Just down the road a bit is a 1/2 mile paved road coarse built
specifically for 3.5 hp carts. They are very fun to watch. Unfortunately,
even though the track is all set up for spectators, the only spectators
there are are family members of the drivers. There's even a very big sign
setup in front of the field on a busy highway. still, no one comes by to
watch.
My opinion on this is that go-carts are not a big thing. Again, my
opinion, NASCAR has defined what racing is... BIG, LOUD cars. anything else
is nothing more then kids playing with there matchbox cars. It's a shame
too, These carts put on an awesome show. Not only from the competition
standpoint, but also in the crash and burn standpoint. no one has got hurt
in the accidents I've seen but the crashes were spectacular enough that you
swear the drivers are all dead.
Just my opinion, but, go carts are just not well known enough to be
anything more then a Mario Brothers type of Sim
Mike Barlow
> Why hasn't anybody produced a real gocart sim with real physics and none
> of the arcade type garbage that ealier gocart games suffered from?
> Such a game would lend itself well to the type of career mode that Viper
> has. You could start in the lower classes and work you way up to
> Supercarts.
> The racing would be as close as in TOCA 2 without the need to decrease
> the physics realism.
> The feedback though a FF Wheel would be brilliant and the sense of speed
> should be equally as good.
> (Yeah...I finally got to post an on topic message!)
--
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Mike Barlow of Barlow Racing?
MikeBa on the TEN network.
Member of R.O.R. 1999
http://w3.ime.net/~marknjess/noflame.html
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