rec.autos.simulators

Which console racing game has the best physics model ever ??

amp gree

Which console racing game has the best physics model ever ??

by amp gree » Wed, 12 Feb 2003 07:10:58

Which console racer comes the closest to having sim quality physics ?
Joe M

Which console racing game has the best physics model ever ??

by Joe M » Wed, 12 Feb 2003 07:23:05


Ferrari F355 for the Dreamcast.

--
Joe M.

d..

Which console racing game has the best physics model ever ??

by d.. » Wed, 12 Feb 2003 10:31:48




>> Which console racer comes the closest to having sim quality physics ?

>Ferrari F355 for the Dreamcast.

That's the general consensus.  I assume the PS2 port is about the
same?  Alas, it reportedly isn't really any better in any regard,
just a port.
Redmis

Which console racing game has the best physics model ever ??

by Redmis » Wed, 12 Feb 2003 11:01:11

Yeah, the best is 'F355 Challenge' for Dreamcast/PS2.  Next best in terms of
physics would be a toss-up between 'Vanishing Point' on Dreamcast and
Project Gotham Racing on Xbox.
Tex

Which console racing game has the best physics model ever ??

by Tex » Wed, 12 Feb 2003 11:38:45

I agree that F355 has great physics, but the more I play it, the more canned
it feels when the car reaches the limit.  It's not nearly as canned as GP3
on the PC, for example, but there are areas of oversteer and recovery that
have a bit of a stale, overly-recoverable feeling.  Still, I find it
extremely enjoyable even after playing it for over 2 years on the Dreamcast.

In my opinion, World of Outlaws Sprint Car Racing on PS2 has a really good
physics model. I'd only recommend it if you're into oval or dirt racing, but
there are few things more fun than being in a drift for more than 50% of
every lap, racing against intelligent AI.  Plus, it's a budget title and
shouldn't run more than $30.

I haven't played Vanishing Point or Gotham, but it sounds like I may have to
look for Vanishing Point in a bargain bin somewhere.


Redmis

Which console racing game has the best physics model ever ??

by Redmis » Wed, 12 Feb 2003 15:40:29

Yeah, agreed, but be warned, Vanishing Point isn't a racing game - it's more
of a driving game.
last

Which console racing game has the best physics model ever ??

by last » Wed, 12 Feb 2003 17:57:11


> I agree that F355 has great physics, but the more I play it, the more canned
> it feels when the car reaches the limit.  It's not nearly as canned as GP3
> on the PC, for example, but there are areas of oversteer and recovery that
> have a bit of a stale, overly-recoverable feeling.  Still, I find it
> extremely enjoyable even after playing it for over 2 years on the Dreamcast.

I found F355 very entertaining in the arcades (with three large
screens!)...
Never dared to buy it to PS2 due to its bad reviews compared to Gran
Turismo.

But what about Gran Turismo 3?  Marvellous sounds and graphics. Great
tutorials when obtaining racing licenses. I just can't stop playing it.
The physics feels quite good too... Or?

Joe M

Which console racing game has the best physics model ever ??

by Joe M » Wed, 12 Feb 2003 22:50:02



> > I agree that F355 has great physics, but the more I play it, the more
canned
> > it feels when the car reaches the limit.  It's not nearly as canned as
GP3
> > on the PC, for example, but there are areas of oversteer and recovery
that
> > have a bit of a stale, overly-recoverable feeling.  Still, I find it
> > extremely enjoyable even after playing it for over 2 years on the
Dreamcast.

> I found F355 very entertaining in the arcades (with three large
> screens!)...
> Never dared to buy it to PS2 due to its bad reviews compared to Gran
> Turismo.

> But what about Gran Turismo 3?  Marvellous sounds and graphics. Great
> tutorials when obtaining racing licenses. I just can't stop playing it.
> The physics feels quite good too... Or?

The big draw back for me is permanent anti-lock brakes.  You drive a 700 HP
car and cannot lock the wheels.  I do like the overall feel.  I also rate
F355 higher as a RACING experience, the AI is challenging and fairly human.
GT3 has hot lapping bots that don't even care if you're in the way, they
simply drive through you.

--
Joe M.

Larr

Which console racing game has the best physics model ever ??

by Larr » Thu, 13 Feb 2003 01:32:12

Does F355 have an in-car***pit view ?

