I've never driven f1rs, but i promise, if you don't have the setup right,
you can spin the car very easily is gp2. Remember, it all depends on
setup. Try puting a lot of front wing in , take all your rear wing off,
stiffen everything you can on the rear, loosen everything you can on the
front suspension, race at monaco or hungary, then tell me you can't spin
the car. If you work with setups a lot more, you will find that a loose
setup is much faster, it is also harder to drive. Any good race driver will
tell you that a fast car is one that is hard to control.
> I only bought F1RS two days ago, but I immediately realise that F1RS
> seems to be much more realistic than GP2.
> I'm only using a joystick, but will be buying a wheel tonight. However,
> already I see that there is much more to driving a Formula One car than
> Grand Prix 2 would suggest. It seems to be that in GP2 the car is very
> hard to "spin" when cornering, unless to put a wheel on the grass.
> In F1RS, even on easy, the car will "spin" pretty quickly if you haven't
> braked enough.
> I don't know which one is more realistic, as I've never driven a F1 car,
> but in my opinion, GP2 is too forgiving. F1RS seems to be much closer
> to what I think a F1 car would handle like. It also seems to require
> much more skill than GP2, which also seems to make me think that it's
> more realistic.
> Regards
> Andrew
> > >After reading the many comments in this thread, the thought has
occurred
> > >to me that perhaps for some of us, particularly those with many hours
on
> > >it, GP2 has taught us things that were not quite right. As a result,
> > >now we find it difficult to adapt to a sim which is more accurate in
> > >many ways because we're used to the way GP2 behaves.
> > This is exactly what I am thinking. From what I have read you seem
> > to think the driving model of F1RS is more realistic. I agree. I also
> > really think that many people are comparing F1RS to GP2 assuming
> > GP2 is the real deal. And this is where they are getting in trouble :-)
> > Also, as for seeing the tires in the***pit view? I much prefer this
> > and it is probably why I am hitting the corners better. I am hitting
> > La Source every time now, where before (GP2) I would go *WAY*
> > wider than Berger does :-) I also like the driving line to be
displayed.
> > IMHO the real drivers see this after *** is laid on the track
anyway.
> > I do think it would be cool to model less traction if you got off line,
> > ie the marbles :-)
> > --
> > Header address intentionally scrambled to ward off the spamming hordes.
> > >Alison