I applied several patches to the original game on both of the
linked computers synchronously. These patches were car designs
(JAM files), teams and performance data.
The computers were connected, the link was established and the
computers "shook hands". However, when entering the actual game,
we always get a data transmission error.
When using the unmodified "***" version of the game, no error
occurs.
Has anyone successfully played a modified game over a null-modem
link?
Tschuess
Jens
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|Jens M. Felderhoff |
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