rec.autos.simulators

RASCAR:Bristol

Larr

RASCAR:Bristol

by Larr » Tue, 25 Mar 2003 07:47:55

Jan,

You were the 17 car, right?

Yeah, you were a regular strobe light sometimes.  I was scared to death to
try and pass you the last 30 laps. One attempt to do so put me in the wall,
so I just said***it.  When Tim passed you, he had NO idea just how close
he came to not winning the race :)  I saw it from behind.  He was lucky as
hell :)

I had enough bad luck that race and I wasn't lookin' for no more.

Larry


Larr

RASCAR:Bristol

by Larr » Tue, 25 Mar 2003 07:50:33

Since when does a header take a car out of a race?

Papy needs to tone down this random damage a bit.  No, make that a lot.
Even better, give the host an option to disable it all together.

We have enough trouble keeping the fenders on without the game randomly
deciding who to phuck over.

Larry





> > Well, I caused the first yellow on lap 7.

> > I was in 4th and following Dave Boykin around the track and I got a
> > bit of a run on him coming out of turn 2 at the same time he slowed a
> > bit to compensate for a poor exit from the same turn, and I guess we
> > were just too close.  I tapped him and we both went around.

> > I got turned sideways in the way, and while that wasn't too bad, the
> > 103 car (for the 2nd week in a row) creamed me as he was coming up on
> > the accident.  Just after I got it straightened out and headed down
> > the track, Steve Brunt pile-drove right into my ass-end and flipped
> > me over a couple times.  I lost two laps getting the car fixed.

> > When the crew chief told me there was "trouble with that motor", I
> > knew my race was gonna end early, and sure enough, on lap 70 after
> > taking the caution, it died on the front stretch.  During the time
> > between laps 7 and 70, I got one of the laps back and managed to
> > avoid hitting anyone else.

> > I have yet to finish a race this season, despite being able to run up
> > front, and it's really starting to***me off.

> John, you called it just as I saw it. I saw you coming fast, and I
> overdrove the corner, but I had to get on the binders to keep from
> going up the track, and you got into me. My fault there. The next
> thing I knew, I saw you on your roof. What a sight! My day also ended
> early....bad header. My first race and I get hit with the random
> mechanical failure. Who won the race....I bailed out.

Larr

RASCAR:Bristol

by Larr » Tue, 25 Mar 2003 07:51:12

Eldred,

I think it's happening anyway.  It's not your settings.

Larry




> Mechanical failure is NOT selected in these races...

> Eldred

Jan Verschuere

RASCAR:Bristol

by Jan Verschuere » Tue, 25 Mar 2003 08:11:17

Yes and you drive the #98... nice to meet you. <evil grin>

Like I said, it was bad. Like I also said, I can keep track of you guys with
relative ease and accuracy. I will try my hardest not to involve you in
anything.

If we're talking about the same incident this is what happened from my point
of view: you tapped my left rear coming out of T2 (I think it was). I
pranged the wall and this somehow resulted in you getting under me and
pushing me along, scraping the wall with my right front for about 1/3rd of
the backstretch. When our cars finally unhooked and I regained control I
couldn't see you in the mirror. I assumed you'd spun to the inside.

I didn't give him a lot of room, no. Firstly, there's no gifts in the final
10, not even when I'm, what? -three laps down or something? Secondly, I
didn't want to give up another lap and then be out of the contention with
the car a few seconds ahead (whom I was racing for position) if there was a
late yellow.

Well, you're in good company there. The guy who had his bad luck the
earliest won. That race was fubared, but it had it's moments.

Jan.
=---

John Simmon

RASCAR:Bristol

by John Simmon » Tue, 25 Mar 2003 08:41:23



A broken header reduces backpressure, causing the engine to run lean,
thus burning a valve or a piston.  You could also blow a head gasket
on that side of the motor (though I've only seen that happen once or
twice because of a broken header).

Pete

RASCAR:Bristol

by Pete » Tue, 25 Mar 2003 11:46:47

    Jan, the strange part is that on my end you weren't warping at all.
Not sure why.

