rec.autos.simulators

No talk or verbal jabs about EA NSR since Nov /05 ? ? Come on guys i want to hear more

Sting3

No talk or verbal jabs about EA NSR since Nov /05 ? ? Come on guys i want to hear more

by Sting3 » Fri, 18 Nov 2005 11:07:21

Yah it wasnt larry, and Im not perfect, I recall something, and it could
been a hoax?  sorry


> Larry did not dig up the text.  Plowboy did.  Leave me outta this :)

> Otherwise you are correct.  MGI developed NH and Viper Racing, both
> very good simulators.

> Viper Racing was really astonishing for it's time, and still is in
> ways.
> -Larry





>>   Nascar Heat was coded by Monster Games Inc.(MGI).  Nascar Sim
>> Racing comes from ISI via Tiburion.  Both MGI and Tiburion have
>> hired ex Papyrus employees.
>>   NH's code base is Viper Racing.  NSR's comes from SCGT via the ISI
>> F1 titles.
>>  I don't have NSR,  I haven't poked around inside their text files,
>> but the fact there were text files says it's ISI and not MGI.
>>  I'd be interested if anyone could dig up the text Larry was
>> referring to, not that I'm challenging him, but my curiosity has
>> been picqued.<sp?> dave henrie

Sting3

No talk or verbal jabs about EA NSR since Nov /05 ? ? Come on guys i want to hear more

by Sting3 » Fri, 18 Nov 2005 11:08:55

Sorry for any heritage I may have bismirched lol...  I was saying it was a
rehash of one or the other (NSR was of thunder I guees?)



>> It was a plr file, and it was the same exact file used in NASCAR
>> Thunder 2004..line for line. A file, IIRC, that had the suspension
>> properties for the game.

>  Ok, WHOMever started the Heat pedigree, they crossed it up with
> Thunder which was an ISIbased title  F1c>Thunder>NSR.  Heat was not
> part of the equation.
> plr files are ISI.  ispso facto we are no longer confused.

> lol

> dave henrie

Dave Henri

No talk or verbal jabs about EA NSR since Nov /05 ? ? Come on guys i want to hear more

by Dave Henri » Fri, 18 Nov 2005 13:47:58



> Sorry for any heritage I may have bismirched lol...  I was saying it
> was a rehash of one or the other (NSR was of thunder I guees?)




>>> It was a plr file, and it was the same exact file used in NASCAR
>>> Thunder 2004..line for line. A file, IIRC, that had the suspension
>>> properties for the game.

>>  Ok, WHOMever started the Heat pedigree, they crossed it up with
>> Thunder which was an ISIbased title  F1c>Thunder>NSR.  Heat was not
>> part of the equation.
>> plr files are ISI.  ispso facto we are no longer confused.

>> lol

>> dave henrie

   yes,  you'll find code from f1 2k2 and even further back to SCGT if you
allow for tweaking over the years.    no worries.
dh
William Bradsha

No talk or verbal jabs about EA NSR since Nov /05 ? ? Come on guys i want to hear more

by William Bradsha » Fri, 18 Nov 2005 16:09:54


> Sorry for any heritage I may have bismirched lol...  I was saying it was a
> rehash of one or the other (NSR was of thunder I guees?)

Yes sir. I think it went (recently) NASCAR Thunder 2003, NASCAR Thunder
2004 to NASCAR Sim Racing.

I'll still bring this up, but it's a damn shame that NASCAR Heat was
released on PC (I only have the demo, and definitely believe it had it's
place one step below Papyrus) and that the Playstation2 got NASCAR Heat:
Dirt to Daytona, but us PC users were left in the cold. Sheesh, the
money they could have made! I'd give anything to have that title on PC.
The gameplay was right up there, and to combine it with a PC wheel....oh
my. I think it would've been heaven in a box.

-Will


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