It might just be you -- I think the steering wheel (UG!) is squared-off to
better represent the oddly-shaped wheels that they use in F1. Other than
that, I don't see too much blockiness. The tires look good, the AI cars
look good, the trees look good, and the buildings look good -- easily as
good as GPL, from what I can tell from the pictures (which aren't screen
shots, per se, but pictures of a monitor displaying the video). Much more
photo-realistic than I would have expected at this point in development,
with only D3D suppport.
- JB
>Am I the only person here who thinks everything is a little "square". This
>is late 1999, we want more polys on our models, yes, even the trackside.
>M
>>Someone here came up with the statement that it looks like GP2 with
>>just a different engine. Just from the screenshots alone I'd say it
>>looks a lot better actually - software rendering or not. I just hope
>>they really do something on the engine itself, the 3D graphics part
>>seems to be fine already.:)
>>http://home.planetinternet.be/~bosman/gp3a.jpg
>>http://home.planetinternet.be/~bosman/gp3b.jpg
>>http://home.planetinternet.be/~bosman/gp3c.jpg
>>--Tel