rec.autos.simulators

Motocycle Games

Charles Joyne

Motocycle Games

by Charles Joyne » Tue, 17 Mar 1998 04:00:00

Nobody seems to produce a complete sim of motorcyles. RedLine Racer looks
and flows ok but it doesn't look like a sim but more like a coin op game.

Kevin Anderso

Motocycle Games

by Kevin Anderso » Tue, 17 Mar 1998 04:00:00


>Nobody seems to produce a complete sim of motorcyles. RedLine Racer looks
>and flows ok but it doesn't look like a sim but more like a coin op game.

and never will.
I don't think the motorcycle can be recreated as a sim.
Car can be simulated because you control them with a steering wheel and
pedals, all of which can be simulated.
 A bike is controlled with your body positioning.......and....... steering
INPUTS.
a bike is not steered through a turn like most bike games, but instead you
turn the bars to lean the bike( bars are actually turned in the opposite
direction that you want to steer). once the bike is leaned no steering is
required unless to correct line or to straighten up exiting turn, and how
you shift your weight effects how far you have to lean. I don't think it can
ever be simulated.
On a bike you must move your body forward and back and hang off from side to
side so much in 1 lap that you are putting more steering and control inputs
into the bike with your body then you are with the bars. example: exiting a
turn on the power tucked in. you feel the bike drifting towards the side of
the track, you can't steer it  with the bars because the front tire is
skimming the ground, you must start*** your weight to one. impossible
to simulate.

--
Kevin Anderson



ICQ # 6769389
Oscar FB Div. 10
BTTW

The Grandad Biker from Hel

Motocycle Games

by The Grandad Biker from Hel » Wed, 18 Mar 1998 04:00:00



> >Nobody seems to produce a complete sim of motorcyles. RedLine Racer
> looks
> >and flows ok but it doesn't look like a sim but more like a coin op
> game.

> and never will.
> I don't think the motorcycle can be recreated as a sim.
> Car can be simulated because you control them with a steering wheel
> and
> pedals, all of which can be simulated.
>  A bike is controlled with your body positioning.......and.......
> steering
> INPUTS.
> a bike is not steered through a turn like most bike games, but instead
> you
> turn the bars to lean the bike( bars are actually turned in the
> opposite
> direction that you want to steer).

HUH ??? You mean when I'm racing my GSX-R600, or the YZF 1000, I should
move my bars to the LEFT when I want to make a right hand turn ????? And
when I'm on the road on my GSX-R1100, I should do the same thing???

Actually, 'hanging off' te bike has nothing whatever to do with steering
- it is a means whereby you lower the centre of gravity and keep the
bike much more upright so you can corner faster.

If the front tyre skimmed the ground when you exit a corner with the
power on (I assume you meant that), the only thing you start*** is
your leathers, because you would bin it old son. When you pile on the
power coming out of a bend, you should already be 'off' the bike - this
should be done on entry to the corner. If, however, you are going too
fast and look like you are going into the armco, the only way out of it
is to reduce the power, sit up, and STEER the bike back on line. Using
the handlebars, of course.....

Sorry to be pedantic, but we must get this right.

Impossible to sim though, I'll give you that :-)

GBH

Breathed on GSX-R100, Race GSX-R600, Endurance race YZF 1000

http://www.racesimcentral.net/

- Show quoted text -

> --
> Kevin Anderson



> ICQ # 6769389
> Oscar FB Div. 10
> BTTW

Jeroen van Engelenhove

Motocycle Games

by Jeroen van Engelenhove » Wed, 18 Mar 1998 04:00:00


> Nobody seems to produce a complete sim of motorcyles. RedLine Racer looks
> and flows ok but it doesn't look like a sim but more like a coin op game.

Try the Castrol Honda Superbike demo. It's more of a sim than a arcade racer.
IMO it's far more realistic than Redine Racer, which is even far less
realistic than Moto Racer, if you ask me. Still, I think it's hard to
re-create the real motor driving experience on a PC...

Jeroen van Engelenhoven

Mikes Design

Motocycle Games

by Mikes Design » Wed, 18 Mar 1998 04:00:00



Whether you have noticed this or not it is what you are doing when you turn
a bike.
This is a very old story the only time you actually turn the handle bars
right to go right is if your
going very slow as in your garage etc.  In reality your not turning your
bars at all when your racing
or doing anything else on your bike above a crawl. Dont believe me? Next
time your out, and about to "turn" left
notice your lean is left but your left hand is the one putting  forward
pressure on the bar. So in reality are you not turning the bar right to go
left? Anything else ar speed produces a high side :-0

Your kidding right? I see now your just saying the opposite of whats
correct as a pun on the steering thing right?

Mike

Andrew S

Motocycle Games

by Andrew S » Wed, 18 Mar 1998 04:00:00


Absolutely - you probably don't even realise that you are doing it.
This is called countersteering. Basically, if you want to make a right
hand turn on a bike, you push *forward* on the right handlebar. You
dont really notice it on the road, but going into a turn on the track
at 180km/h, you really have to crank the bars pretty hard to get the
bike turning.