Larry


Joe M

Which console racing game has the best physics model ever ??

by Joe M » Thu, 13 Feb 2003 03:28:59

It's a unique view - hood view with the top of the steering wheel visible.
Great perspective for driving, beats the hell out of the crappy bumper cam
in most console racers.

--
Joe M.


> Does F355 have an in-car***pit view ?

> Larry



> > Yeah, the best is 'F355 Challenge' for Dreamcast/PS2.  Next best in
terms
> of
> > physics would be a toss-up between 'Vanishing Point' on Dreamcast and
> > Project Gotham Racing on Xbox.

Larr

Which console racing game has the best physics model ever ??

by Larr » Thu, 13 Feb 2003 03:32:26

Sounds better than bumper cam :)  I HATE bumper-cam.  My ass is too big for
the front bumper anyway.

Larry


> It's a unique view - hood view with the top of the steering wheel visible.
> Great perspective for driving, beats the hell out of the crappy bumper cam
> in most console racers.

> --
> Joe M.



> > Does F355 have an in-car***pit view ?

> > Larry



> > > Yeah, the best is 'F355 Challenge' for Dreamcast/PS2.  Next best in
> terms
> > of
> > > physics would be a toss-up between 'Vanishing Point' on Dreamcast and
> > > Project Gotham Racing on Xbox.

Steve Smit

Which console racing game has the best physics model ever ??

by Steve Smit » Thu, 13 Feb 2003 05:10:19

The hands-down winner of the Nobel Prize for Physics is "World of Outlaws:
Sprint Cars" for the PS2.


Digital Sportspages (www.digitalsports.com).


tang

Which console racing game has the best physics model ever ??

by tang » Thu, 13 Feb 2003 05:29:39



sega gt2002 for xbox, very underated, cars like honda nsx and mazda mx5
feel great and the classic cars are a refreshing change.

Ian

Which console racing game has the best physics model ever ??

by Ian » Thu, 13 Feb 2003 03:14:41

In GT3, you can turn off traction control and ABS from the car setup
screens.
Totally agree about the dumb AI though.
The physics are pretty good and you can have some great races, but the
physics are not 100% convincing.

I loved F355 in the arcade, but the deadzone on the PS2 version is horrible,
so bad I took it back for a refund. (Logitech FF wheel)

--

Ian P
<email invalid due to spam>




> > But what about Gran Turismo 3?  Marvellous sounds and graphics. Great
> > tutorials when obtaining racing licenses. I just can't stop playing it.
> > The physics feels quite good too... Or?

> The big draw back for me is permanent anti-lock brakes.  You drive a 700
HP
> car and cannot lock the wheels.  I do like the overall feel.  I also rate
> F355 higher as a RACING experience, the AI is challenging and fairly
human.
> GT3 has hot lapping bots that don't even care if you're in the way, they
> simply drive through you.

> --
> Joe M.

Gene Penma

Which console racing game has the best physics model ever ??

by Gene Penma » Thu, 13 Feb 2003 07:40:40

Tango, I don't want to turd in your freshly made bowl of soup, but I simply
could not stand Sega GT 2002. It felt horrific...and the graphics...whilst
they looked decent enough in replays...there was this strange flickering
that occurred in front of your car - extremely offputting. And no it wasn't
just me....even people who love the game gripe about the weird graphics
effect. The handling was woeful...I raced a lot of the cars and they just
didn't feel like cars. More like ships. Buy a new 350Z...drive it....and be
dissapointed. Put racing suspension on it and it still feels like a ship.
And the sound is the worst I've heard in any racing game in the last few
years. All the cars sound like constipated vacuum cleaners being ***d.
I tried to like it, but after a month I just hated it more and more and sold
it on Ebay. I get a lot more satisfaction out of Project Gotham, hell, even
CMR3 and Total Immersion Racing.

I'd agree that WOO - Sprint Cars offers the most fantastic driving
experience...even if you're not into sprint cars you'll get a thrill being
sideways the whole lap, side by side with the AI, pulling wheelies down the
straights due to the enourmous power and low weight.




> > Which console racer comes the closest to having sim quality physics ?

> sega gt2002 for xbox, very underated, cars like honda nsx and mazda mx5
> feel great and the classic cars are a refreshing change.


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