rec.autos.simulators

NR2003 Open Setups Question

Daru

NR2003 Open Setups Question

by Daru » Mon, 03 Oct 2005 07:13:30

I am getting into an open setup/variable weather league for the first
time. COuld someone offer a quick and dirty explanation of the in game
changes that can be made and what they do?

Wedge
Track Bar
Tape

Also, what changes to a base setup that I like at 70 deg. F need to be
made for cooler and hotter weather?

The tape I think I understand, it adds grip to the front. The others I
am unsure as to what they do when changed, i.e. less wedge or raise the
TB.

Any help is appreciated.

jason moye

NR2003 Open Setups Question

by jason moye » Mon, 03 Oct 2005 10:09:29


> I am getting into an open setup/variable weather league for the first
> time. COuld someone offer a quick and dirty explanation of the in game
> changes that can be made and what they do?

> Wedge
> Track Bar
> Tape

Assuming you're talking about ovals (this is simplified, ultimately you
should really learn what exactly each setting does).

Less wedge = looser car
More wedge = tighter car
More tape = higher water/oil temps, looser car, higher top speed
Less tape = lower water/oil temps, tighter car, lower top speed
More TB = looser car
Less TB = tighter car
Same TB, but more on the Right and less on the Left = tighter on entry,
looser on exit

On road courses you will typically want 0 wedge, minimum track bar, and
60% tape in a cup car (70% in PTA).  At least until you get a feel for
how crossweight works.  I usually run negative wedge at Watkins Glen to
help my exit speed from the esses since that's the fastest part of the
course and the lefthander can be tough to get right consistently. :)

Daru

NR2003 Open Setups Question

by Daru » Tue, 04 Oct 2005 00:37:40

Exactly what I was looking for! Thank You!

I usually get the setups <just> right for 70 Deg F, and will make the
needed changes as the weather dictates. Thanks again.


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