If you're getting this with a geforce card, it must be laughable on a
voodoo3. I'll be waiting to see results on the next gen video cards, a
geforce2 doesn't seem like its worth the money to me.
rms
If you're getting this with a geforce card, it must be laughable on a
voodoo3. I'll be waiting to see results on the next gen video cards, a
geforce2 doesn't seem like its worth the money to me.
rms
Just out of curiosity, why are you not running with FSAA? (um, at the
800x600 level, I can understand why not at 1280x960 <g>).
Gordon Berg (obliga...ah,***it)
Deiter.
--
Bruce Moody AKA Deiter #33
RacersDomain.Com Drivers Club Director
http://www.racersdomain.com
> >> Average FPS while in pace = 7
> >> Average FPS while in race = 11
> > If you're getting this with a geforce card, it must be laughable on a
> >voodoo3. I'll be waiting to see results on the next gen video cards, a
> >geforce2 doesn't seem like its worth the money to me.
> >rms
> Most people, in real life, don't run with 42 cars in mirrors, full
> world detail, full rendering distance, 42 cars front and back etc.,
> full effects, 3d sound, enviromental mapping, etc., etc., on a 550mhz
> processor as he is using for this benchmark.
> Here is my results, using ALL options at max, and the other
> settings as mentioned in the benchmark:
> rrevved's computer:
> 800x600x16
> Average in Pace Lap = 20
> Average in Race = 18-44 observed (Mostly low 30's)
> 1280x960x16
> Average in Pace Lap = 16
> Average in Race = 14-36 observed (Mostly mid-20's)
> (In-race framerates are VERY variable in both resolutions)
> CPU - PIII-1000 (10x100fsb) Not overclocked
> Videocard - Voodoo5-5500 AGP. FSAA set to OFF. No O/C.
> RAM - 256mb - 100mhz
> MOBO - Intel SE 440BX 3
> Sound - TB Montego II - 3d sound enabled in Nascar 4
> Wheel - ACTLABS Force RS (serial port version) - FF = OFF in Nascar 4
> OS - Win98SE - DX 7.0a
> I think it's safe to say that Nascar 4 likes PROCESSOR speed. ;)
Deiter.
--
Bruce Moody AKA Deiter #33
RacersDomain.Com Drivers Club Director
http://www.racersdomain.com
> >> Average FPS while in pace = 7
> >> Average FPS while in race = 11
> > If you're getting this with a geforce card, it must be laughable on a
> >voodoo3. I'll be waiting to see results on the next gen video cards, a
> >geforce2 doesn't seem like its worth the money to me.
> >rms
> Most people, in real life, don't run with 42 cars in mirrors, full
> world detail, full rendering distance, 42 cars front and back etc.,
> full effects, 3d sound, enviromental mapping, etc., etc., on a 550mhz
> processor as he is using for this benchmark.
> Here is my results, using ALL options at max, and the other
> settings as mentioned in the benchmark:
> rrevved's computer:
> 800x600x16
> Average in Pace Lap = 20
> Average in Race = 18-44 observed (Mostly low 30's)
> 1280x960x16
> Average in Pace Lap = 16
> Average in Race = 14-36 observed (Mostly mid-20's)
> (In-race framerates are VERY variable in both resolutions)
> CPU - PIII-1000 (10x100fsb) Not overclocked
> Videocard - Voodoo5-5500 AGP. FSAA set to OFF. No O/C.
> RAM - 256mb - 100mhz
> MOBO - Intel SE 440BX 3
> Sound - TB Montego II - 3d sound enabled in Nascar 4
> Wheel - ACTLABS Force RS (serial port version) - FF = OFF in Nascar 4
> OS - Win98SE - DX 7.0a
> I think it's safe to say that Nascar 4 likes PROCESSOR speed. ;)
Jerry Morelock
--
Bruce Moody AKA Deiter #33
RacersDomain.Com Drivers Club Director
http://www.racersdomain.com
Not yet, no. I'm trying to put together a wheel round up for a car
magazine, so this might be one of the titles I test them on (Force RS
and shifter arrive next week, *really* looking forward to that <g>).
Mostly lurking in the newsgroup...I really feel out of place. ;-)
Gordon Berg
(posting from home -- but still an obligatory sig text)
> --
> Bruce Moody AKA Deiter #33
> RacersDomain.Com Drivers Club Director
> http://www.racesimcentral.net/
> > Everything else being equal, with a GF256 I get faster framerates in
> OpenGL
> > than with D3D.
> > Jerry Morelock