heat, hacked at the game as they did before. Everything was
>> in anarchy online...
>> EA did nothing but lead everyone on that "this time by god we'll get
>> nascar right...' some will support EA by saying clever marketing
>> practice, I mean at no time did EA ever say they would not release
>> the game as NSR05 as they did, and then follow up by issuing patches
>> through retail outlets in the form of NSR06, 07, et all.
>> But then even that has not happened, so IMHO and prolly most in
>> here, EA crapped on the community, they didnt even grunt on this
>> shit product, then left.
>> Which is fine too, several other sim developers have stepped up to
>> the plate, with decent enough products since that debacle. BTW the
>> papyrus/sierra version of Nascar Racing 2003 is prolly still the best
>> 'nascar' sim out there, and might be for a long time to come. I
>> sure wish I had bought all the copies I had in the bargain bin for
>> 12 bucks, as I think you can sell them easily for 70-90 bucks at the
>> moment on ebay? Timbo enlightened us with:
>>> hi everyone,,of course im new but just ,,"HAD TO JOIN EA NSR
>>> CONVERSATION" pardon my typing method but what i have to say is
>>> more important than proper english. i was searching google for ea
>>> setups and some how ran across a feb of 05 verbal exchange on ea
>>> nsr, hacks,files being manipulated ,racing online,the
>>> physics,mirror,etc etc. im sorry the names escape me but you know
>>> who you are. what a great debate,meaning that sincerely,i read the
>>> whole verbal sparring match.probally took 20 min or so,,lol,,,so i
>>> joined your group and not a post since then?? or did i miss it? i
>>> am a simple simmer from way back,im 43,bought my first papyrus in
>>> 90? 91? i was cool...a compauq computer that was not quite as good
>>> as my video card is now.,,lol,,,but its true,,, always been a pappy
>>> supporter till my son bought me ea nsr and now being on dial up i
>>> gave it a try just to play the ai.offline. i
>>> agreed,laughed,snickered while disagreeing,withall the post and
>>> opinions i was reading that i forgot i was looking for setups.
>>> where you 2 or 3 gentleman*** nowadays,i would enjoy talking
>>> about anything concerning any racing sim. please contact me
>>> foward to talking to either or all.
Timbo enlightened us with:
Timbo,
Sorry I am not sure what you are trying to say, BTW mod?
BTW usually means By The Way. there are what 5 or more mods for NR03, CTS,
BGN, TRans AM, TPTCC, Aerowar (1987's cars), plus I been hearing about the
LATE Models mod, v2 is out at www.latemodelproject.com. our league is going
to use it for a couple nights.
About only being on dialup, well that pretty much takes you out of multiplay
for sheesh I would say 99% of the games out there nowdays, except for about
any Pappyrus created-produced Sims. All of which (including NR03) I was
ulucky enough to only recently get Broadband into the area I live, so I
suffered through dialup at My league and sierra matchmaking lobbies without
too much trouble, but I had a really good external modem making the
connection. My pings were like 120-200 but I seldom just warped all over
the track like some do still today on BROADBAND lol...
All the newer tittles I guarantee you will be heavily hadicapped over dialup
with the bandwidth requirements to the server.
Nascar Heat was coded by Monster Games Inc.(MGI). Nascar Sim Racing
comes from ISI via Tiburion. Both MGI and Tiburion have hired ex Papyrus
employees.
NH's code base is Viper Racing. NSR's comes from SCGT via the ISI F1
titles.
I don't have NSR, I haven't poked around inside their text files, but
the fact there were text files says it's ISI and not MGI.
I'd be interested if anyone could dig up the text Larry was referring to,
not that I'm challenging him, but my curiosity has been picqued.<sp?>
dave henrie
Otherwise you are correct. MGI developed NH and Viper Racing, both very
good simulators.
Viper Racing was really astonishing for it's time, and still is in ways.
-Larry
> All the newer tittles I guarantee you will be heavily hadicapped over dialup
> with the bandwidth requirements to the server.
The only catch is that he'll need to race extremely clean and give other
drivers plenty of room. Even bump drafting has to be precisely
calculated, moreso than the broadband guys. Yet, if the host sees that
he is there to truly race, and race clean, they'll usually let the
dial-upper stay and play. Personally, I've only been ejected a handful
of times for not having broadband. 99% of the time it's a non-issue.
Adding to your last sentence, I agree whole heartedly. Granted, I
haven't gotten a new sim since NR2003 (shows how much I love it), but I
wouldn't even attempt online racing with the new stuff that's out simply
because the netcode isn't close to Papyrus standards.
-Will
> somewhere inside the game, I cannot recall ini's or was it .plr files or
> some shit, it still had comments sections marked nascar heat that is all I
> was refering to about "rehashed Heat"
That was my first clue not to buy the game. Though I might consider a
purchase IF that "super patch" is ever released.
I'm not holding my breath, though. :)
-Will
Ok, WHOMever started the Heat pedigree, they crossed it up with Thunder
which was an ISIbased title F1c>Thunder>NSR. Heat was not part of the
equation.
plr files are ISI. ispso facto we are no longer confused.
lol
dave henrie
As far as I know, MGI/NH never crossed paths with ISI/NSR/NT.
Which was a good thing IMHO :)
MGI also did Monster Truck Madness. I'd LOVE to see an update to that game.
-Larry
>> It was a plr file, and it was the same exact file used in NASCAR Thunder
>> 2004..line for line. A file, IIRC, that had the suspension properties
>> for the game.
> Ok, WHOMever started the Heat pedigree, they crossed it up with Thunder
> which was an ISIbased title F1c>Thunder>NSR. Heat was not part of the
> equation.
> plr files are ISI. ispso facto we are no longer confused.
> lol
> dave henrie
> lol
-Will