Kevin Anderso

Motocycle Games

by Kevin Anderso » Wed, 18 Mar 1998 04:00:00

TO LEAN THE BIKE RIGHT  you push forward on the right bar actually steering
LEFT. this will shift the weight to the right .RESULT IS THE LEAN TO THE
RIGHT

left is the same,but opposite.

--
Kevin Anderson



ICQ # 6769389
Oscar FB Div. 10
BTTW



>>HUH ??? You mean when I'm racing my GSX-R600, or the YZF 1000, I should
>>move my bars to the LEFT when I want to make a right hand turn ????? And
>>when I'm on the road on my GSX-R1100, I should do the same thing???

The Grandad Biker from Hel

Motocycle Games

by The Grandad Biker from Hel » Thu, 19 Mar 1998 04:00:00


> TO LEAN THE BIKE RIGHT  you push forward on the right bar actually
> steering
> LEFT. this will shift the weight to the right .RESULT IS THE LEAN TO
> THE
> RIGHT

> left is the same,but opposite.

Well, this is all veryy strange to me.

When I binned one of the racers at Cadwell, I was doing something
approaching 90, going round a right hand bend. Pictures of the scene
-during the leadin as well as the crash itself, distinctly showed ALL
the bikes coming round the corner with the front wheel TURNED right.
Theis mean that we all pushed the left h/bar forward and pulled the
right h/bar backwards. NOT the opposite.

My tyres had gone off at that stage and the front wheel folded under - a
fairly typical racing accident. If I had been steering in the 'opposite'
direction as you all think I ought to have been, wouldnt the bike have
come down with the right h/bar away from the bike (looking like a
speedway bike going into a corner) ? As it was, of course, the right
hand h/bar was pressed up against the right hand side of the tank, which
was laying on the tarmac at the time.

I dunno what you guys do with your bikes on the road, but if you tried
any of that stuff on the track - steering the 'wrong' way - you wouldnt
last long.

> --
> Kevin Anderson



> ICQ # 6769389
> Oscar FB Div. 10
> BTTW


> >>HUH ??? You mean when I'm racing my GSX-R600, or the YZF 1000, I
> should
> >>move my bars to the LEFT when I want to make a right hand turn ?????
> And
> >>when I'm on the road on my GSX-R1100, I should do the same thing???

David Schi

Motocycle Games

by David Schi » Thu, 19 Mar 1998 04:00:00

On Mon, 16 Mar 1998 19:25:45 -0500, "Kevin Anderson"



>>Nobody seems to produce a complete sim of motorcyles. RedLine Racer looks
>>and flows ok but it doesn't look like a sim but more like a coin op game.

>and never will.
>I don't think the motorcycle can be recreated as a sim.
>Car can be simulated because you control them with a steering wheel and
>pedals, all of which can be simulated.
> A bike is controlled with your body positioning.......and....... steering
>INPUTS.
>a bike is not steered through a turn like most bike games, but instead you
>turn the bars to lean the bike( bars are actually turned in the opposite
>direction that you want to steer). once the bike is leaned no steering is
>required unless to correct line or to straighten up exiting turn, and how
>you shift your weight effects how far you have to lean. I don't think it can
>ever be simulated.
>On a bike you must move your body forward and back and hang off from side to
>side so much in 1 lap that you are putting more steering and control inputs
>into the bike with your body then you are with the bars. example: exiting a
>turn on the power tucked in. you feel the bike drifting towards the side of
>the track, you can't steer it  with the bars because the front tire is
>skimming the ground, you must start*** your weight to one. impossible
>to simulate.

Good points, but it doesn't necessarily follow that a bike can never
be simulated.  It just needs a 3rd input axis for controlling the
amount of leaning.  The Sidewinder3d for example has a 3rd axis on the
twisting part of the stick.  The forward and backward leaning could be
assigned to a different input (such as shift in conjunction with the x
or z axis).  Its a bit more difficult to do, but still doable imo.

DS

Kevin Anderso

Motocycle Games

by Kevin Anderso » Thu, 19 Mar 1998 04:00:00

first lets talk common sense(physics), if you steer right the mass(weight)
will shift left, causing the bike to lean left and resulting in the bike
going left because a motorcycle steers around it's center of gravity.

now lets do an experiment, get on your bike and pull back slightly on the
right bar. yep you will steer left.

Seems to me like maybe you might not bin next time if you learn the basic
physics of riding.

--
Kevin Anderson



ICQ # 6769389
Oscar FB Div. 10
BTTW

strange to me.