    Pete


Pete

RASCAR:Bristol

by Pete » Tue, 25 Mar 2003 12:23:45

    With the debate about whether using aids in the game is valid or not,
I thought I would add my 2 cents.
    When N2002 came out I couldn't drive the fixed setups to save my
life. I found it extremely frustrating and couldn't get a handle on what
was causing it. In order to even get the setups around the track I had
to turn all the driving aids on. With them on I couldn't even run semi-
competitively at most of the tracks without them I barely could keep
out of everyones way.
    I don't pretend I'm the best driver in the world but I'm certainly
not the worst. There had to be a solution. I made some hardware
changes and managed to help things a bit but soon got frustrated and
stopped playing it.
    When N2003 came out I was determined to figure it out so I started
playing with different pots in my wheel and all of a sudden I went from
the worst to one of the fastest. I could now run 100% linearity where before
I had to run it at 0.
    I now don't have to run any aids and the car is dialed in big time. The
only change I will make is to alter my throttle response by slowing it down
if I'm loose coming out of the corner. I also have had to add a bit of
steering
help at a few tracks because my TSW requires a huge amount of input in order
to get it to turn in on the short tracks.
    Now for the oddities in yesterdays race. In practice I was 3rd fastest
behind
Tim and John but I wasn't really pushing it overly hard as I was
experimenting
with my linearity and throttle response. When I was happy with it I left it
alone
until the race. I qualified 2nd behind Tim and was happy with the feel of
the car.
    When the race started my car was not the same one I had practiced with.
All
of a sudden it was tight as hell and it was all could do to run with Tim. I
was barely
able to hit 118's.
    Tim decided to pit early and I stayed up front until I pitted on lap 85
or so. Now
I will disregard the BF I got for supposedly passing the pace car in the
pit, I wasn't
speeding.
    When I came out of the pits I had a different car. You would swear I had
changed
to another setup. My car was now hitting 120's with ease. I ended up hitting
several
121's and after 20 laps I could still hit some 119.8's.
    As far as I am concerned there are still bugs in the game.
    By the way I don't know if it is common knowledge yet but a huge
cheating scam
has been discovered. People are exporting setups from previous versions of
Nascar
that allow you to run things that aren't in this years version. As Papyrus
no longer checks
the ranges on the setups people are getting away with it. I hope the patch
is coming
soon. Maybe some of the online hotshots aren't quite so hot but are cheaters
instead.

    Pete

Tim

RASCAR:Bristol

by Tim » Tue, 25 Mar 2003 14:12:00

Well, maybe you didn't but I sure as heck couldn't tell lol.  That's the worst warp I've seen in a long time.

--
Tim White
www.intracmotorsports.com


> "Larry" wrote...
> > When Tim passed you, he had NO idea just how close
> > he came to not winning the race :) I saw it from behind.
> > He was lucky as hell :)

> I didn't give him a lot of room, no. Firstly, there's no gifts in the final
> 10, not even when I'm, what? -three laps down or something? Secondly, I
> didn't want to give up another lap and then be out of the contention with
> the car a few seconds ahead (whom I was racing for position) if there was a
> late yellow.

Tim

RASCAR:Bristol

by Tim » Tue, 25 Mar 2003 14:09:43

When I passed Jan, he was jumpin round so much that when I actually made the pass I think my car went right thru his lol
Boy that sure was luck but I had to try to keep the lead, it was nerveracking to say the least.  The only chance I had was to count
on Jan to stay high, which I think he did.  He gave plenty of room early on.

The other thing I noticed was how I would get spikes on two occasions, on restarts and when I was around Jan.
Jan, I know you are in Austrailia? Or something like that.  Not much you can do about that huh :)

--
Tim White
www.intracmotorsports.com


> Jan,

> You were the 17 car, right?

> Yeah, you were a regular strobe light sometimes.  I was scared to death to
> try and pass you the last 30 laps. One attempt to do so put me in the wall,
> so I just said***it.  When Tim passed you, he had NO idea just how close
> he came to not winning the race :)  I saw it from behind.  He was lucky as
> hell :)

> I had enough bad luck that race and I wasn't lookin' for no more.

