I heard something a while back about Papyrus/Sierra working on a CART 3 sim
based on the GPL engine. Lately, I have heard nothing. Does anyone know
anything about this?
Thanks,
- Paul Ring
I heard something a while back about Papyrus/Sierra working on a CART 3 sim
based on the GPL engine. Lately, I have heard nothing. Does anyone know
anything about this?
Thanks,
- Paul Ring
CART Sim Features Sheet
Important ones denoted with *
All tracks*
Good but easy to use Track Editor
All cars (none fictional)*
Fantasy Tracks 8^)
GPL Physics or N3 if not GPL*
All teams (tobacco and *** if possible)*
native RENDITION support***
drafting*
3d***pits*
3d Physics engine that simulates true CART handling*
Resolutions like 800x600 and 1024x768*
Excellent car damage model so that no two crashes look alike*
Realistic flip effects,like GPL and not Andretti Racing (boo)
Comprehensive car setups, including springs, shocks, camber, weight jacker on
ovals, static ride height, dampers, rebounds, bump stops, etc. *
Realistic effects like bottoming out*
Realistic debris that you can run over and damage your car on
Random tire blowouts*
Oil and other fluids from engine failures*
Fire (highly unlikely this will be allowed by CART)*
Realistic wall types and wall effects (Armco barriers do more damage than
concrete, tire walls do less damage than concrete, tire walls
cause car to get airborne and flip more than concrete and armcos, etc.)*
Realistic gravel trap effects (Come on, you know you wanna do an Andretti at
Mid-Ohio, admit it...)*
Improved Paintkit*
realistic sounds actually digitally recorded*
animated pit stops*
area in pit road that can be drivin off into the infield to get to
victory lane..or garage*
realistic***pit that has hand on wheel like GPL*
better frame rates/3d acceleration/1024x768 resolution*
better engine, way more realistic damage to the car, the way the damage is
spread across the track in real life...fliping catchin air on other
tires*
better smoke,skid marks and racing groove*,
possible damage of the catch fencing*
RED FLAGS*
animated workers on the track after a wreck...and if possible
ambulances or REAL tow-trucks*
marks on the walls after a hit, animated flagmen*
more options to change on the car in garage
full field of cars*
all the current tracks ( if possible...Indianapolis, since it rightfully is
CART's) *
realistic lookin part-time road courses like with the closed off streets and
stuff*
fire,fuel and oil leaks, (causin slippery race track)*
possible damage to the pit wall..*
animated OPPONENT pit stops*
more realistic AI cars*
weather changes like durin the race, rain, wind, etc*
possible use of rain tires, and racing in the rain (regardless of if there was
rain that season or not*)
M
ft1.aol.com>:
<CUT>
Cmon let it go. Why have them waste their time trying to optimize the game
for rendition when only a few people will have it. Maybe head for some D3D
support for more compatibility for everyone, even the people that aren't
diehard papy fans.
Shocks are dampers and rebound is an adjustment on the shocks. I would say
for setup, include everything that was in Cart Precision Racing. They had
3rd Spring adjustments and both Fast and Slow Bump and Rebound settings on
the shocks so you could really modify the car to work well on the track.
Everything was adjustable on the car in CPR.
Just my opinions and comments that you might want to add to your list. If
it is just YOUR wish list then Papy, please don't just listen to this guy.
If we REALLY want to be organized, someone would make a website where you
could vote on the various wishlist items but if papy is gonna make a cart
sim, I am sure it will include everything we want in it.
JB
--
Jeff Murchison JR
Screamers League Administrator
http://members.tripod.com/grandprixlegends
> --
> Jeff Murchison JR
> Screamers League Administrator
> http://members.tripod.com/grandprixlegends
> > > native RENDITION support***
> > Cmon let it go. Why have them waste their time trying to optimize the
> game
> > for rendition when only a few people will have it. Maybe head for some
> D3D
> > support for more compatibility for everyone, even the people that aren't
> > diehard papy fans.
> > >Comprehensive car setups, including springs, shocks, camber, weight
> jacker
> > on
> > > ovals, static ride height, dampers, rebounds, bump stops, etc. *
> > Shocks are dampers and rebound is an adjustment on the shocks. I would
> say
> > for setup, include everything that was in Cart Precision Racing. They
had
> > 3rd Spring adjustments and both Fast and Slow Bump and Rebound settings
on
> > the shocks so you could really modify the car to work well on the track.
> > Everything was adjustable on the car in CPR.
> > Just my opinions and comments that you might want to add to your list.
If
> > it is just YOUR wish list then Papy, please don't just listen to this
guy.
> > If we REALLY want to be organized, someone would make a website where
you
> > could vote on the various wishlist items but if papy is gonna make a
cart
> > sim, I am sure it will include everything we want in it.
> > JB
> >I heard something a while back about Papyrus/Sierra working on a CART 3 sim
> >based on the GPL engine. Lately, I have heard nothing. Does anyone know
> >anything about this?
