rec.autos.simulators

F1 2000 Mobil-1 Challenge

Keith Arche

F1 2000 Mobil-1 Challenge

by Keith Arche » Sat, 10 Jun 2000 04:00:00

As you probably know, there is a patch available for download from Mobil/EA
which allows players to submit their best lap times, using a standard car
set-up - so as to achieve a level playing field. Nobody is supposed to
benefit from an expertly well set-up car configuration.

Anyway, both myself and my 10-year old boy have been playing this - I don't
use driver assistances - he does, except for Brake point help - which he
only uses when approaching difficult corners - watching him keep the foot on
the gas pedal and only hitting F3 near corners is quite amusing.

We'd been thrashing around Monaco for days - we think we were getting pretty
good at it too - with lap times in the low 1:23s.

However, with the standard game, and using a few tweaked car setups - gear
ratios and wing settings mostly - we can get below 1:20 most laps.

My question is - how the ***y Hell does anyone manage to lap at 1:09
??!!?? - see the top lap times on the EA site, especially with a ***car
setup given to you by EA.

I've watched a VCR file of a 1:17 submitted with an excellent set up by Ian
Bell, (available at www.bhmotorsports.com) and can see the techniques used
to reach these times - but I do not beleive that it is possible to get round
in 1:09 unless they've fiddled with the standard spec of the cars.

I understand you can further edit the cars' performances with various
utilities available, directly modifying phisics models - but surely with the
Alpha-Numeric keycode you need to submit to EA on presenting a hot lap,
there should be some security check to spot cheats.

Anyway that's my 2p's worth.

Don't flame me - I'm probably [compared to some you you guys] just a ***
race driver anyway!

I would be interested to hear from genuinely fast racers, and to see a VCR
file of their performance round Monaco.

Off to Circuit Gilles Villeneuve to practice for next weekend's race. Have a
good one.

Keith

slyDo

F1 2000 Mobil-1 Challenge

by slyDo » Sat, 10 Jun 2000 04:00:00

Don't beat around the bush, man. Of course they are cheating. It happens all
the time, and even though everyone will be truly outraged by my comments, it
is the truth. There are some really devious(clever) bastards who know how to
get round virtually anything.
This is where console games will have the edge one day. Online play will
have an even playing field and it will be great fun.I'm looking forward to
that day and revenge will be sweet. Until then, i'm afraid you will just
have to take a back seat to the cheats.
ymenar

F1 2000 Mobil-1 Challenge

by ymenar » Sat, 10 Jun 2000 04:00:00


What, you mean those consoles games who get more and more open in their
architecture? When the merge between PC's and consoles will happen, be sure
there will be cheating in those titles also.  The only way is to build the
server/client architecture for multiplayer games more and more towards the
server, and less towards the client.  With digital internet access, it's
more possible than ever.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.

Ville V Sinkk

F1 2000 Mobil-1 Challenge

by Ville V Sinkk » Sun, 11 Jun 2000 04:00:00

I have to admit I'm not at all familiar with the game, but - 1:09 laps
at Monaco? *giggle*

Hey, here's a thread for you: what racing sim has modelled Monaco with
the *worst* accuracy? I remember doing sub-1 minute laps there in
Grand Prix Circuit, but I'm not sure if such prehistoric monstrosities
should count. .)


> I've watched a VCR file of a 1:17 submitted with an excellent set up by Ian
> Bell, (available at www.bhmotorsports.com) and can see the techniques used
> to reach these times - but I do not beleive that it is possible to get round
> in 1:09 unless they've fiddled with the standard spec of the cars.

+Cinquo

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