> Larry

Tim

RASCAR:Bristol

by Tim » Tue, 25 Mar 2003 14:33:31

Pete,

Most of what you are implying is PC/driver related.  I am running the same hardware I ran w/N2002.  In N2002 I could run just as
fast with certain driving aids at certain tracks.  Don't need them in N2003, as they slow me down significantly.

What I have found so far that is really different with N2003 is the sensitivity with linearity.  But at Bristol, after running a lot
of practice laps, I was back up to 95%.

As for your race Saturday, a few things I'm sure you are aware of ....

Qualifying adds the simulation of more tape to whatever setup your using.  I always practice the fixed setup using the offline race
qualifying session, to get a feel for it.

Late in the race, where you were talking about fast lap times (I don't use mph so I don't know what a 121 is) but your running with
less fuel.  Like everyone else, you probably got 2 cans in earlier in the race, and just kept buring it off.  The sim won't
automatically fill you up to 22 gallons late in the race if you don't need it to finish.  If I practiced with, say 18+ gallons, and
fresh tires I could turn mid 15's with the fixed setup.  I'm sure you could too.  I'm just saying this to make you consider the
setup may not have actually changed.

As for your BF, or one of them, if you pass the Pace Car, and your on pit row, it doesn't matter if your going 10 mph, you'll get a
flag for passing him, when your on pit road.  I'm not sure this is what happen to you, but the only bug I've seen so far, is the sim
not clearing a BF.  I don't think there are any more issues with bogus BFs than in previous sims, certainly not more imo.

As for the cheats, I'm curious what was in N2002 that you can't change in N2003?

--
Tim White
www.intracmotorsports.com


>     With the debate about whether using aids in the game is valid or not,
> I thought I would add my 2 cents.
>     When N2002 came out I couldn't drive the fixed setups to save my
> life. I found it extremely frustrating and couldn't get a handle on what
> was causing it. In order to even get the setups around the track I had
> to turn all the driving aids on. With them on I couldn't even run semi-
> competitively at most of the tracks without them I barely could keep
> out of everyones way.
>     I don't pretend I'm the best driver in the world but I'm certainly
> not the worst. There had to be a solution. I made some hardware
> changes and managed to help things a bit but soon got frustrated and
> stopped playing it.
>     When N2003 came out I was determined to figure it out so I started
> playing with different pots in my wheel and all of a sudden I went from
> the worst to one of the fastest. I could now run 100% linearity where before
> I had to run it at 0.
>     I now don't have to run any aids and the car is dialed in big time. The
> only change I will make is to alter my throttle response by slowing it down
> if I'm loose coming out of the corner. I also have had to add a bit of
> steering
> help at a few tracks because my TSW requires a huge amount of input in order
> to get it to turn in on the short tracks.
>     Now for the oddities in yesterdays race. In practice I was 3rd fastest
> behind
> Tim and John but I wasn't really pushing it overly hard as I was
> experimenting
> with my linearity and throttle response. When I was happy with it I left it
> alone
> until the race. I qualified 2nd behind Tim and was happy with the feel of
> the car.
>     When the race started my car was not the same one I had practiced with.
> All
> of a sudden it was tight as hell and it was all could do to run with Tim. I
> was barely
> able to hit 118's.
>     Tim decided to pit early and I stayed up front until I pitted on lap 85
> or so. Now
> I will disregard the BF I got for supposedly passing the pace car in the
> pit, I wasn't
> speeding.
>     When I came out of the pits I had a different car. You would swear I had
> changed
> to another setup. My car was now hitting 120's with ease. I ended up hitting
> several
> 121's and after 20 laps I could still hit some 119.8's.
>     As far as I am concerned there are still bugs in the game.
>     By the way I don't know if it is common knowledge yet but a huge
> cheating scam
> has been discovered. People are exporting setups from previous versions of
> Nascar
> that allow you to run things that aren't in this years version. As Papyrus
> no longer checks
> the ranges on the setups people are getting away with it. I hope the patch
> is coming
> soon. Maybe some of the online hotshots aren't quite so hot but are cheaters
> instead.