Mike Guntho

Motocycle Games

by Mike Guntho » Thu, 19 Mar 1998 04:00:00


>> TO LEAN THE BIKE RIGHT  you push forward on the right bar actually
>> steering
>> LEFT. this will shift the weight to the right .RESULT IS THE LEAN TO
>> THE
>> RIGHT

>> left is the same,but opposite.


The point of Kevin's post, and he is correct, is that to *initiate* a
turn, you should push on the right hand bar to turn right. The
gyroscopic effect (and no I don't know the technical explanation as to
why) from the front wheel will cause the bike to lean right. i.e. The
bike will drop away to the right.

As an exercise, try riding in a straight line with a constant
throttle. (say 15-20mph). Then push on the right hand bar, as the bike
leans right, pick it up by pushing on the left hand bar. Repeat. You
will feel the effect of the pushing of the bars. Also, you should be
able to change direction fast enough to unload the front tire. So, be
*very* careful.

It is true that you can change direction without *actively* or
consciously pushing on the appropriate bar, but you will change
direction *much* more slowly than a person on the same bike using the
appropriate steering inputs.

Many people do not understand how physical it is to ride a motorcycle
fast. They think that steering requires a genteel lean to the left or
right. They are wrong. To ride fast, you must exert physical control
over the bike. And that means physically pushing the bars to change
direction.

Mike

Kevin Anderso

Motocycle Games

by Kevin Anderso » Thu, 19 Mar 1998 04:00:00


>I just have to get my 2 cents in here. If you're going in a straight line,
>and you pull the bars right without leaning, you are deffinately gonna lean
>right. Abate teaches this as a quick way to turn to avoid an accident.

WRONG, you are gonna go left, unless you doing 5 mph

WRONG AGAIN, once in a turn, the bike will continue to turn without any input

 OK, the bike turns around it's center of gravity,

OK sit on

at speeds less then 10 mph

> On the track you have to turn faster
>and tighter. That's why you use the Abate technique I was talking about
>before.

>"Trail" is explained at: http://www.kennedyschopper.com/rake.html .

>So I guess my point is that both sides are right- It's just different
>conditions.

>And I also suppose that it doesn't matter much to me at the moment because
>my current ride is a VW powered trike. Gotta turn left to go left. : ) But
>I've ridden everything from a Garelli to a Ninja to a CB750four to a Sporty
>to a FXR to a Wide Glide to a... Well you get the picture...

>Just my 2 cents...

>motley


The Grandad Biker from Hel

Motocycle Games

by The Grandad Biker from Hel » Fri, 20 Mar 1998 04:00:00



> >I just have to get my 2 cents in here. If you're going in a straight
> line,
> >and you pull the bars right without leaning, you are deffinately
> gonna lean
> >right. Abate teaches this as a quick way to turn to avoid an
> accident.

> WRONG, you are gonna go left, unless you doing 5 mph

So, your 'physic' are truly arbitrary then? What happens at 5.1 MPH ? or
6 MPH ? And at exactly what speed does the 'physics' change ?

WRONG !!! Try actually watching some video of motorcycles (off road,
track and road). Many times when coming through double and triple apex
bends at the wrong speed, a call for line correction is required, which
means actually steering the bike round a new line. Watch it - it
happens.

Actually, it leans around its COG; its turn is dependent on several
things: wheelbase, rake, etc....

Ah, but what happens at 11 mph???? See my point above.

Absolutely right. There is a famous 'chicane' at Mallory called the Bus
stop. Good riders, like myself (I've been riding for 37 years and racing
for over 20) can go through that left-right-left bend at speeds
CONSIDERABLY faster than the 5 or 10 mph that you talk about above. And
do you know the curious thing? We all have to steer the bike through the
bus stop.

Come up to the left hander, drop down to second gear, slide body to the
left, push the bike away from you (so it stays more upright), pull the
left handlebar towards you, steer left, and hey presto, you're through
the left hand part f the chicane. Following this basic formula, one can
safely negotiate the wicked, fast, bend without coming off. Steering the
bars the wrong way would result in broken bones.

Oh, and btw, all the race schools are teaching this method to my certain
knowledge.

> >"Trail" is explained at: http://www.kennedyschopper.com/rake.html ..

> >So I guess my point is that both sides are right- It's just different

> >conditions.

> >And I also suppose that it doesn't matter much to me at the moment
> because
> >my current ride is a VW powered trike. Gotta turn left to go left. :
> ) But
> >I've ridden everything from a Garelli to a Ninja to a CB750four to a
> Sporty
> >to a FXR to a Wide Glide to a... Well you get the picture...

> >Just my 2 cents...

> >motley


Trip

Motocycle Games

by Trip » Fri, 20 Mar 1998 04:00:00


You only countersteer to start the turn or change direction... Once
you're actually in the turn, your steering is going to be in the
"proper" direction.

Suppose you're in a right-left chicane... the quickest way to go from
the right turn to the left is to tug on the RIGHT bar when you want to
change direction. It's counter-intuitive, but that's the way it works.

Trips


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