> I would definitely have been dead and buried MANY times. But I don't think
> fear of pain, injury, and loss of great amounts of money :-) is the main
> difference between driving a sim fast and driving a real car fast. I used to
> but then I remembered that when I've driven my motocross motorcycles, the
> early fear had quickly disappeared (probably due to plain old human
> ignorance). I would even say that I'd feel safer in an F1, Champ, or '67
> Lotus than I would on a motorcycle. At least you have a car body around you,
> a track that has some safety features, and a track that you have memorized.
> A lot of the fear goes away with some time. I have done 100mph on rugged
> terrain that I'd never seen before, with rocks and trees just feet away, and
> only a helmet to protect me in a crash. Not to mention the huge jumps and
> everything else that goes with motocross riding. People thought I was nuts
> but I felt quite in control. Sims just can't duplicate the skill
> requirements needed to do what I just described. Only actually riding the
> bike can you aquire the skills. Same with cars (I believe). Fear becomes a
> factor if your skills are not good. To be able to do lap times in a sim as
> fast as a pro driver is really stretching reality. As good as I was with a
> bike, pro drivers would destroy me in a race. If I only had a sim to
> practice with, you can guess the outcome.
real life! For eg, in real life a driver must slowly work his way up to
speed to find the limit - bit by bit - or risk life and car. In a sim
you can do as you please to find the limit and since you can go to and
over the limit no worries you will obviously get up to speed quicker.
After this, it's juat a matter of how well the simmer or real driver
knows the track and his car. When and if we ever get a sim that can
simulate racing perfectly the simmers will always be faster than the
real drivers simply because of the fear factor.