rec.autos.simulators

GP2 vs ICR2 Link Game comment

Clyde Wynte

GP2 vs ICR2 Link Game comment

by Clyde Wynte » Tue, 06 Aug 1996 04:00:00

To All Racers,

I have found that GP2 experiences many irritating pauses while in a link
game, due to the other player playing in the sandpit :>, and this makes
it difficult to maintain smooth lines. I hope Mr Crammond will address
this by looking at how ICR2/NASCAR implemented this feature, which have
the smoothest link play around.

I cannot wait for full LAN play to be available for NASCR, ICR2 and
hopefully GP2 as my 6 mates are keen to move from kindergarten 2 player
mode to the chaos of multiplayer!!, "Many frags enjoyed with Duke3d and
Quake". We in RSA cannot afford to use "Hawaii" due to the ridiculous
telephone costs imposed by our wonderful Telecommunications monopoly so
network play is our best option.

Regards

Clyde
100cc Karts - More G's for the Buck!!!!!

Julian Anderso

GP2 vs ICR2 Link Game comment

by Julian Anderso » Wed, 07 Aug 1996 04:00:00

We have the Same problem here in the UK regarding phone costs, ,  so the
omission of the LAN option was a BIG BLOW to us.

Hopefully it will be addressed in a patch, and soon !!!

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Southend, Essex. UK
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