> CART Sim Features Sheet
> Important ones denoted with *
> All tracks*
> Good but easy to use Track Editor
> All cars (none fictional)*
> Fantasy Tracks 8^)
> GPL Physics or N3 if not GPL*
> All teams (tobacco and *** if possible)*
> native RENDITION support***
> drafting*
> 3d***pits*
> 3d Physics engine that simulates true CART handling*
> Resolutions like 800x600 and 1024x768*
> Excellent car damage model so that no two crashes look alike*
> Realistic flip effects,like GPL and not Andretti Racing (boo)
> Comprehensive car setups, including springs, shocks, camber, weight jacker on
> ovals, static ride height, dampers, rebounds, bump stops, etc. *
> Realistic effects like bottoming out*
> Realistic debris that you can run over and damage your car on
> Random tire blowouts*
> Oil and other fluids from engine failures*
> Fire (highly unlikely this will be allowed by CART)*
> Realistic wall types and wall effects (Armco barriers do more damage than
> concrete, tire walls do less damage than concrete, tire walls
> cause car to get airborne and flip more than concrete and armcos, etc.)*
> Realistic gravel trap effects (Come on, you know you wanna do an Andretti at
> Mid-Ohio, admit it...)*
> Improved Paintkit*
> realistic sounds actually digitally recorded*
> animated pit stops*
> area in pit road that can be drivin off into the infield to get to
> victory lane..or garage*
> realistic***pit that has hand on wheel like GPL*
> better frame rates/3d acceleration/1024x768 resolution*
> better engine, way more realistic damage to the car, the way the damage is
> spread across the track in real life...fliping catchin air on other
> tires*
> better smoke,skid marks and racing groove*,
> possible damage of the catch fencing*
> RED FLAGS*
> animated workers on the track after a wreck...and if possible
> ambulances or REAL tow-trucks*
> marks on the walls after a hit, animated flagmen*
> more options to change on the car in garage
> full field of cars*
> all the current tracks ( if possible...Indianapolis, since it rightfully is
> CART's) *
> realistic lookin part-time road courses like with the closed off streets and
> stuff*
> fire,fuel and oil leaks, (causin slippery race track)*
> possible damage to the pit wall..*
> animated OPPONENT pit stops*
> more realistic AI cars*
> weather changes like durin the race, rain, wind, etc*
> possible use of rain tires, and racing in the rain (regardless of if there was
> rain that season or not*)
That website is a very good idea. I would be honored if you or someone else
could make it. And then we can finally compile everything we would want. I can
only think of so much to add to it.
> Maybe one of the racing news site needs to do a poll to see how many people
> still have Rendition compared to a Voodoo product of a Nivida product, etc
> --
> Jeff Murchison JR
JB
> > Maybe one of the racing news site needs to do a poll to see how many
> people
> > still have Rendition compared to a Voodoo product of a Nivida product,
etc
> > --
> > Jeff Murchison JR
> > Screamers League Administrator
> > http://www.racesimcentral.net/
> > > > native RENDITION support***
> > > Cmon let it go. Why have them waste their time trying to optimize the
> > game
> > > for rendition when only a few people will have it. Maybe head for
some
> > D3D
> > > support for more compatibility for everyone, even the people that
aren't
> > > diehard papy fans.
> > > >Comprehensive car setups, including springs, shocks, camber, weight
> > jacker
> > > on
> > > > ovals, static ride height, dampers, rebounds, bump stops, etc. *
> > > Shocks are dampers and rebound is an adjustment on the shocks. I
would
> > say
> > > for setup, include everything that was in Cart Precision Racing. They
> had
> > > 3rd Spring adjustments and both Fast and Slow Bump and Rebound
settings
> on
> > > the shocks so you could really modify the car to work well on the
track.
> > > Everything was adjustable on the car in CPR.
> > > Just my opinions and comments that you might want to add to your list.
> If
> > > it is just YOUR wish list then Papy, please don't just listen to this
> guy.
> > > If we REALLY want to be organized, someone would make a website where
> you
> > > could vote on the various wishlist items but if papy is gonna make a
> cart
> > > sim, I am sure it will include everything we want in it.
> > > JB
I'm afraid that it's about time the people who made the mistake of buying
rendition bit the bullet and bought a modern card. Hell, you can get
Voodoo 2 or TNT cards really cheap these days so where's the problem.
M
> >I'm afraid that it's about time the people who made the mistake of buying
> >rendition bit the bullet and bought a modern card. Hell, you can get
> >Voodoo 2 or TNT cards really cheap these days so where's the problem.
> I don't think it was a "mistake" any more than buying a Voodoo1 was a
mistake.
> At the time, it was perhaps the right card for them, at the right time.
With
> time, especially with CPU's and 3D cards, technology moves on and you
either
> move with it, or are left behind. Yes, I think Rendition V1 and V2 owners
> should give it up and accept that rendition-specific support is a thing of
the
> past. And if they are avid gamers/racers, I too don't see why they don't
> accept the inevitable. Yes, Rendition may rise with the Phoenix, but for
now,
> the clear big-hitters are 3dfx/STB V3 and TNT2 (with Matrox and S3
I also doubt their ability to create a good next generation card to be
honest. It's so long since they did anything to attract the attentions of
the world at large that most people have forgotten they ever existed.
Same could be said for PowerVR but they have a certain console securing
their future :)
M