Ah but...
Give me *two* speakers and I'll float a piano above your head. I'll make the snare seem to come from beyond the front wall, and the singer whisper in your ear. All without your fancy shmancy digital mastering.
Give me one speaker and I'll still be able to locate the sounds in reference to each other. Plus, that single wave form is still in 3D. Old tricks my man. Just in a new shiny and more efficient package. Makes it easier to implement. Therefore more common.
Saying "3D sound" is like advertising "Pungent sardines". They're only using it because it's the hip catch phrase of the day. If they could they'd say "Nike Sound".
To answer your original question, my guess is either the sound card has not been set up properly and can't play all the sounds you're asking it to, or when the plank sounds try to play with the engine and other sounds, in that particular instance, there is some cancellation due to sloppy encoding on the part of the sound designers at UBI's end.
Try dodging the sewer lid at *** to see if it helps.
--
mark
"A lot of people think racing is about going fast. But it's not. It's about going just slow enough to stay on the track."
F1RS - http://www.racesimcentral.net/~chaser/car/results.htm
Remove us here and there to mail me.
>You hit it when you said....
>
>> Plus it is well known that sound is heard in 3 dimensions,
>
>I KNOW it is heard in 3 dimensions so how on earth could it be anything
>other than '3-D'?!! In other words, how many dimensions have I been
Because you have 2 speakers in front of you. The 3D patch changes
the phase of the sounds (or seems to) so that you can tell if the cars
are right next to you, in the rear to one side or the other or the front
to one side or the other. This kind of thing is not possible in F1RS
without the 3D sound patch.
>hearing my game sounds in for the past ump*** years....two? Loud and
>soft? :o)
At best you have probably been hearing stereo or left/right positionaly.
But not to the side or rear... That is the whole point :-)
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>--
>Regards,
>Bruce.
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