>     Pete

Pete

RASCAR:Bristol

by Pete » Tue, 25 Mar 2003 15:03:25


hardware I ran w/N2002.  In N2002 I could run just as
N2003, as they slow me down significantly.
sensitivity with linearity.  But at Bristol, after running a lot

    Tim, I went back to N2002 with the different pots and it was a different
game. So no its not driver related. I also am
running the same hardware except for the pot change. As I have told people
before there is a timing issue but I guess some
people don't listen very well. If you think I'm pulling this out of hat you
are delusional. When I was a beta tester I talked
alot with several of the programers. And as I have also mentioned in the
early days there were contoller issues with the
game. It is a timing flaw.

I always practice the fixed setup using the offline race

    This is news to me. If true it is new for 2003.

mph so I don't know what a 121 is) but your running with
race, and just kept buring it off.  The sim won't
it to finish.  If I practiced with, say 18+ gallons, and
could too.  I'm just saying this to make you consider the

    This happened as I said after lap 85. I had an almost full tank of gas.
The small difference would not account for the huge
difference in the way the car was handling. I have seen other people
reporting this same bug.

row, it doesn't matter if your going 10 mph, you'll get a
happen to you, but the only bug I've seen so far, is the sim
than in previous sims, certainly not more imo.

    This is  totally unrealistic and is a flaw in the game. If I can't see
where the pace car is how can I judge where I am in order
not to be BF'd. This is garbage. If I enter the pits as the leader and
maintain the pit speed or less where am I in violation of real
life rules? Plus Papyrus's interpretation of the pitting rules at Bristol is
totally wrong. As was obvious in the race on Sunday. You
can enter the pits on a green flag pit on the opposite end of what you are
allowed under a yellow. But not in the game.

N2003?

    Think Nascar 4 ie. fixed shocks and springs at the cup tracks plus being
able to go outside the set ranges for N2003.
This flaw has been around for years, except when they used to do range
checking. In Nascar 1 you could do a setup in
Indy Car Racing and copy it over to Nascar 1. It allowed you to use
different compound tires and other settings not in
Nascar 1.

    Pete

Pete

RASCAR:Bristol

by Pete » Tue, 25 Mar 2003 15:10:36

    You asked about the time versus speeds 121 laps are 15.80's.

    Pete


Don Wilsh

RASCAR:Bristol

by Don Wilsh » Tue, 25 Mar 2003 15:29:26


hardware I ran w/N2002.  In N2002 I could run just as
N2003, as they slow me down significantly.

Tim:

you need to tell Derek Woods, Tyler Hudson and Kevin King that.. They claim
and i have heard that Papyrus also says now that
the aides make you faster.     I think its shows what the software says that
the more experienced drivers can drive better without
the aides.. If you are around those people.. well at least TH and KK they go
blastics.    So I even turned off the aides and im
faster now.

Don Wilshe

Jan Verschuere

RASCAR:Bristol

by Jan Verschuere » Tue, 25 Mar 2003 19:15:01

What kind of bogus rule is that? How can one not pass the pace car on pit
road? -One's doing the same speed on a smaller radius. Is this a bonafide
NASCAR rule or just some BS the game throws at you?

That's what happened to me too then. I was 3rd behind the pacecar when I
ducked onto pit road and passed it in 3 - 4. My pit stall was up beyond s/f
so I didn't get passed back as I was stationary receiving service.

That's a bug, it can't be that qualifying in the top 10 or so incurs the
penalty of slower stops because you have to wait for the pace car to cross
s/f before driving into your stall.

Jan.
=---

Jan Verschuere

RASCAR:Bristol

by Jan Verschuere » Tue, 25 Mar 2003 19:30:14

I'm not quite that far out, Tim. Belgium, actually, but my connect has been
pretty bad all round ever since November or so. It's just the sheer volume
of traffic locally that's messing up my throughput.

Last night was a graphic example... I started qualifying for my regular VRL
race at 8pm local time and my connect was really bad. Then, at 8.30pm, an
important soccer match started on TV and suddenly my connect was excellent.
It stayed that way until full time on that match and then it got worse
again.

I'm sure this shit is driving the support people at my provider's up the
wall.

Jan.
=---


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.