rec.autos.simulators

AI for tracks converted from Nascar 3

fluored_v1

AI for tracks converted from Nascar 3

by fluored_v1 » Tue, 13 Nov 2001 19:50:41

I've converted oval tracks (Texas Talladega C***te etc) from Nascar 3 to
GPL with the Oval Converter
I wonder if anyone has developed a AI for the computer cars in order to play
offline against the computer

Hi

--
fluored_V10

Don Jenning

AI for tracks converted from Nascar 3

by Don Jenning » Thu, 22 Nov 2001 22:29:57

"fluored_v10" wrote ...

Yes, and they're a big (although not perfect) improvement.  Don't remember
where, but I'm sure they have a link at GPL++ (www.gplpp.com), along with
just about anything else that has been invented to enhance GPL.


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