> I was playing N2002 and its a great game. One thing I noticed was the
> sensation of speed
> is missing from both Daytona as well as Taladega. What really surprised me
> was that it was
> not missing at all in the review mirror shot. In the mirror it looks like
> you are going 200mph but
> out the front window feels and looks like a turtle.. I hope they address
> this in N2003...
Probably because of the wider persepctive in the rearview mirror. If
you drive your street car at 70mph on the highway and keep your head
perfectly still and look straight ahead you'll be amazed at how slowly
the road is moving, but if you look to the sides it will seem like
you're moving at a pretty good clip. Since racing sims lack
peripheral vision, it seems like you're going a lot slower than you
really are. I'm not sure how that could be fixed without creating a
perspective that is difficult to gauge distance from. If it were
possible to use 3 monitors with the left and right ones showing the
"look left" and "look right" views I think you'd get a really good
impression of speed.
Jason